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Initial commit fastroping
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1
addons/fastroping/$PBOPREFIX$
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1
addons/fastroping/$PBOPREFIX$
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z\ace\addons\fastroping
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5
addons/fastroping/CfgEventHandlers.hpp
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addons/fastroping/CfgEventHandlers.hpp
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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19
addons/fastroping/CfgMoves.hpp
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addons/fastroping/CfgMoves.hpp
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class CfgMovesBasic {
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class DefaultDie;
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class ManActions {
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ACE_FastRoping = "ACE_FastRoping";
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};
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};
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class CfgMovesMaleSdr: CfgMovesBasic {
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class States {
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class Crew;
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class ACE_FastRoping: Crew {
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file = PATHTOF(anim\fastroping.rtm);
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interpolateTo[] = {"Unconscious",1};
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disableWeapons = 1;
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disableWeaponsLong = 1;
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canReload = 0;
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};
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};
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};
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42
addons/fastroping/CfgVehicles.hpp
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addons/fastroping/CfgVehicles.hpp
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class CfgVehicles {
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class UAV_01_base_F;
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class GVAR(helper): UAV_01_base_F {
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author = "KoffeinFlummi";
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scope = 1;
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model = PATHTOF(data\helper.p3d);
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isUAV = 0;
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};
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class Air;
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class Helicopter: Air {
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class ACE_SelfActions {
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class ACE_deployRopes {
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displayName = "Deploy ropes";
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condition = [_player, vehicle _player] call FUNC(canDeployRopes);
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statement = [_player, vehicle _player] call FUNC(deployRopes);
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showDisabled = 0;
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priority = 1;
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};
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class ACE_cutRopes {
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displayName = "Cut ropes";
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condition = [_player, vehicle _player] call FUNC(canCutRopes);
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statement = [vehicle _player] call FUNC(cutRopes);
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showDisabled = 0;
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priority = 1;
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};
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class ACE_fastRope {
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displayName = "Fast rope";
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condition = [_player, vehicle _player] call FUNC(canFastRope);
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statement = [_player, vehicle _player] call FUNC(fastRope);
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showDisabled = 0;
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priority = 1;
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};
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};
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};
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class Helicopter_Base_H;
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class Heli_Transport_01_base_F: Helicopter_Base_H {
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GVAR(enabled) = 1;
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GVAR(ropeOrigins[]) = {{1.1, 2.5, 0.25}, {-1.1, 2.5, 0.25}};
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};
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};
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13
addons/fastroping/XEH_preInit.sqf
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addons/fastroping/XEH_preInit.sqf
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#include "script_component.hpp"
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ADDON = false;
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PREP(canCutRopes);
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PREP(canDeployRopes);
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PREP(canFastRope);
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PREP(cutRopes);
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PREP(deployRopes);
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PREP(fastRope);
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PREP(fastRopePFH);
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ADDON = true;
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BIN
addons/fastroping/anim/fastroping.rtm
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BIN
addons/fastroping/anim/fastroping.rtm
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Binary file not shown.
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addons/fastroping/config.cpp
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addons/fastroping/config.cpp
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#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author[] = {"KoffeinFlummi", "BaerMitUmlaut"};
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authorUrl = "";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgMoves.hpp"
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#include "CfgVehicles.hpp"
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BIN
addons/fastroping/data/helper.p3d
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BIN
addons/fastroping/data/helper.p3d
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Binary file not shown.
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addons/fastroping/functions/fnc_canCutRopes.sqf
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addons/fastroping/functions/fnc_canCutRopes.sqf
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/*
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* Author: BaerMitUmlaut
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* Checks if the unit can cut deployed ropes.
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*
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* Arguments:
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* 0: Unit occupying the helicopter <OBJECT>
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* 1: The helicopter itself <OBJECT>
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*
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* Return Value:
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* Able to cut ropes <BOOL>
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*
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* Example:
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* [_player, _vehicle] call ace_fastroping_canCutRopes
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_vehicle"];
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private ["_deployedRopes"];
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_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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if ((driver _vehicle != _unit) &&
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{!(_deployedRopes isEqualTo [])} &&
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{{_x select 5} count (_deployedRopes) == 0}) exitWith {true};
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false
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26
addons/fastroping/functions/fnc_canDeployRopes.sqf
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26
addons/fastroping/functions/fnc_canDeployRopes.sqf
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/*
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* Author: BaerMitUmlaut
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* Checks if the unit can deploy ropes from the helicopter.
