mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
vector FOS mode
This commit is contained in:
parent
26409d0f50
commit
fa2acfbb50
@ -1,30 +1,21 @@
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#include "script_component.hpp"
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PREP(abort);
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PREP(config);
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PREP(convertFOS);
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PREP(settings);
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PREP(tabAzimuthKey);
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PREP(tabDistanceKey);
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/////
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PREP(clearDisplay);
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PREP(convertToTexturesDegree);
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PREP(convertToTexturesDistance);
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PREP(convertToTexturesFOS);
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PREP(showCenter);
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PREP(showP1);
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PREP(onKeyDown);
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PREP(onKeyHold);
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PREP(onKeyUp);
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PREP(getDirection);
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PREP(getDistance);
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PREP(getHeightDistance);
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PREP(getRelativeAzimuthDistance);
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PREP(getRelativeDistance);
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PREP(getRelativeHeightLength);
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PREP(getFallOfShort);
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PREP(showAzimuth);
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PREP(showAzimuthInclination);
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PREP(showHeightDistance);
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@ -14,30 +14,18 @@ _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
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switch (_this select 0) do {
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case ("azimuth"): {
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private ["_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8"];
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_ctrlDigit5 = _dlgVector displayCtrl 1315;
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_ctrlDigit6 = _dlgVector displayCtrl 1316;
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_ctrlDigit7 = _dlgVector displayCtrl 1317;
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_ctrlDigit8 = _dlgVector displayCtrl 1318;
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_ctrlDigit5 ctrlSetText "";
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_ctrlDigit6 ctrlSetText "";
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_ctrlDigit7 ctrlSetText "";
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_ctrlDigit8 ctrlSetText "";
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(_dlgVector displayCtrl 1315) ctrlSetText "";
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(_dlgVector displayCtrl 1316) ctrlSetText "";
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(_dlgVector displayCtrl 1317) ctrlSetText "";
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(_dlgVector displayCtrl 1318) ctrlSetText "";
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(_dlgVector displayCtrl 1319) ctrlSetText "";
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};
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case ("distance"): {
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private ["_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4"];
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_ctrlDigit1 = _dlgVector displayCtrl 1311;
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_ctrlDigit2 = _dlgVector displayCtrl 1312;
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_ctrlDigit3 = _dlgVector displayCtrl 1313;
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_ctrlDigit4 = _dlgVector displayCtrl 1314;
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_ctrlDigit1 ctrlSetText "";
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_ctrlDigit2 ctrlSetText "";
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_ctrlDigit3 ctrlSetText "";
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_ctrlDigit4 ctrlSetText "";
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(_dlgVector displayCtrl 1310) ctrlSetText "";
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(_dlgVector displayCtrl 1311) ctrlSetText "";
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(_dlgVector displayCtrl 1312) ctrlSetText "";
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(_dlgVector displayCtrl 1313) ctrlSetText "";
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(_dlgVector displayCtrl 1314) ctrlSetText "";
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};
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};
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239
addons/vector/functions/fnc_convertToTexturesFOS.sqf
Normal file
239
addons/vector/functions/fnc_convertToTexturesFOS.sqf
Normal file
@ -0,0 +1,239 @@
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/* by commy2
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converts rangefinder distance into array of textures for the vectors scripted info control
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*/
