From ea2281616ea1675c8e632877dc098f8c5dd8eb6a Mon Sep 17 00:00:00 2001 From: jaynus Date: Wed, 15 Apr 2015 09:55:40 -0700 Subject: [PATCH] Enable all variants of Titan. Can now vanilla-lock in cadet mode. --- addons/javelin/CfgWeapons.hpp | 3 +++ addons/javelin/functions/fnc_onFired.sqf | 4 +++- addons/javelin/functions/fnc_onOpticDraw.sqf | 4 +--- addons/missileguidance/CfgAmmo.hpp | 4 ++++ addons/missileguidance/functions/fnc_onFired.sqf | 5 ++--- 5 files changed, 13 insertions(+), 7 deletions(-) diff --git a/addons/javelin/CfgWeapons.hpp b/addons/javelin/CfgWeapons.hpp index cef967e32e..4e7091c653 100644 --- a/addons/javelin/CfgWeapons.hpp +++ b/addons/javelin/CfgWeapons.hpp @@ -8,6 +8,9 @@ class CfgWeapons { weaponInfoType = "ACE_RscOptics_javelin"; modelOptics = PATHTOF(data\reticle_titan.p3d); + canLock = 1; + + lockingTargetSound[] = {"",0,1}; lockedTargetSound[] = {"",0,1}; }; diff --git a/addons/javelin/functions/fnc_onFired.sqf b/addons/javelin/functions/fnc_onFired.sqf index e873e5cf3e..04a023c9d8 100644 --- a/addons/javelin/functions/fnc_onFired.sqf +++ b/addons/javelin/functions/fnc_onFired.sqf @@ -4,7 +4,9 @@ PARAMS_7(_shooter,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile); // Bail on not missile -if( _shooter != ACE_player || { ! (_weapon in ["launch_Titan_short_F"]) } ) exitWith { false }; +if( _shooter != ACE_player) exitWith { false }; + +if( ! ([ (configFile >> "CfgWeapons" >> (currentWeapon (vehicle ACE_player)) ), "launch_Titan_base"] call EFUNC(common,inheritsFrom)) ) exitWith { }; _pfh_handle = uiNamespace getVariable ["ACE_RscOptics_javelin_PFH", nil]; if(!isNil "_pfh_handle") then { diff --git a/addons/javelin/functions/fnc_onOpticDraw.sqf b/addons/javelin/functions/fnc_onOpticDraw.sqf index 3a64a36802..358b68ebc1 100644 --- a/addons/javelin/functions/fnc_onOpticDraw.sqf +++ b/addons/javelin/functions/fnc_onOpticDraw.sqf @@ -30,9 +30,7 @@ _soundTime = _args select 4; _randomLockInterval = _args select 5; _fireDisabledEH = _args select 6; -if( ! ([ (configFile >> "CfgWeapons" >> (currentWeapon (vehicle ACE_player)) ), "launch_Titan_base"] call EFUNC(common,inheritsFrom)) - || { (vehicle ACE_player) != ACE_player } - ) exitWith { +if( ! ([ (configFile >> "CfgWeapons" >> (currentWeapon (vehicle ACE_player)) ), "launch_Titan_base"] call EFUNC(common,inheritsFrom)) ) exitWith { __JavelinIGUITargeting ctrlShow false; __JavelinIGUITargetingGate ctrlShow false; __JavelinIGUITargetingLines ctrlShow false; diff --git a/addons/missileguidance/CfgAmmo.hpp b/addons/missileguidance/CfgAmmo.hpp index a05ecee9bc..3b74c87065 100644 --- a/addons/missileguidance/CfgAmmo.hpp +++ b/addons/missileguidance/CfgAmmo.hpp @@ -50,6 +50,8 @@ class CfgAmmo { //maxDeflection = 0.5; //incDeflection = 0.005; + canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode + // Guidance type for munitions defaultSeekerType = "SALH"; seekerTypes[] = { "SALH", "LIDAR", "SARH", "Optic", "Thermal", "GPS", "SACLOS", "MCLOS" }; @@ -120,6 +122,8 @@ class CfgAmmo { //maxDeflection = 0.5; //incDeflection = 0.005; + canVanillaLock = 0; + // Guidance type for munitions defaultSeekerType = "Optic"; seekerTypes[] = { "Optic" }; diff --git a/addons/missileguidance/functions/fnc_onFired.sqf b/addons/missileguidance/functions/fnc_onFired.sqf index 186a622417..ad713d8884 100644 --- a/addons/missileguidance/functions/fnc_onFired.sqf +++ b/addons/missileguidance/functions/fnc_onFired.sqf @@ -41,15 +41,14 @@ if ( isNil "_lockMode" || { ! ( _lockMode in (getArray (_config >> "seekerLockMo // If we didn't get a target, try to fall back on tab locking if(isNil "_target") then { - if(!isPlayer _shooter) then { // This was an AI shot, lets still guide it on the AI target _target = _shooter getVariable[QGVAR(vanilla_target), nil]; TRACE_1("Detected AI Shooter!", _target); } else { _canUseLock = getNumber (_config >> "canVanillaLock"); - if(_canUseLock > 0) then { - // @TODO: Get vanilla target + // @TODO: Get vanilla target + if(_canUseLock > 0 || cadetMode) then { _vanillaTarget = cursorTarget; TRACE_1("Using Vanilla Locking", _vanillaTarget);