replace zeusDisplayChanged with DisplayLoad event

This commit is contained in:
commy2 2016-02-21 22:16:12 +01:00
parent 4335bfbfcf
commit f43e88ff25
7 changed files with 38 additions and 26 deletions

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@ -1,3 +1,4 @@
class Extended_PreInit_EventHandlers { class Extended_PreInit_EventHandlers {
class ADDON { class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit)); init = QUOTE(call COMPILE_FILE(XEH_preInit));
@ -9,6 +10,13 @@ class Extended_PostInit_EventHandlers {
init = QUOTE(call COMPILE_FILE(XEH_postInit)); init = QUOTE(call COMPILE_FILE(XEH_postInit));
}; };
}; };
class Extended_DisplayUnload_EventHandlers {
class RscDisplayCurator {
ADDON = QUOTE(call FUNC(handleZeusDisplayChanged));
};
};
//release escorted captive when entering a vehicle //release escorted captive when entering a vehicle
class Extended_GetIn_EventHandlers { class Extended_GetIn_EventHandlers {
class All { class All {

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@ -18,7 +18,6 @@ if (isServer) then {
}]; }];
}; };
["zeusDisplayChanged", {_this call FUNC(handleZeusDisplayChanged)}] call EFUNC(common,addEventHandler);
["playerChanged", {_this call FUNC(handlePlayerChanged)}] call EFUNC(common,addEventhandler); ["playerChanged", {_this call FUNC(handlePlayerChanged)}] call EFUNC(common,addEventhandler);
["MoveInCaptive", {_this call FUNC(vehicleCaptiveMoveIn)}] call EFUNC(common,addEventHandler); ["MoveInCaptive", {_this call FUNC(vehicleCaptiveMoveIn)}] call EFUNC(common,addEventHandler);
["MoveOutCaptive", {_this call FUNC(vehicleCaptiveMoveOut)}] call EFUNC(common,addEventHandler); ["MoveOutCaptive", {_this call FUNC(vehicleCaptiveMoveOut)}] call EFUNC(common,addEventHandler);

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@ -17,15 +17,10 @@
*/ */
#include "script_component.hpp" #include "script_component.hpp"
params ["_unit","_zeusIsOpen"]; if ((ACE_player getVariable [QGVAR(isHandcuffed), false]) || {ACE_player getVariable [QGVAR(isSurrendering), false]}) then {
TRACE_1("Player Change (showHUD false)",ACE_player);
//set showHUD based on unit status:
if (!_zeusIsOpen) then {
if ((_unit getVariable [QGVAR(isHandcuffed), false]) || {_unit getVariable [QGVAR(isSurrendering), false]}) then {
TRACE_1("Player Change (showHUD false)",_unit);
["captive", [false, false, false, false, false, false, false, false]] call EFUNC(common,showHud); ["captive", [false, false, false, false, false, false, false, false]] call EFUNC(common,showHud);
} else { } else {
TRACE_1("Player Change (showHUD true)",_unit); TRACE_1("Player Change (showHUD true)",ACE_player);
["captive", []] call EFUNC(common,showHud); //same as showHud true; ["captive", []] call EFUNC(common,showHud); //same as showHud true;
};
}; };

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@ -316,17 +316,6 @@ enableCamShake true;
// Set up numerous eventhanders for player controlled units // Set up numerous eventhanders for player controlled units
////////////////////////////////////////////////// //////////////////////////////////////////////////
//CBA has events for zeus's display onLoad and onUnload (Need to delay a frame for display to be ready)
private _zeusDisplayChangedFNC = {
[{
private _data = !(isNull findDisplay 312);
["zeusDisplayChanged", [ACE_player, _data]] call FUNC(localEvent);
}, []] call FUNC(execNextFrame);
};
["CBA_curatorOpened", _zeusDisplayChangedFNC] call CBA_fnc_addEventHandler;
["CBA_curatorClosed", _zeusDisplayChangedFNC] call CBA_fnc_addEventHandler;
// default variables // default variables
GVAR(OldPlayerVehicle) = vehicle objNull; GVAR(OldPlayerVehicle) = vehicle objNull;
GVAR(OldPlayerTurret) = [objNull] call FUNC(getTurretIndex); GVAR(OldPlayerTurret) = [objNull] call FUNC(getTurretIndex);

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@ -1,3 +1,4 @@
class Extended_PreInit_EventHandlers { class Extended_PreInit_EventHandlers {
class ADDON { class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit) ); init = QUOTE(call COMPILE_FILE(XEH_preInit) );
@ -6,6 +7,18 @@ class Extended_PreInit_EventHandlers {
class Extended_PostInit_EventHandlers { class Extended_PostInit_EventHandlers {
class ADDON { class ADDON {
clientInit = QUOTE(call COMPILE_FILE(XEH_postInitClient) ); clientInit = QUOTE(call COMPILE_FILE(XEH_postInitClient));
};
};
class Extended_DisplayLoad_EventHandlers {
class RscDisplayCurator {
ADDON = QUOTE(_this call FUNC(updatePPEffects));
};
};
class Extended_DisplayUnload_EventHandlers {
class RscDisplayCurator {
ADDON = QUOTE(displayNull call FUNC(updatePPEffects)); // emulate zeus display being deleted
}; };
}; };

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@ -34,7 +34,7 @@ GVAR(ppEffectMuzzleFlash) ppEffectCommit 0;
_this call FUNC(updatePPEffects); _this call FUNC(updatePPEffects);
_this call FUNC(onVisionModeChanged); _this call FUNC(onVisionModeChanged);
}] call EFUNC(common,addEventHandler); }] call EFUNC(common,addEventHandler);
["zeusDisplayChanged", {_this call FUNC(updatePPEffects)}] call EFUNC(common,addEventHandler);
["cameraViewChanged", { ["cameraViewChanged", {
_this call FUNC(updatePPEffects); _this call FUNC(updatePPEffects);
_this call FUNC(onCameraViewChanged); _this call FUNC(onCameraViewChanged);

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@ -17,12 +17,20 @@
if (!hasInterface) exitWith {}; if (!hasInterface) exitWith {};
disableSerialization;
params [["_display", displayNull]];
if !(_display isEqualType displayNull) then {
_display = displayNull;
};
private ["_currentVehicle", "_grainSetting", "_blurSetting", "_radBlurSetting", "_config", "_hmd", "_cameraView", "_turret"]; private ["_currentVehicle", "_grainSetting", "_blurSetting", "_radBlurSetting", "_config", "_hmd", "_cameraView", "_turret"];
_currentVehicle = vehicle ACE_player; _currentVehicle = vehicle ACE_player;
// If the Zeus display is on or the player has no nightvision // If the Zeus display is on or the player has no nightvision
if ((!isNull findDisplay 312) || ((currentVisionMode ACE_player) != 1)) exitWith { if (ctrlIDD _display == 312 || currentVisionMode ACE_player != 1) exitWith {
GVAR(ppEffectFilmGrain) ppEffectEnable false; GVAR(ppEffectFilmGrain) ppEffectEnable false;
GVAR(ppEffectBlur) ppEffectEnable false; GVAR(ppEffectBlur) ppEffectEnable false;
GVAR(ppEffectRadialBlur) ppEffectEnable false; GVAR(ppEffectRadialBlur) ppEffectEnable false;