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#include "script_component.hpp"
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private ["_number", "_coordinate", "_isNegative"];
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_number = _this select 0;
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_coordinate = _this select 1;
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_number = round (_number select _coordinate);
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_isNegative = _number < 0;
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_number = abs _number;
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if (_number >= 10000) exitWith {
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[QUOTE(PATHTOF(rsc\vector_minus.paa)), QUOTE(PATHTOF(rsc\vector_minus.paa)), QUOTE(PATHTOF(rsc\vector_minus.paa)), QUOTE(PATHTOF(rsc\vector_minus.paa))] // return
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};
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private ["_digit0", "_digit1", "_digit2", "_digit3", "_digit4"];
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_digit0 = "";
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_digit1 = floor (_number / 1000);
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_digit2 = floor (_number / 100) - _digit1 * 10;
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_digit3 = floor (_number / 10) - _digit1 * 100 - _digit2 * 10;
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_digit4 = _number mod 10;
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switch (_coordinate) do {
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case 0 : {
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if (_isNegative) then {
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if (_digit1 == 0) then {
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if (_digit2 == 0) then {
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if (_digit3 == 0) then {
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_digit0 = QUOTE(PATHTOF(rsc\vector_d.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit3 = "";
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_digit4 = "";
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_d.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit4 = "";
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};
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_d.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit2];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit4 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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};
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} else {
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_digit0 = "";
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_digit1 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit2 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit3 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit4 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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};
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} else {
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if (_digit1 == 0) then {
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if (_digit2 == 0) then {
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if (_digit3 == 0) then {
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_digit0 = QUOTE(PATHTOF(rsc\vector_a.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit3 = "";
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_digit4 = "";
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_a.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit4 = "";
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};
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_a.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit2];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit4 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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};
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} else {
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_digit0 = "";
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_digit1 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit2 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit3 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit4 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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};
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};
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};
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case 1 : {
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if (_isNegative) then {
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if (_digit1 == 0) then {
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if (_digit2 == 0) then {
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if (_digit3 == 0) then {
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_digit0 = QUOTE(PATHTOF(rsc\vector_l.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit3 = "";
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_digit4 = "";
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_l.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit4 = "";
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};
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_l.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit2];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit4 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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};
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} else {
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_digit0 = "";
