diff --git a/addons/apl/config.cpp b/addons/apl/config.cpp
index 3a4743f1ac..bd97757a1c 100644
--- a/addons/apl/config.cpp
+++ b/addons/apl/config.cpp
@@ -6,8 +6,8 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_main"};
- author = "Bohemia Interactive";
- url = ECSTRING(main,URL);
+ author = "Bohemia Interactive";
+ url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
diff --git a/addons/common/functions/fnc_displayTextPicture.sqf b/addons/common/functions/fnc_displayTextPicture.sqf
index 9ddbf96164..b0c42824be 100644
--- a/addons/common/functions/fnc_displayTextPicture.sqf
+++ b/addons/common/functions/fnc_displayTextPicture.sqf
@@ -44,6 +44,6 @@ if (typeName _text != "TEXT") then {
_text = parseText format ["%1", _text];
};
-_text = composeText [parseText format ["", _image, _imageColor call BIS_fnc_colorRGBtoHTML], lineBreak, _text];
+_text = composeText [parseText format ["", _image, _imageColor call BIS_fnc_colorRGBtoHTML], lineBreak, _text];
[_text, _size] call FUNC(displayTextStructured);
diff --git a/addons/finger/config.cpp b/addons/finger/config.cpp
index 12e48da03e..fa953b4298 100644
--- a/addons/finger/config.cpp
+++ b/addons/finger/config.cpp
@@ -1,19 +1,19 @@
-#include "script_component.hpp"
-
-class CfgPatches {
- class ADDON {
- units[] = {QGVAR(moduleSettings)};
- weapons[] = {};
- requiredVersion = REQUIRED_VERSION;
- requiredAddons[] = {"ace_common"};
- author = ECSTRING(common,ACETeam);
- authors[] = {"Drill"};
- url = ECSTRING(main,URL);
- VERSION_CONFIG;
- };
-};
-
-
-#include "ACE_Settings.hpp"
-#include "CfgEventHandlers.hpp"
-#include "CfgVehicles.hpp"
+#include "script_component.hpp"
+
+class CfgPatches {
+ class ADDON {
+ units[] = {QGVAR(moduleSettings)};
+ weapons[] = {};
+ requiredVersion = REQUIRED_VERSION;
+ requiredAddons[] = {"ace_common"};
+ author = ECSTRING(common,ACETeam);
+ authors[] = {"Drill"};
+ url = ECSTRING(main,URL);
+ VERSION_CONFIG;
+ };
+};
+
+
+#include "ACE_Settings.hpp"
+#include "CfgEventHandlers.hpp"
+#include "CfgVehicles.hpp"
diff --git a/addons/frag/config.cpp b/addons/frag/config.cpp
index 5526e5c1bc..1727570003 100644
--- a/addons/frag/config.cpp
+++ b/addons/frag/config.cpp
@@ -1,17 +1,17 @@
-#include "script_component.hpp"
-class CfgPatches {
- class ADDON {
- units[] = {};
- weapons[] = {};
- requiredVersion = REQUIRED_VERSION;
- requiredAddons[] = {"ace_common"};
- author = ECSTRING(common,ACETeam);
- authors[] = {"Nou"};
- url = ECSTRING(main,URL);
- VERSION_CONFIG;
- };
-};
-
-#include "CfgEventhandlers.hpp"
-#include "CfgAmmo.hpp"
-#include "ACE_Settings.hpp"
+#include "script_component.hpp"
+class CfgPatches {
+ class ADDON {
+ units[] = {};
+ weapons[] = {};
+ requiredVersion = REQUIRED_VERSION;
+ requiredAddons[] = {"ace_common"};
+ author = ECSTRING(common,ACETeam);
+ authors[] = {"Nou"};
+ url = ECSTRING(main,URL);
+ VERSION_CONFIG;
+ };
+};
+
+#include "CfgEventhandlers.hpp"
+#include "CfgAmmo.hpp"
+#include "ACE_Settings.hpp"
diff --git a/addons/optics/CfgWeapons.hpp b/addons/optics/CfgWeapons.hpp
index 668ca815b5..75b0319b62 100644
--- a/addons/optics/CfgWeapons.hpp
+++ b/addons/optics/CfgWeapons.hpp
@@ -226,15 +226,15 @@ class CfgWeapons {
class ItemInfo: ItemInfo {
class OpticsModes: OpticsModes {
- class Snip: Snip {
- modelOptics[] = {QPATHTOF(models\ace_optics_reticle90.p3d),QPATHTOF(models\ace_optics_reticle90.p3d)};
+ class Snip: Snip {
+ modelOptics[] = {QPATHTOF(models\ace_optics_reticle90.p3d),QPATHTOF(models\ace_optics_reticle90.p3d)};
useModelOptics = 1;
opticsZoomInit = 0.0116;
opticsZoomMax = 0.0464;
opticsZoomMin = 0.0116;
discreteFOV[] = {0.0464, 0.0116};
opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1","ACE_OpticsRadBlur1"};
- opticsDisablePeripherialVision = 0;
+ opticsDisablePeripherialVision = 0;
};
class Iron: Iron {};
};
diff --git a/addons/overheating/CfgWeapons.hpp b/addons/overheating/CfgWeapons.hpp
index d4e0844652..12cfe6e498 100644
--- a/addons/overheating/CfgWeapons.hpp
+++ b/addons/overheating/CfgWeapons.hpp
@@ -2,7 +2,7 @@ class CfgWeapons {
