Use boolean

This commit is contained in:
jonpas 2016-03-29 16:25:55 +02:00
parent 2d22b06150
commit ec2be36e81

View File

@ -5,14 +5,14 @@ if (!hasInterface) exitWith {};
// reload mutex, you can't play signal while reloading
GVAR(ReloadMutex) = true;
// Add keybinds
{
_x params ["_currentName", "_key", ["_vanillaKey", ""] ];
private _signalName = format [QGVAR(%1), _currentName];
_x params ["_currentName", "_key", ["_vanillaKey", false] ];
// Don't add "ace_gestures_" prefix to BI gestures
if (_vanillaKey == "BI") then {
_signalName = _currentName;
private _signalName = _currentName;
if (!_vanillaKey) then {
_signalName = format [QGVAR(%1), _currentName];
};
private _code = compile format [QUOTE('%1' call FUNC(playSignal)), _signalName];
@ -39,10 +39,10 @@ GVAR(ReloadMutex) = true;
["Point", 71], // Numpad 7
["Hold", 72], // Numpad 8
["Warning", 73], // Numpad 9
["Go", -1, "BI"],
["Advance", -1, "BI"],
["Follow", -1, "BI"],
["Up", -1, "BI"],
["Stop", -1, "BI"],
["CeaseFire", -1, "BI"]
["Go", -1, true],
["Advance", -1, true],
["Follow", -1, true],
["Up", -1, true],
["Stop", -1, true],
["CeaseFire", -1, true]
];