Removed unused privates

This commit is contained in:
ulteq 2015-04-24 11:53:06 +02:00
parent b3bf44fa1e
commit eb88f94cf7
5 changed files with 6 additions and 7 deletions

View File

@ -19,7 +19,7 @@
*/
#include "script_component.hpp"
private ["_unit", "_weapon", "_mode", "_ammo", "_magazine", "_caliber", "_bullet", "_abort", "_index", "_opticsName", "_opticType", "_bulletTraceVisible", "_temperature", "_barometricPressure", "_atmosphereModel", "_bulletMass", "_bulletLength", "_airFriction", "_dragModel", "_muzzleVelocity", "_muzzleVelocityCoef", "_muzzleAccessory", "_initSpeedCoef", "_muzzleVelocityShift", "_bulletVelocity", "_bulletSpeed", "_bulletLength", "_bulletWeight", "_barrelTwist", "_twistDirection", "_stabilityFactor", "_transonicStabilityCoef"];
private ["_unit", "_weapon", "_mode", "_ammo", "_magazine", "_caliber", "_bullet", "_abort", "_index", "_opticsName", "_opticType", "_bulletTraceVisible", "_temperature", "_barometricPressure", "_atmosphereModel", "_bulletMass", "_bulletLength", "_airFriction", "_dragModel", "_muzzleVelocity", "_muzzleVelocityCoef", "_muzzleAccessory", "_initSpeedCoef", "_muzzleVelocityShift", "_bulletVelocity", "_bulletSpeed", "_bulletLength", "_barrelTwist", "_twistDirection", "_stabilityFactor", "_transonicStabilityCoef"];
_unit = _this select 0;
_weapon = _this select 1;
_mode = _this select 3;

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@ -14,7 +14,7 @@
*/
#include "script_component.hpp"
private ["_playerDir", "_windSpeed", "_windDir", "_crosswind", "_headwind", "_humidity", "_temperature", "_humidity", "_barometricPressure", "_altitude"];
private ["_playerDir", "_windSpeed", "_crosswind", "_headwind", "_humidity", "_temperature", "_humidity", "_barometricPressure", "_altitude"];
if (isNil QGVAR(MIN) || isNil QGVAR(MAX)) then {
_temperature = GET_TEMPERATURE_AT_HEIGHT((getPosASL ACE_player) select 2);

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@ -42,9 +42,7 @@ if (GVAR(Kestrel4500) && dialog) then {
GVAR(Overlay) = true;
[{
private ["_outputData", "_updateTimer"];
[{
// abort condition
if (!GVAR(Overlay) || {!(("ACE_Kestrel4500" in (uniformItems ACE_player)) || ("ACE_Kestrel4500" in (vestItems ACE_player)))}) exitWith {
GVAR(Overlay) = false;
@ -55,6 +53,7 @@ GVAR(Overlay) = true;
if (diag_tickTime > GVAR(updateTimer)) then {
GVAR(updateTimer) = diag_tickTime + 1;
private ["_outputData"];
_outputData = [] call FUNC(generateOutputData);
3 cutRsc ["RscKestrel4500", "PLAIN", 1, false];

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@ -14,7 +14,7 @@
*/
#include "script_component.hpp"
private ["_playerDir", "_textTop", "_textCenterBig", "_textCenterLine1Left", "_textCenterLine2Left", "_textCenterLine3Left", "_textCenterLine1Right", "_textCenterLine2Right", "_textCenterLine3Right", "_textInfoLine1", "_textInfoLine2", "_temperature", "_humidity", "_windSpeed", "_windDir", "_newWindSpeed", "_windSource", "_height"];
private ["_playerDir", "_textTop", "_textCenterBig", "_textCenterLine1Left", "_textCenterLine2Left", "_textCenterLine3Left", "_textCenterLine1Right", "_textCenterLine2Right", "_textCenterLine3Right", "_textInfoLine1", "_textInfoLine2", "_temperature", "_humidity", "_windSpeed", "_windDir"];
[] call FUNC(collectData);

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@ -28,7 +28,7 @@ EGVAR(advanced_ballistics,Protractor) = false;
GVAR(WindInfo) = true;
[{
private ["_windSpeed", "_windDir", "_playerDir", "_windIndex", "_windColor", "_newWindSpeed", "_windSource", "_height"];
private ["_windSpeed", "_windDir", "_playerDir", "_windIndex", "_windColor"];
if !(GVAR(WindInfo) && !(underwater ACE_player) && vehicle ACE_player == ACE_player) exitWith {
GVAR(WindInfo) = false;