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https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Added common parseList function for module list parsing
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@ -144,6 +144,7 @@ PREP(numberToDigitsString);
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PREP(numberToString);
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PREP(onAnswerRequest);
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PREP(owned);
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PREP(parseList);
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PREP(player);
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PREP(playerSide);
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PREP(positionToASL);
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@ -4,47 +4,36 @@
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* Used by moduleAssign* within various parts of the ACE3 project.
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*
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* Arguments:
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* 0: list <STRING>
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* 1: variableName <STRING>
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* 2: value <ANY>
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* 0: List <STRING>
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* 1: Variable Name <STRING>
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* 2: Value <ANY>
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* 3: Global <BOOL>
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*
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* Return Value:
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* None <NIL>
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* None
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*
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* Example:
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* ["text", "variable", value, true] call ace_common_fnc_assignObjectsInList
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*
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* Public: No
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*/
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#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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private ["_splittedList", "_nilCheckPassedList"];
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params ["_list", "_variable", "_setting", "_global"];
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if (typeName _list == "STRING") then {
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_splittedList = [_list, ","] call BIS_fnc_splitString;
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_nilCheckPassedList = "";
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{
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_x = [_x] call FUNC(stringRemoveWhiteSpace);
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if !(isnil _x) then {
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if (_nilCheckPassedList == "") then {
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_nilCheckPassedList = _x;
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} else {
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_nilCheckPassedList = _nilCheckPassedList + ","+ _x;
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};
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};
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}foreach _splittedList;
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_list = [] call compile format["[%1]",_nilCheckPassedList];
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_list = [_list, true, true] call FUNC(parseList);
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TRACE_1("Parsed",_list)
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};
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{
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if (!isnil "_x") then {
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if (!isNil "_x") then {
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if (typeName _x == typeName objNull) then {
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if (local _x) then {
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_x setvariable [_variable, _setting, _global];
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_x setVariable [_variable, _setting, _global];
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TRACE_4("Set variable",_x,_variable,_setting,_global);
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};
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};
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};
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}foreach _list;
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true
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} count _list;
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61
addons/common/functions/fnc_parseList.sqf
Normal file
61
addons/common/functions/fnc_parseList.sqf
Normal file
@ -0,0 +1,61 @@
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/*
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* Author: Jonpas
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* Makes a list from a string using comma as a delimiter, optionally trim or remove whitespace and check each for object existence.
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*
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* Arguments:
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* 0: List <STRING>
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* 1: Remove or Trim Whitespace <BOOL> (default: false (trim))
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* 2: Check Nil <BOOL> (default: false)
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*
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* Return Value:
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* Parsed List <ARRAY>
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*
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* Example:
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* ["text", true, false] call ace_common_fnc_parseList
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*
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* Public: No
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*/
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#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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private ["_splittedList", "_whitespaceList", "_nilCheckedList"];
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params ["_list", ["_removeWhitespace", false], ["_checkNil", false]];
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// Split using comma delimiter
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_splittedList = [_list, ","] call BIS_fnc_splitString;
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// Remove or Trim Whitespace
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_whitespaceList = [];
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{
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if (_removeWhitespace) then {
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_whitespaceList pushBack ([_x] call FUNC(stringRemoveWhiteSpace));
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} else {
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_whitespaceList pushBack ([_x] call CBA_fnc_trim);
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};
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nil
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} count _splittedList;
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_list = _whitespaceList;
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// Check for object existence
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_nilCheckedList = "";
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if (_checkNil) then {
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{
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if !(isNil _x) then {
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if (_nilCheckedList == "") then {
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_nilCheckedList = _x;
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} else {
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_nilCheckedList = _nilCheckedList + "," + _x;
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};
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};
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} count _list;
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// Add Array characters and parse into array
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_list = [] call compile format ["[%1]", _nilCheckedList];
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};
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TRACE_4("Lists",_splittedList,_whitespaceList,_nilCheckedList,_list);
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_list
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@ -5,7 +5,6 @@ ADDON = false;
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PREP(addSlideActions);
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PREP(autoTransition);
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PREP(createSlideshow);
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PREP(makeList);
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PREP(moduleInit);
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GVAR(slideshows) = 0;
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@ -1,57 +0,0 @@
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/*
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* Author: Jonpas
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* Makes a list from a string using comma as a delimiter, optionally remove whitespace and check each for object existence.
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*
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* Arguments:
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* 0: Text <STRING>
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* 1: Trim Whitespace <BOOL>
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* 2: Check Nil <BOOL>
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*
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* Return Value:
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* Parsed List <ARRAY>
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*
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* Example:
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* ["text", true, false] call ace_slideshow_fnc_makeList
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_list", "_trimWhitespace", "_checkNil"];
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private ["_splittedList", "_listTrimmedWhitespace", "_nilCheckPassedList"];
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// Split using comma delimiter
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_splittedList = [_list, ","] call BIS_fnc_splitString;
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// Remove whitespace
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_listTrimmedWhitespace = [];
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if (_trimWhitespace) then {
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{
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_listTrimmedWhitespace pushBack ([_x] call CBA_fnc_trim);
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nil
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} count _splittedList;
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_list = _listTrimmedWhitespace;
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};
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// Check for object existence
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_nilCheckPassedList = "";
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if (_checkNil) then {
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{
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if !(isNil _x) then {
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if (_nilCheckPassedList == "") then {
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_nilCheckPassedList = _x;
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} else {
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_nilCheckPassedList = _nilCheckPassedList + "," + _x;
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};
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};
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} count _list;
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// Add Array characters and parse into array
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_list = "[" + _nilCheckPassedList + "]";
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_list = [] call compile _list;
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};
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TRACE_4("Lists",_splittedList,_listTrimmedWhitespace,_nilCheckPassedList,_list);
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_list // return
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if (isNull _logic) exitWith {};
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// Extract variables from logic
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_objects = [_logic getVariable ["Objects", ""], true, true] call FUNC(makeList);
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_controllers = [_logic getVariable ["Controllers", ""], true, true] call FUNC(makeList);
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_images = [_logic getVariable ["Images", ""], true, false] call FUNC(makeList);
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_names = [_logic getVariable ["Names", ""], true, false] call FUNC(makeList);
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_objects = [_logic getVariable ["Objects", ""], true, true] call EFUNC(common,parseList);
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_controllers = [_logic getVariable ["Controllers", ""], true, true] call EFUNC(common,parseList);
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_images = [_logic getVariable ["Images", ""], false, false] call EFUNC(common,parseList);
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_names = [_logic getVariable ["Names", ""], false, false] call EFUNC(common,parseList);
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_duration = _logic getVariable ["Duration", 0];
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// Prepare with actions
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