Update fnc_initVehicle.sqf

This commit is contained in:
johnb432 2024-08-29 09:24:59 +02:00
parent 9f8d4363b0
commit ef773f158b

View File

@ -74,8 +74,8 @@ if (hasInterface && {!(_typeOf in GVAR(initializedStaticTypes))}) then {
private _ammoActionPath = [];
private _magazineLocation = getText (_configOf >> QUOTE(ADDON) >> "magazineLocation");
private _condition = { //IGNORE_PRIVATE_WARNING ["_target", "_player"];
// If magazine handling is enabled or weapon assembly/disassembly is enabled we enable ammo handling
if ((GVAR(ammoHandling) == 0) && {!([false, true, true, GVAR(defaultAssemblyMode)] select (_target getVariable [QGVAR(assemblyMode), 3]))}) exitWith { false };
// If magazine handling and weapon assembly/disassembly are enabled we enable ammo handling
if ((GVAR(ammoHandling) == 0) || {!([false, true, true, GVAR(defaultAssemblyMode)] select (_target getVariable [QGVAR(assemblyMode), 3]))}) exitWith { false };
[_player, _target, ["isNotSwimming", "isNotSitting"]] call EFUNC(common,canInteractWith)
};
private _childrenCode = {
@ -93,7 +93,11 @@ if (hasInterface && {!(_typeOf in GVAR(initializedStaticTypes))}) then {
_ammoActionPath = [_typeOf, 0, ["ACE_MainActions"], _ammoAction] call EFUNC(interact_menu,addActionToClass);
};
if (["ace_reload"] call EFUNC(common,isModLoaded)) then {
if (
["ace_reload"] call EFUNC(common,isModLoaded) &&
{GVAR(ammoHandling) isNotEqualTo 0} &&
{([false, true, true, GVAR(defaultAssemblyMode)] select (_vehicle getVariable [QGVAR(assemblyMode), 3]))}
) then {
// move reload's check ammo action to the ammo handling point (remove and re-add)
[_typeOf, 0, ["ACE_MainActions", QEGVAR(reload,CheckAmmo)]] call EFUNC(interact_menu,removeActionFromClass);
private _checkAmmoAction = [QGVAR(checkAmmo), LELSTRING(reload,checkAmmo), "", EFUNC(reload,checkAmmo), EFUNC(reload,canCheckAmmo)] call EFUNC(interact_menu,createAction);