Initial commit fastroping

This commit is contained in:
BaerMitUmlaut 2015-09-16 23:01:01 +02:00
parent 5dcb8707dd
commit eb028c0d1b
17 changed files with 357 additions and 0 deletions

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z\ace\addons\fastroping

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class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));
};
};

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class CfgMovesBasic {
class DefaultDie;
class ManActions {
ACE_FastRoping = "ACE_FastRoping";
};
};
class CfgMovesMaleSdr: CfgMovesBasic {
class States {
class Crew;
class ACE_FastRoping: Crew {
file = PATHTOF(anim\fastroping.rtm);
interpolateTo[] = {"Unconscious",1};
disableWeapons = 1;
disableWeaponsLong = 1;
canReload = 0;
};
};
};

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class CfgVehicles {
class UAV_01_base_F;
class GVAR(helper): UAV_01_base_F {
author = "KoffeinFlummi";
scope = 1;
model = PATHTOF(data\helper.p3d);
isUAV = 0;
};
class Air;
class Helicopter: Air {
class ACE_SelfActions {
class ACE_deployRopes {
displayName = "Deploy ropes";
condition = [_player, vehicle _player] call FUNC(canDeployRopes);
statement = [_player, vehicle _player] call FUNC(deployRopes);
showDisabled = 0;
priority = 1;
};
class ACE_cutRopes {
displayName = "Cut ropes";
condition = [_player, vehicle _player] call FUNC(canCutRopes);
statement = [vehicle _player] call FUNC(cutRopes);
showDisabled = 0;
priority = 1;
};
class ACE_fastRope {
displayName = "Fast rope";
condition = [_player, vehicle _player] call FUNC(canFastRope);
statement = [_player, vehicle _player] call FUNC(fastRope);
showDisabled = 0;
priority = 1;
};
};
};
class Helicopter_Base_H;
class Heli_Transport_01_base_F: Helicopter_Base_H {
GVAR(enabled) = 1;
GVAR(ropeOrigins[]) = {{1.1, 2.5, 0.25}, {-1.1, 2.5, 0.25}};
};
};

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#include "script_component.hpp"
ADDON = false;
PREP(canCutRopes);
PREP(canDeployRopes);
PREP(canFastRope);
PREP(cutRopes);
PREP(deployRopes);
PREP(fastRope);
PREP(fastRopePFH);
ADDON = true;

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"KoffeinFlummi", "BaerMitUmlaut"};
authorUrl = "";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgMoves.hpp"
#include "CfgVehicles.hpp"

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/*
* Author: BaerMitUmlaut
* Checks if the unit can cut deployed ropes.
*
* Arguments:
* 0: Unit occupying the helicopter <OBJECT>
* 1: The helicopter itself <OBJECT>
*
* Return Value:
* Able to cut ropes <BOOL>
*
* Example:
* [_player, _vehicle] call ace_fastroping_canCutRopes
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle"];
private ["_deployedRopes"];
_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
if ((driver _vehicle != _unit) &&
{!(_deployedRopes isEqualTo [])} &&
{{_x select 5} count (_deployedRopes) == 0}) exitWith {true};
false

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/*
* Author: BaerMitUmlaut
* Checks if the unit can deploy ropes from the helicopter.
*
* Arguments:
* 0: Unit occupying the helicopter <OBJECT>
* 1: The helicopter itself <OBJECT>
*
* Return Value:
* Able to deploy ropes <BOOL>
*
* Example:
* [_player, _vehicle] call ace_fastroping_canDeployRopes
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle"];
private ["_deployedRopes"];
_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
if (isNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(enabled)) &&
{getNumber (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(enabled)) == 1} &&
{_deployedRopes isEqualTo []}) exitWith {true};
false

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/*
* Author: BaerMitUmlaut
* Checks if the unit can fast rope from the helicopter.
*
* Arguments:
* 0: Unit occupying the helicopter <OBJECT>
* 1: The helicopter itself <OBJECT>
*
* Return Value:
* Able to fast ropes <BOOL>
*
* Example:
* [_player, _vehicle] call ace_fastroping_canDeployRopes
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle"];
private ["_deployedRopes"];
_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
if ((driver _vehicle != _unit) &&
{!(_deployedRopes isEqualTo [])} &&
{{!(_x select 5)} count (_deployedRopes) > 0}) exitWith {true};
false

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/*
* Author: BaerMitUmlaut
* Cut deployed ropes.
*
* Arguments:
* 0: A helicopter with deployed ropes <OBJECT>
*
* Return Value:
* None
*
* Example:
* [_vehicle] call ace_fastroping_cutRopes
*
* Public: No
*/
#include "script_component.hpp"
params ["_vehicle"];
private ["_deployedRopes"];
_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
{
_x params ["_attachmentPoint", "_ropeTop", "_ropeBottom", "_dummy", "_anchor", "_occupied"];
deleteVehicle _ropeTop;
[{{deleteVehicle _x} count _this}, [_dummy, _anchor, _ropeBottom], 60] call EFUNC(common,waitAndExecute);
} count _deployedRopes;
_vehicle setVariable [QGVAR(deployedRopes), [], true];

