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Join in progress players will now be initialized
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@ -266,6 +266,10 @@ if (USE_WOUND_EVENT_SYNC) then {
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[ACE_player] call FUNC(itemCheck);
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}] call EFUNC(common,addEventHandler);
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// Networked litter
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[QGVAR(createLitter), FUNC(handleCreateLitter), GVAR(litterCleanUpDelay)] call EFUNC(common,addSyncedEventHandler);
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["PlayerJip", {
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diag_log format["[ACE] JIP Medical init for player"];
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[player] call FUNC(init);
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}] call FUNC(addEventHandler);
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