From f063e45e60817b6d88f127f45758bba634f04d4e Mon Sep 17 00:00:00 2001 From: Josuan Albin Date: Tue, 5 May 2015 19:04:08 +0200 Subject: [PATCH] medical advanced added animations added for advanced --- addons/medical/ACE_Medical_Treatments.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/addons/medical/ACE_Medical_Treatments.hpp b/addons/medical/ACE_Medical_Treatments.hpp index d28aac7662..8c7691eea5 100644 --- a/addons/medical/ACE_Medical_Treatments.hpp +++ b/addons/medical/ACE_Medical_Treatments.hpp @@ -109,8 +109,8 @@ class ACE_Medical_Actions { animationPatient = ""; animationPatientUnconscious = "AinjPpneMstpSnonWrflDnon_rolltoback"; animationPatientUnconsciousExcludeOn[] = {"ainjppnemstpsnonwrfldnon"}; - animationCaller = "AinvPknlMstpSlayWnonDnon_medic"; - animationCallerProne = "AinvPpneMstpSlayW[wpn]Dnon_medic"; + animationCaller = "AinvPknlMstpSlayWrflDnon_medicOther"; + animationCallerProne = "AinvPpneMstpSlayW[wpn]Dnon_medicOther"; animationCallerSelf = "AinvPknlMstpSlayW[wpn]Dnon_medic"; animationCallerSelfProne = "AinvPpneMstpSlayW[wpn]Dnon_medic"; litter[] = { {"All", "", {{"ACE_MedicalLitter_bandage2", "ACE_MedicalLitter_bandage3"}}} };