switched back to old init method

This commit is contained in:
Glowbal 2015-04-19 17:28:47 +02:00
parent d1fabf9733
commit f6bbeb6bd6
3 changed files with 29 additions and 29 deletions

View File

@ -4,4 +4,7 @@ private ["_unit"];
_unit = _this select 0;
_unit addEventHandler ["HandleDamage", {_this call FUNC(handleDamage)}];
[_unit] call FUNC(init);
if (local _unit) then {
[_unit] call FUNC(init);
};

View File

@ -6,7 +6,7 @@ _unit = _this select 0;
if !(local _unit) exitWith {};
[_unit, true] call FUNC(init);
[_unit] call FUNC(init);
//Reset captive status for respawning unit
if (!(_unit getVariable ["ACE_isUnconscious", false])) then {

View File

@ -16,22 +16,19 @@
private ["_unit", "_allUsedMedication", "_logs", "_forceNew"];
_unit = _this select 0;
_forceNew = if (count _this > 1) then {_this select 1} else {false};
if (!(isnil {_unit getvariable QGVAR(pain)}) && !_forceNew) exitwith {};
_unit setVariable [QGVAR(pain), 0];
_unit setVariable [QGVAR(morphine), 0];
_unit setVariable [QGVAR(bloodVolume), 100];
_unit setVariable [QGVAR(pain), 0, true];
_unit setVariable [QGVAR(morphine), 0, true];
_unit setVariable [QGVAR(bloodVolume), 100, true];
// tourniquets
_unit setvariable [QGVAR(tourniquets), [0,0,0,0,0,0]];
_unit setvariable [QGVAR(tourniquets), [0,0,0,0,0,0], true];
// wounds and injuries
_unit setvariable [QGVAR(openWounds), []];
_unit setvariable [QGVAR(bandagedWounds), []];
_unit setVariable [QGVAR(internalWounds), []];
_unit setvariable [QGVAR(lastUniqueWoundID), 1];
_unit setvariable [QGVAR(openWounds), [], true];
_unit setvariable [QGVAR(bandagedWounds), [], true];
_unit setVariable [QGVAR(internalWounds), [], true];
_unit setvariable [QGVAR(lastUniqueWoundID), 1, true];
// vitals
_unit setVariable [QGVAR(heartRate), 80];
@ -40,19 +37,19 @@ _unit setvariable [QGVAR(bloodPressure), [80, 120]];
_unit setVariable [QGVAR(peripheralResistance), 100];
// fractures
_unit setVariable [QGVAR(fractures), []];
_unit setVariable [QGVAR(fractures), [], true];
// triage card and logs
_unit setvariable [QGVAR(triageLevel), 0];
_unit setvariable [QGVAR(triageCard), []];
_unit setvariable [QGVAR(triageLevel), 0, true];
_unit setvariable [QGVAR(triageCard), [], true];
// IVs
_unit setVariable [QGVAR(salineIVVolume), 0];
_unit setVariable [QGVAR(plasmaIVVolume), 0];
_unit setVariable [QGVAR(bloodIVVolume), 0];
_unit setVariable [QGVAR(salineIVVolume), 0, true];
_unit setVariable [QGVAR(plasmaIVVolume), 0, true];
_unit setVariable [QGVAR(bloodIVVolume), 0, true];
// damage storage
_unit setvariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0]];
_unit setvariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0], true];
// airway
_unit setvariable [QGVAR(airwayStatus), 100];
@ -60,26 +57,26 @@ _unit setVariable [QGVAR(airwayOccluded), false];
_unit setvariable [QGVAR(airwayCollapsed), false];
// generic medical admin
_unit setvariable [QGVAR(addedToUnitLoop), false];
_unit setvariable [QGVAR(inCardiacArrest), false];
_unit setVariable ["ACE_isUnconscious", false];
_unit setvariable [QGVAR(hasLostBlood), false];
_unit setvariable [QGVAR(isBleeding), false];
_unit setvariable [QGVAR(hasPain), false];
_unit setvariable [QGVAR(amountOfReviveLives), GVAR(amountOfReviveLives)];
_unit setvariable [QGVAR(addedToUnitLoop), false, true];
_unit setvariable [QGVAR(inCardiacArrest), false, true];
_unit setVariable ["ACE_isUnconscious", false, true];
_unit setvariable [QGVAR(hasLostBlood), false, true];
_unit setvariable [QGVAR(isBleeding), false, true];
_unit setvariable [QGVAR(hasPain), false, true];
_unit setvariable [QGVAR(amountOfReviveLives), GVAR(amountOfReviveLives), true];
// medication
_allUsedMedication = _unit getVariable [QGVAR(allUsedMedication), []];
{
_unit setvariable [_x select 0, nil];
} foreach _allUsedMedication;
_unit setVariable [QGVAR(allUsedMedication), []];
_unit setVariable [QGVAR(allUsedMedication), [], true];
_logs = _unit getvariable [QGVAR(allLogs), []];
{
_unit setvariable [_x, nil];
} foreach _logs;
_unit setvariable [QGVAR(allLogs), []];
_unit setvariable [QGVAR(allLogs), [], true];
// items
[{