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_digit1 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit2 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit3 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit4 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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};
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} else {
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if (_digit1 == 0) then {
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if (_digit2 == 0) then {
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if (_digit3 == 0) then {
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_digit0 = QUOTE(PATHTOF(rsc\vector_r.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit3 = "";
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_digit4 = "";
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_r.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit4 = "";
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};
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_r.paa));
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_digit1 = "";
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit2];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit4 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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};
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} else {
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_digit0 = "";
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_digit1 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit2 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit3 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit4 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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};
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};
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};
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case 2 : {
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if (_isNegative) then {
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if (_digit1 == 0) then {
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if (_digit2 == 0) then {
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if (_digit3 == 0) then {
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_digit0 = QUOTE(PATHTOF(rsc\vector_u.paa));
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_digit1 = QUOTE(PATHTOF(rsc\vector_p.paa));
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_digit2 = "";
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit4 = "";
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_u.paa));
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_digit1 = QUOTE(PATHTOF(rsc\vector_p.paa));
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_digit2 = "";
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit4 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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};
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_u.paa));
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_digit1 = QUOTE(PATHTOF(rsc\vector_p.paa));
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit2];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit4 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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};
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} else {
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_digit0 = "";
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_digit1 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit2 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit3 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit4 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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};
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} else {
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if (_digit1 == 0) then {
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if (_digit2 == 0) then {
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if (_digit3 == 0) then {
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_digit0 = QUOTE(PATHTOF(rsc\vector_d.paa));
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_digit1 = QUOTE(PATHTOF(rsc\vector_n.paa));
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_digit2 = "";
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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_digit4 = "";
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_d.paa));
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_digit1 = QUOTE(PATHTOF(rsc\vector_n.paa));
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_digit2 = "";
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit4 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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};
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} else {
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_digit0 = QUOTE(PATHTOF(rsc\vector_d.paa));
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_digit1 = QUOTE(PATHTOF(rsc\vector_n.paa));
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_digit2 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit2];
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_digit3 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit3];
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_digit4 = format [QUOTE(PATHTOF(rsc\vector_%1.paa)), _digit4];
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};
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} else {
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_digit0 = "";
