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Cleanup
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@ -19,7 +19,7 @@
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params ["_attachToVehicle","_unit"],
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TRACE_2("params",_attachToVehicle,_unit);
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private ["_attachedList", "_itemDisplayName", "_attachedObject", "_attachedIndex", "_itemName", "_minDistance", "_unitPos", "_objectPos"];
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private ["_attachedList", "_itemDisplayName", "_attachedObject", "_attachedIndex", "_itemName", "_minDistance"];
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_attachedList = _attachToVehicle getVariable [QGVAR(attached), []];
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@ -27,7 +27,7 @@ private ["_attachedList"];
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_attachedList = _unit getVariable [QGVAR(attached), []];
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if ((count _attachedList) == 0) exitWith {};
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(_attachedList select 0) params ["_xObject", "_xItemName"];
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(_attachedList select 0) params ["_xObject"];
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if (!isNull _xObject) then {
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detach _xObject;
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_xObject setPos ((getPos _unit) vectorAdd [0, 0, -1000]);
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@ -1,6 +1,7 @@
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/*
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* Author: PabstMirror
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* Handles when vehicle or man is killed.
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* Handles when vehicle or man is killed.
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* Note: Runs where unit is local.
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*
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* Arguments:
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* 0: DeadVehicle <OBJECT>
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@ -15,9 +16,8 @@
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*/
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#include "script_component.hpp"
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if (!isServer) exitWith {};
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params ["_deadUnit"];
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TRACE_1("params",_deadUnit);
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private ["_attachedList"];
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@ -26,7 +26,8 @@ _attachedList = _deadUnit getVariable [QGVAR(attached), []];
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if ((count _attachedList) == 0) exitWith {};
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{
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_x params ["_xObject", "_xItemName"];
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_x params ["_xObject"];
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TRACE_2("detaching",_xObject,_deadUnit);
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detach _xObject;
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} forEach _attachedList;
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