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Fixes broken scope config (#1312)
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parent
7170db5dc2
commit
ee022e1dea
@ -6,6 +6,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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@ -20,6 +21,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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@ -34,6 +36,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 20 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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@ -48,6 +51,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class AMS {
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@ -62,6 +66,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class KHS {
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@ -76,6 +81,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class KHS {
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@ -50,6 +50,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -10, 10 };
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ACE_ScopeAdjust_Horizontal[] = { -10, 10 };
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ACE_ScopeAdjust_VerticalIncrement = 0.2;
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ACE_ScopeAdjust_HorizontalIncrement = 0.2;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Scope {
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@ -63,6 +64,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -10, 10 };
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ACE_ScopeAdjust_Horizontal[] = { -10, 10 };
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ACE_ScopeAdjust_VerticalIncrement = 0.2;
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ACE_ScopeAdjust_HorizontalIncrement = 0.2;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Scope {
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@ -76,6 +78,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -10, 10 };
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ACE_ScopeAdjust_Horizontal[] = { -10, 10 };
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ACE_ScopeAdjust_VerticalIncrement = 0.2;
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ACE_ScopeAdjust_HorizontalIncrement = 0.2;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Scope {
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@ -89,6 +92,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -0.1, 10.1 };
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ACE_ScopeAdjust_Horizontal[] = { -5.1, 5.1 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Scope {
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@ -102,6 +106,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { 0, 26 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Scope {
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@ -115,6 +120,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { 0, 26 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Scope {
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@ -128,6 +134,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { 0, 16 };
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ACE_ScopeAdjust_Horizontal[] = { -7, 7 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Scope {
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@ -141,6 +148,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { 0, 16 };
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ACE_ScopeAdjust_Horizontal[] = { -7, 7 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Scope {
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@ -58,7 +58,8 @@ class CfgWeapons
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class HLC_Optic_PSO1 : optic_dms {
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ACE_ScopeAdjust_Vertical[] = { 0, 0 };
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ACE_ScopeAdjust_Horizontal[] = { -10, 10 };
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ACE_ScopeAdjust_VerticalIncrement = 0.5;
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ACE_ScopeAdjust_VerticalIncrement = 0.0;
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ACE_ScopeAdjust_HorizontalIncrement = 0.5;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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@ -71,6 +72,5 @@ class CfgWeapons
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class HLC_Optic_1p29 : HLC_Optic_PSO1 {
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ACE_ScopeAdjust_Vertical[] = {};
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ACE_ScopeAdjust_Horizontal[] = {};
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ACE_ScopeAdjust_VerticalIncrement = 0;
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};
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};
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@ -17,6 +17,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Accupoint {
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@ -31,6 +32,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class m3lr {
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@ -45,6 +47,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class mk4 {
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@ -59,6 +62,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class c79scope {
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@ -73,6 +77,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class c79scope {
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@ -87,6 +92,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class pvs10 {
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@ -101,6 +107,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class MTWS {
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@ -115,6 +122,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class MTWSmg {
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@ -129,6 +137,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class HTWS {
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@ -62,6 +62,7 @@ class CfgWeapons
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class rhs_acc_pso1m2: rhs_acc_sniper_base {
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ACE_ScopeAdjust_Vertical[] = { 0, 0 };
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ACE_ScopeAdjust_Horizontal[] = { -10, 10 };
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ACE_ScopeAdjust_VerticalIncrement = 0.5;
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ACE_ScopeAdjust_VerticalIncrement = 0.0;
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ACE_ScopeAdjust_HorizontalIncrement = 0.5;
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};
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};
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@ -79,11 +79,13 @@ class CfgWeapons
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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};
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class rhsusf_acc_LEUPOLDMK4_2: rhsusf_acc_sniper_base {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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};
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class rhs_weap_fgm148 : launch_O_Titan_F {
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@ -7,6 +7,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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@ -21,6 +22,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_Vertical[] = { -4, 30 };
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ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
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ACE_ScopeAdjust_VerticalIncrement = 0.1;
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ACE_ScopeAdjust_HorizontalIncrement = 0.1;
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class ItemInfo : InventoryOpticsItem_Base_F {
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class OpticsModes {
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class Snip {
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