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_digit1 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit2 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit3 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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_digit4 = QUOTE(PATHTOF(rsc\vector_minus.paa));
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};
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};
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};
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};
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[_digit0, _digit1, _digit2, _digit3, _digit4]
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26
addons/vector/functions/fnc_getFallOfShort.sqf
Normal file
26
addons/vector/functions/fnc_getFallOfShort.sqf
Normal file
@ -0,0 +1,26 @@
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// by commy2
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#include "script_component.hpp"
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private ["_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_distanceP2", "_directionP2", "_azimuthP2", "_inclinationP2"];
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_distanceP1 = GVAR(pData) select 0;
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_directionP1 = GVAR(pData) select 1;
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_azimuthP1 = _directionP1 select 0;
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_inclinationP1 = _directionP1 select 1;
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_distanceP2 = call FUNC(getDistance);
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_directionP2 = call FUNC(getDirection);
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_azimuthP2 = _directionP2 select 0;
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_inclinationP2 = _directionP2 select 1;
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private ["_abscissa", "_ordinate", "_applicate"];
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_abscissa = _distanceP1 * sin (_azimuthP1 - _azimuthP2);
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_ordinate = _distanceP1 * cos (_inclinationP1 - _inclinationP2) - _distanceP2 * cos (_azimuthP1 - _azimuthP2);
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_applicate = (sin _inclinationP2 * _distanceP2) - (sin _inclinationP1 * _distanceP1);
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if (_distanceP1 < -999 || {_distanceP2 < -999}) exitWith {
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[-1000, -1000, -1000] // return
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};
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[_abscissa, _ordinate, _applicate]
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@ -1,104 +0,0 @@
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// by commy2
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#include "script_component.hpp"
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private["_dlgVector", "_ctrlVectorCenter", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8", "_ctrlDigit9", "_ctrlDigitE1", "_ctrlDigitE2", "_ctrlDigitE3", "_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_directionP2", "_azimuthP2", "_abscissa", "_ordinate", "_applicate", "_distanceP2", "_digits", "_inclinationP2", "_height", "_lenght", "_digits0", "_digits1", "_digits2"];
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disableSerialization;
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_dlgVector = uiNamespace getVariable "AGM_dlgVector";
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_ctrlVectorCenter = _dlgVector displayCtrl 1;
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_ctrlDigit0 = _dlgVector displayCtrl 10;
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_ctrlDigit1 = _dlgVector displayCtrl 11;
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_ctrlDigit2 = _dlgVector displayCtrl 12;
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_ctrlDigit3 = _dlgVector displayCtrl 13;
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_ctrlDigit4 = _dlgVector displayCtrl 14;
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_ctrlDigit5 = _dlgVector displayCtrl 15;
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_ctrlDigit6 = _dlgVector displayCtrl 16;
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_ctrlDigit7 = _dlgVector displayCtrl 17;
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_ctrlDigit8 = _dlgVector displayCtrl 18;
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_ctrlDigit9 = _dlgVector displayCtrl 19;
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_ctrlDigitE1 = _dlgVector displayCtrl 21;
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_ctrlDigitE2 = _dlgVector displayCtrl 22;
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_ctrlDigitE3 = _dlgVector displayCtrl 23;
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_ctrlVectorCenter ctrlSetText "\AGM_Vector\rsc\Vector_Center.paa";
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_distanceP1 = call AGM_Vector_fnc_getDistance;
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_directionP1 = call AGM_Vector_fnc_getDirection;
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_azimuthP1 = _directionP1 select 0;
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_inclinationP1 = _directionP1 select 1;
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_ctrlDigitE1 ctrlSetText "\AGM_Vector\rsc\d1.paa";
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_ctrlDigitE2 ctrlSetText "\AGM_Vector\rsc\d-.paa";
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_ctrlDigitE3 ctrlSetText "\AGM_Vector\rsc\dP.paa";
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waitUntil {!(AGM_vectorKey select 0)};