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*
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* Arguments:
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* 0: Unit occupying the helicopter <OBJECT>
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* 1: The helicopter itself <OBJECT>
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*
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* Return Value:
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* Able to deploy ropes <BOOL>
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*
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* Example:
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* [_player, _vehicle] call ace_fastroping_canDeployRopes
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_vehicle"];
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private ["_deployedRopes"];
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_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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if (isNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(enabled)) &&
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{getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(enabled)) == 1} &&
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{_deployedRopes isEqualTo []}) exitWith {true};
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false
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26
addons/fastroping/functions/fnc_canFastRope.sqf
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addons/fastroping/functions/fnc_canFastRope.sqf
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/*
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* Author: BaerMitUmlaut
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* Checks if the unit can fast rope from the helicopter.
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*
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* Arguments:
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* 0: Unit occupying the helicopter <OBJECT>
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* 1: The helicopter itself <OBJECT>
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*
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* Return Value:
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* Able to fast ropes <BOOL>
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*
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* Example:
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* [_player, _vehicle] call ace_fastroping_canDeployRopes
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_vehicle"];
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private ["_deployedRopes"];
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_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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if ((driver _vehicle != _unit) &&
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{!(_deployedRopes isEqualTo [])} &&
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{{!(_x select 5)} count (_deployedRopes) > 0}) exitWith {true};
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false
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29
addons/fastroping/functions/fnc_cutRopes.sqf
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addons/fastroping/functions/fnc_cutRopes.sqf
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/*
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* Author: BaerMitUmlaut
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* Cut deployed ropes.
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*
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* Arguments:
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* 0: A helicopter with deployed ropes <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_vehicle] call ace_fastroping_cutRopes
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_vehicle"];
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private ["_deployedRopes"];
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_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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{
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_x params ["_attachmentPoint", "_ropeTop", "_ropeBottom", "_dummy", "_anchor", "_occupied"];
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deleteVehicle _ropeTop;
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[{{deleteVehicle _x} count _this}, [_dummy, _anchor, _ropeBottom], 60] call EFUNC(common,waitAndExecute);
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} count _deployedRopes;
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_vehicle setVariable [QGVAR(deployedRopes), [], true];
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43
addons/fastroping/functions/fnc_deployRopes.sqf
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addons/fastroping/functions/fnc_deployRopes.sqf
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/*
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* Author: BaerMitUmlaut
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* Deploy ropes from the helicopter.
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*
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* Arguments:
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* 0: Unit occupying the helicopter <OBJECT>
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* 1: The helicopter itself <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_player, _vehicle] call ace_fastroping_deployRopes
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_vehicle"];
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private ["_ropeOrigins", "_deployedRopes", "_origin", "_dummy", "_anchor", "_ropeTop", "_ropeBottom"];
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_ropeOrigins = getArray (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(ropeOrigins));
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_deployedRopes = [];
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{
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_origin = AGLtoASL (_vehicle modelToWorld _x);
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_dummy = QGVAR(helper) createVehicle [0, 0, 0];
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_dummy allowDamage false;
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_dummy setPosASL (_origin vectorAdd [0, 0, -2]);
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_anchor = QGVAR(helper) createVehicle [0, 0, 0];
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_anchor allowDamage false;
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_anchor setPosASL (_origin vectorAdd [0, 0, -2.5]);
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_ropeTop = ropeCreate [_vehicle, _x, _dummy, [0, 0, 0], 2];
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_ropeBottom = ropeCreate [_dummy, [0, 0, 0], _anchor, [0, 0, 0], 33];
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//deployedRopes format: attachment point, top part of the rope, bottom part of the rope, attachTo helper object, anchor helper object, occupied
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_deployedRopes pushBack [_x, _ropeTop, _ropeBottom, _dummy, _anchor, false];
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false
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} count _ropeOrigins;
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_vehicle setVariable [QGVAR(deployedRopes), _deployedRopes, true];
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38
addons/fastroping/functions/fnc_fastRope.sqf
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38
addons/fastroping/functions/fnc_fastRope.sqf
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/*
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* Author: BaerMitUmlaut
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* Lets the unit fast rope.