class ACE_ItemCore;
class InventoryItem_Base_F;
- class ACE_SpareBarrel: ACE_ItemCore {
+ class ACE_SpareBarrel: ACE_ItemCore {
displayname = CSTRING(SpareBarrelName);
descriptionshort = CSTRING(SpareBarrelDescription);
//model = "";
@@ -13,7 +13,7 @@ class CfgWeapons {
};
};
- class RifleCore;
+ class RifleCore;
class Rifle: RifleCore {
//Mean Rounds Between Stoppages (this will be scaled based on the barrel temp)
GVAR(mrbs) = 3000;
diff --git a/addons/rangecard/config.cpp b/addons/rangecard/config.cpp
index fd39a3a523..6e4a90c0ad 100644
--- a/addons/rangecard/config.cpp
+++ b/addons/rangecard/config.cpp
@@ -8,7 +8,7 @@ class CfgPatches {
requiredAddons[] = {"ACE_Advanced_Ballistics"};
author = ECSTRING(common,ACETeam);
authors[] = {"Ruthberg"};
- url = ECSTRING(main,URL);
+ url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
@@ -16,4 +16,4 @@ class CfgPatches {
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
-#include "RscTitles.hpp"
+#include "RscTitles.hpp"
diff --git a/addons/sandbag/CfgWeapons.hpp b/addons/sandbag/CfgWeapons.hpp
index ce23c0924c..6a5fe29b79 100644
--- a/addons/sandbag/CfgWeapons.hpp
+++ b/addons/sandbag/CfgWeapons.hpp
@@ -7,10 +7,10 @@ class CfgWeapons {
author = ECSTRING(common,ACETeam);
scope = 2;
displayName = CSTRING(sandbagEmpty_displayName);
- model = QPATHTOF(data\ace_sandbag_m.p3d);
+ model = QPATHTOF(data\ace_sandbag_m.p3d);
picture = QPATHTOF(data\m_sandbag_ca.paa);
-
- class ItemInfo: InventoryItem_Base_F {
+
+ class ItemInfo: InventoryItem_Base_F {
mass = 8;
};
};
@@ -19,10 +19,10 @@ class CfgWeapons {
author = ECSTRING(common,ACETeam);
scope = 2;
displayName = CSTRING(sandbag_displayName);
- model = QPATHTOF(data\ace_sandbag_build.p3d);
+ model = QPATHTOF(data\ace_sandbag_build.p3d);
picture = QPATHTOF(data\m_sandbag_ca.paa);
-
- class ItemInfo: InventoryItem_Base_F {
+
+ class ItemInfo: InventoryItem_Base_F {
mass = 160;
};
};
diff --git a/addons/spottingscope/CfgWeapons.hpp b/addons/spottingscope/CfgWeapons.hpp
index 9e190bab0d..acdf7c910f 100644
--- a/addons/spottingscope/CfgWeapons.hpp
+++ b/addons/spottingscope/CfgWeapons.hpp
@@ -7,10 +7,10 @@ class CfgWeapons {
scope = 2;
displayName = CSTRING(DisplayName);
descriptionShort = "";
- picture = QPATHTOF(UI\w_spottingscope_ca.paa);
+ picture = QPATHTOF(UI\w_spottingscope_ca.paa);
model = QPATHTOF(data\ace_spottingscope.p3d);
-
- class ItemInfo: InventoryItem_Base_F {
+
+ class ItemInfo: InventoryItem_Base_F {
mass = 40;
};
};
diff --git a/addons/tagging/CfgVehicles.hpp b/addons/tagging/CfgVehicles.hpp
index d384a2b01b..2a71c773a0 100644
--- a/addons/tagging/CfgVehicles.hpp
+++ b/addons/tagging/CfgVehicles.hpp
@@ -14,22 +14,22 @@ class CfgVehicles {
class ACE_TagRed: ACE_TagBlack {
displayName = CSTRING(TagRed);
condition = QUOTE(('ACE_SpraypaintRed' in items ACE_player) && {[] call FUNC(checkTaggable)});
- statement = QUOTE([ARR_2(ACE_player,'red' call FUNC(getTexture))] call FUNC(tag));
- icon = QPATHTOF(UI\icons\iconTaggingRed.paa);
- };
+ statement = QUOTE([ARR_2(ACE_player,'red' call FUNC(getTexture))] call FUNC(tag));
+ icon = QPATHTOF(UI\icons\iconTaggingRed.paa);
+ };
class ACE_TagGreen: ACE_TagBlack {
displayName = CSTRING(TagGreen);
condition = QUOTE(('ACE_SpraypaintGreen' in items ACE_player) && {[] call FUNC(checkTaggable)});
- statement = QUOTE([ARR_2(ACE_player,'green' call FUNC(getTexture))] call FUNC(tag));
- icon = QPATHTOF(UI\icons\iconTaggingGreen.paa);
- };
+ statement = QUOTE([ARR_2(ACE_player,'green' call FUNC(getTexture))] call FUNC(tag));
+ icon = QPATHTOF(UI\icons\iconTaggingGreen.paa);
+ };
class ACE_TagBlue: ACE_TagBlack {
displayName = CSTRING(TagBlue);
condition = QUOTE(('ACE_SpraypaintBlue' in items ACE_player) && {[] call FUNC(checkTaggable)});
- statement = QUOTE([ARR_2(ACE_player,'blue' call FUNC(getTexture))] call FUNC(tag));
- icon = QPATHTOF(UI\icons\iconTaggingBlue.paa);
+ statement = QUOTE([ARR_2(ACE_player,'blue' call FUNC(getTexture))] call FUNC(tag));
+ icon = QPATHTOF(UI\icons\iconTaggingBlue.paa);