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/*
* Author: BaerMitUmlaut
* Deploy ropes from the helicopter.
*
* Arguments:
* 0: Unit occupying the helicopter <OBJECT>
* 1: The helicopter itself <OBJECT>
*
* Return Value:
* None
*
* Example:
* [_player, _vehicle] call ace_fastroping_deployRopes
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle"];
private ["_ropeOrigins", "_deployedRopes", "_origin", "_dummy", "_anchor", "_ropeTop", "_ropeBottom"];
_ropeOrigins = getArray (configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(ropeOrigins));
_deployedRopes = [];
{
_origin = AGLtoASL (_vehicle modelToWorld _x);
_dummy = QGVAR(helper) createVehicle [0, 0, 0];
_dummy allowDamage false;
_dummy setPosASL (_origin vectorAdd [0, 0, -2]);
_anchor = QGVAR(helper) createVehicle [0, 0, 0];
_anchor allowDamage false;
_anchor setPosASL (_origin vectorAdd [0, 0, -2.5]);
_ropeTop = ropeCreate [_vehicle, _x, _dummy, [0, 0, 0], 2];
_ropeBottom = ropeCreate [_dummy, [0, 0, 0], _anchor, [0, 0, 0], 33];
//deployedRopes format: attachment point, top part of the rope, bottom part of the rope, attachTo helper object, anchor helper object, occupied
_deployedRopes pushBack [_x, _ropeTop, _ropeBottom, _dummy, _anchor, false];
false
} count _ropeOrigins;
_vehicle setVariable [QGVAR(deployedRopes), _deployedRopes, true];

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/*
* Author: BaerMitUmlaut
* Lets the unit fast rope.
*
* Arguments:
* 0: Unit occupying the helicopter <OBJECT>
* 1: The helicopter itself <OBJECT>
*
* Return Value:
* None
*
* Example:
* [_player, _vehicle] call ace_fastroping_fastRope
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle"];
private ["_deployedRopes", "_usableRope", "_usableRopeIndex"];
//Select unoccupied rope
_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
_usableRope = _deployedRopes select 0;
_usableRopeIndex = 0;
{
if !(_x select 5) exitWith {
_usableRope = _x;
_usableRopeIndex = _forEachIndex;
};
} forEach _deployedRopes;
_usableRope set [5, true];
_deployedRopes set [_usableRopeIndex, _usableRope];
_vehicle setVariable [QGVAR(deployedRopes), _deployedRopes, true];
moveOut _unit;
[FUNC(fastRopePFH), 0, [_unit, _vehicle, _usableRope, _usableRopeIndex]] call CBA_fnc_addPerFrameHandler;

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/*
* Author: BaerMitUmlaut
* PerFrameHandler during fast roping.
*
* Arguments:
* 0: PFH arguments <ARRAY>
* 1: PFH handle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [[_unit, _vehicle, _rope, _ropeIndex], 0] call ace_fastroping_fastRopePFH
*
* Public: No
*/
#include "script_component.hpp"
params ["_arguments", "_pfhHandle"];
_arguments params ["_unit", "_vehicle", "_rope", "_ropeIndex"];
_rope params ["_attachmentPoint", "_ropeTop", "_ropeBottom", "_dummy", "_anchor", "_occupied"];
private ["_origin"];
//Wait until the unit is actually outside of the helicopter
if (vehicle _unit != _unit) exitWith {};
//Start fast roping
if (isNull attachedTo _unit) exitWith {
_dummy setVectorUp [0, 0, 1];
_unit attachTo [_dummy, [0, 0, -1.2]];
[_unit, "ACE_FastRoping", 2] call EFUNC(common,doAnimation);
systemChat str _ropeTop;
systemChat str _ropeBottom;
ropeUnwind [_ropeTop, 6, 35];
ropeUnwind [_ropeBottom, 6, 0];
};
//Check if fast rope is finished
if (((getPos _unit select 2) < 0.5) || {ropeUnwound _ropeTop} || {vectorMagnitude (velocity _vehicle) > 5}) exitWith {
detach _unit;
[_unit, "", 2] call EFUNC(common,doAnimation);
//Reset rope
deleteVehicle _ropeTop;
deleteVehicle _ropeBottom;
_origin = AGLtoASL (_vehicle modelToWorld _attachmentPoint);
_dummy setPosASL (_origin vectorAdd [0, 0, -2]);
_ropeTop = ropeCreate [_vehicle, _attachmentPoint, _dummy, [0, 0, 0], 2];
_ropeBottom = ropeCreate [_dummy, [0, 0, 0], _anchor, [0, 0, 0], 33];
//Update deployedRopes array
_deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
_deployedRopes set [_ropeIndex, [_attachmentPoint, _ropeTop, _ropeBottom, _dummy, _anchor, false]];
_vehicle setVariable [QGVAR(deployedRopes), _deployedRopes, true];
[_pfhHandle] call CBA_fnc_removePerFrameHandler;
};

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#include "\z\ace\addons\fastroping\script_component.hpp"

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#define COMPONENT fastroping
#include "\z\ace\addons\main\script_mod.hpp"
#ifdef DEBUG_ENABLED_BLANK
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_BLANK
#define DEBUG_SETTINGS DEBUG_SETTINGS_BLANK
#endif
#include "\z\ace\addons\main\script_macros.hpp"