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*
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* Arguments:
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* 0: Unit occupying the helicopter <OBJECT>
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* 1: The helicopter itself <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_player, _vehicle] call ace_fastroping_fastRope
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_vehicle"];
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private ["_deployedRopes", "_usableRope", "_usableRopeIndex"];
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//Select unoccupied rope
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_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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_usableRope = _deployedRopes select 0;
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_usableRopeIndex = 0;
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{
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if !(_x select 5) exitWith {
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_usableRope = _x;
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_usableRopeIndex = _forEachIndex;
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};
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} forEach _deployedRopes;
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_usableRope set [5, true];
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_deployedRopes set [_usableRopeIndex, _usableRope];
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_vehicle setVariable [QGVAR(deployedRopes), _deployedRopes, true];
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moveOut _unit;
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[FUNC(fastRopePFH), 0, [_unit, _vehicle, _usableRope, _usableRopeIndex]] call CBA_fnc_addPerFrameHandler;
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59
addons/fastroping/functions/fnc_fastRopePFH.sqf
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addons/fastroping/functions/fnc_fastRopePFH.sqf
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/*
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* Author: BaerMitUmlaut
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* PerFrameHandler during fast roping.
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*
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* Arguments:
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* 0: PFH arguments <ARRAY>
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* 1: PFH handle <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [[_unit, _vehicle, _rope, _ropeIndex], 0] call ace_fastroping_fastRopePFH
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_arguments", "_pfhHandle"];
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_arguments params ["_unit", "_vehicle", "_rope", "_ropeIndex"];
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_rope params ["_attachmentPoint", "_ropeTop", "_ropeBottom", "_dummy", "_anchor", "_occupied"];
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private ["_origin"];
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//Wait until the unit is actually outside of the helicopter
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if (vehicle _unit != _unit) exitWith {};
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//Start fast roping
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if (isNull attachedTo _unit) exitWith {
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_dummy setVectorUp [0, 0, 1];
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_unit attachTo [_dummy, [0, 0, -1.2]];
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[_unit, "ACE_FastRoping", 2] call EFUNC(common,doAnimation);
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systemChat str _ropeTop;
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systemChat str _ropeBottom;
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ropeUnwind [_ropeTop, 6, 35];
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ropeUnwind [_ropeBottom, 6, 0];
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};
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//Check if fast rope is finished
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if (((getPos _unit select 2) < 0.5) || {ropeUnwound _ropeTop} || {vectorMagnitude (velocity _vehicle) > 5}) exitWith {
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detach _unit;
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[_unit, "", 2] call EFUNC(common,doAnimation);
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//Reset rope
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deleteVehicle _ropeTop;
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deleteVehicle _ropeBottom;
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_origin = AGLtoASL (_vehicle modelToWorld _attachmentPoint);
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_dummy setPosASL (_origin vectorAdd [0, 0, -2]);
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_ropeTop = ropeCreate [_vehicle, _attachmentPoint, _dummy, [0, 0, 0], 2];
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_ropeBottom = ropeCreate [_dummy, [0, 0, 0], _anchor, [0, 0, 0], 33];
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//Update deployedRopes array
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_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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_deployedRopes set [_ropeIndex, [_attachmentPoint, _ropeTop, _ropeBottom, _dummy, _anchor, false]];
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_vehicle setVariable [QGVAR(deployedRopes), _deployedRopes, true];
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[_pfhHandle] call CBA_fnc_removePerFrameHandler;
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};
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1
addons/fastroping/functions/script_component.hpp
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1
addons/fastroping/functions/script_component.hpp
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#include "\z\ace\addons\fastroping\script_component.hpp"
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12
addons/fastroping/script_component.hpp
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addons/fastroping/script_component.hpp
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#define COMPONENT fastroping
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#include "\z\ace\addons\main\script_mod.hpp"
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#ifdef DEBUG_ENABLED_BLANK
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_BLANK
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#define DEBUG_SETTINGS DEBUG_SETTINGS_BLANK
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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