};
- };
+ };
};
};
diff --git a/addons/tripod/CfgWeapons.hpp b/addons/tripod/CfgWeapons.hpp
index c83336e7a0..3c5ca6d2b1 100644
--- a/addons/tripod/CfgWeapons.hpp
+++ b/addons/tripod/CfgWeapons.hpp
@@ -7,10 +7,10 @@ class CfgWeapons {
scope = 2;
displayName = CSTRING(DisplayName);
descriptionShort = "";
- model = QPATHTOF(data\w_sniper_tripod.p3d);
+ model = QPATHTOF(data\w_sniper_tripod.p3d);
picture = QPATHTOF(UI\w_sniper_tripod_ca.paa);
-
- class ItemInfo: InventoryItem_Base_F {
+
+ class ItemInfo: InventoryItem_Base_F {
mass = 40;
};
};
diff --git a/addons/ui/ACE_UI.hpp b/addons/ui/ACE_UI.hpp
index 008d97db9b..e59dd50385 100644
--- a/addons/ui/ACE_UI.hpp
+++ b/addons/ui/ACE_UI.hpp
@@ -1,180 +1,180 @@
-#define ANYWHERE 0
-#define GROUND_ONLY 1
-#define VEHICLE_ONLY 2
-
+#define ANYWHERE 0
+#define GROUND_ONLY 1
+#define VEHICLE_ONLY 2
+
class ACE_UI {
class weaponName {
idd = 300;
elements[] = {118};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class weaponNameBackground {
idd = 300;
elements[] = {1001, 1008};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class firingMode {
idd = 300;
elements[] = {187, 1203};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class ammoType {
idd = 300;
elements[] = {155};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class ammoCount {
idd = 300;
elements[] = {184};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class magCount {
idd = 300;
elements[] = {185};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class throwableName {
idd = 300;
elements[] = {152};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class throwableCount {
idd = 300;
elements[] = {151};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class zeroing {
idd = 300;
elements[] = {168};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class weaponLowerInfoBackground {
idd = 300;
elements[] = {1202};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class staminaBar {
idd = 305;
elements[] = {193};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class stance {
idd = 303;
elements[] = {188, 1201};
- location = GROUND_ONLY;
+ location = GROUND_ONLY;
class conditions {};
};
class gunnerWeaponName {
idd = 300;
elements[] = {118};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerWeaponNameBackground {
idd = 300;
elements[] = {1001, 1008};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerFiringMode {
idd = 300;
elements[] = {187, 1203};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerAmmoType {
idd = 300;
elements[] = {155};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerAmmoCount {
idd = 300;
elements[] = {184};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerMagCount {
idd = 300;
elements[] = {185};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerLaunchableName {
idd = 300;
elements[] = {152};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerLaunchableCount {
idd = 300;
elements[] = {151};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerZeroing {
idd = 300;
elements[] = {168};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class gunnerWeaponLowerInfoBackground {
idd = 300;
elements[] = {1202};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class vehicleName {
idd = 300;
elements[] = {120};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class vehicleNameBackground {
idd = 300;
elements[] = {1000, 1013};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class vehicleFuelBar {
idd = 300;
elements[] = {113, 1202};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class vehicleSpeed {
idd = 300;
elements[] = {121, 1004, 1006};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class vehicleAltitude {
idd = 300;
elements[] = {122, 1005, 1014};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class vehicleDamage {
idd = 300;
elements[] = {111};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
class vehicleInfoBackground {
idd = 300;
elements[] = {1200};
- location = VEHICLE_ONLY;
+ location = VEHICLE_ONLY;
class conditions {};
};
};