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_distanceP2 = call AGM_Vector_fnc_getDistance;
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_directionP2 = call AGM_Vector_fnc_getDirection;
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_azimuthP2 = _directionP2 select 0;
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_inclinationP2 = _directionP2 select 1;
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_abscissa = _distanceP1 * sin (_azimuthP1 - _azimuthP2);
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_ordinate = _distanceP1 * cos (_inclinationP1 - _inclinationP2) - _distanceP2 * cos (_azimuthP1 - _azimuthP2);
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_applicate = (sin _inclinationP2 * _distanceP2) - (sin _inclinationP1 * _distanceP1);
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if (_distanceP1 == -9999 || {_distanceP2 == -9999}) then {
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_abscissa = -9999;
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_ordinate = -9999;
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_applicate = -9999;
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};
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_digits0 = [_ordinate, 0] call AGM_Vector_fnc_convertFOS;
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_digits1 = [_abscissa, 1] call AGM_Vector_fnc_convertFOS;
|
||||
_digits2 = [_applicate, 2] call AGM_Vector_fnc_convertFOS;
|
||||
|
||||
_ctrlVectorCenter ctrlShow false;
|
||||
|
||||
_ctrlDigitE1 ctrlShow false;
|
||||
_ctrlDigitE2 ctrlShow false;
|
||||
_ctrlDigitE3 ctrlShow false;
|
||||
|
||||
waitUntil {
|
||||
_ctrlDigit0 ctrlSetText (_digits0 select 0);
|
||||
_ctrlDigit1 ctrlSetText (_digits0 select 1);
|
||||
_ctrlDigit2 ctrlSetText (_digits0 select 2);
|
||||
_ctrlDigit3 ctrlSetText (_digits0 select 3);
|
||||
_ctrlDigit4 ctrlSetText (_digits0 select 4);
|
||||
_ctrlDigit5 ctrlSetText (_digits1 select 0);
|
||||
_ctrlDigit6 ctrlSetText (_digits1 select 1);
|
||||
_ctrlDigit7 ctrlSetText (_digits1 select 2);
|
||||
_ctrlDigit8 ctrlSetText (_digits1 select 3);
|
||||
_ctrlDigit9 ctrlSetText (_digits1 select 4);
|
||||
|
||||
waitUntil {!(AGM_vectorKey select 1) || {AGM_vectorKey select 0}};
|
||||
waitUntil {AGM_vectorKey select 1 || {AGM_vectorKey select 0}};
|
||||
|
||||
if !(AGM_vectorKey select 0) then {
|
||||
_ctrlDigit0 ctrlSetText (_digits2 select 0);
|
||||
_ctrlDigit1 ctrlSetText (_digits2 select 1);
|
||||
_ctrlDigit2 ctrlSetText (_digits2 select 2);
|
||||
_ctrlDigit3 ctrlSetText (_digits2 select 3);
|
||||
_ctrlDigit4 ctrlSetText (_digits2 select 4);
|
||||
_ctrlDigit5 ctrlSetText "";
|
||||
_ctrlDigit6 ctrlSetText "";
|
||||
_ctrlDigit7 ctrlSetText "";
|
||||
_ctrlDigit8 ctrlSetText "";
|
||||
_ctrlDigit9 ctrlSetText "";
|
||||
};
|
||||
|
||||
waitUntil {!(AGM_vectorKey select 1) || {AGM_vectorKey select 0}};
|
||||
waitUntil {AGM_vectorKey select 1 || {AGM_vectorKey select 0}};
|
||||
|
||||
AGM_vectorKey select 0
|
||||
};
|
||||
_ctrlDigit0 ctrlSetText "";
|
||||
_ctrlDigit1 ctrlSetText "";
|
||||
_ctrlDigit2 ctrlSetText "";
|
||||
_ctrlDigit3 ctrlSetText "";
|
||||
_ctrlDigit4 ctrlSetText "";
|
||||
_ctrlDigit5 ctrlSetText "";
|
||||
_ctrlDigit6 ctrlSetText "";
|
||||
_ctrlDigit7 ctrlSetText "";
|
||||
_ctrlDigit8 ctrlSetText "";
|
||||
_ctrlDigit9 ctrlSetText "";
|
||||
|
||||
AGM_isVectorReady = true;
|
@ -1,68 +0,0 @@
|
||||
// by commy2
|
||||
#include "script_component.hpp"
|
||||
|
||||
private["_dlgVector", "_ctrlVectorCenter", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8", "_ctrlDigitE1", "_ctrlDigitE2", "_ctrlDigitE3", "_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_directionP2", "_azimuthP2", "_distanceP2", "_inclinationP2", "_azimuth", "_inclination", "_height", "_lenght", "_relDirection", "_relDistance", "_distance", "_digits"];
|
||||
|
||||
disableSerialization;
|
||||
_dlgVector = uiNamespace getVariable "AGM_dlgVector";
|
||||
_ctrlVectorCenter = _dlgVector displayCtrl 1;
|
||||
_ctrlDigit1 = _dlgVector displayCtrl 11;
|
||||
_ctrlDigit2 = _dlgVector displayCtrl 12;
|
||||
_ctrlDigit3 = _dlgVector displayCtrl 13;
|
||||
_ctrlDigit4 = _dlgVector displayCtrl 14;
|
||||
_ctrlDigit5 = _dlgVector displayCtrl 15;
|
||||
_ctrlDigit6 = _dlgVector displayCtrl 16;
|
||||
_ctrlDigit7 = _dlgVector displayCtrl 17;
|
||||
_ctrlDigit8 = _dlgVector displayCtrl 18;
|
||||
_ctrlDigitE1 = _dlgVector displayCtrl 21;
|
||||
_ctrlDigitE2 = _dlgVector displayCtrl 22;
|
||||
_ctrlDigitE3 = _dlgVector displayCtrl 23;
|
||||
|
||||
_ctrlVectorCenter ctrlSetText "\AGM_Vector\rsc\Vector_Center.paa";
|
||||
|
||||
_distanceP1 = call AGM_Vector_fnc_getDistance;
|
||||
_directionP1 = call AGM_Vector_fnc_getDirection;
|
||||
_azimuthP1 = _directionP1 select 0;
|
||||
_inclinationP1 = _directionP1 select 1;
|
||||
|
||||
_ctrlDigitE1 ctrlSetText "\AGM_Vector\rsc\d1.paa";
|
||||
_ctrlDigitE2 ctrlSetText "\AGM_Vector\rsc\d-.paa";
|
||||
_ctrlDigitE3 ctrlSetText "\AGM_Vector\rsc\dP.paa";
|
||||
|
||||
waitUntil {!(AGM_vectorKey select 1)};
|
||||
|
||||
_distanceP2 = call AGM_Vector_fnc_getDistance;
|
||||
_directionP2 = call AGM_Vector_fnc_getDirection;
|
||||
_azimuthP2 = _directionP2 select 0;
|
||||
_inclinationP2 = _directionP2 select 1;
|
||||
|
||||
_azimuth = abs (_azimuthP1 - _azimuthP2);
|
||||
_inclination = abs (_inclinationP1 - _inclinationP2);
|
||||
_height = sqrt (_distanceP1^2 + _distanceP2^2 - 2 * _distanceP1 * _distanceP2 * cos _inclination);
|
||||
_lenght = sqrt (_distanceP1^2 + _distanceP2^2 - 2 * _distanceP1 * _distanceP2 * cos _azimuth);
|
||||
if (_inclination < 0) then {_height = -1 * _height};
|
||||
|
||||
if (_distanceP1 == -9999 || {_distanceP2 == -9999}) then {
|
||||
_height = -9999;
|
||||
_lenght = -9999;
|
||||
};
|
||||
|
||||
_digits = _height call AGM_Vector_fnc_convertDistance;
|
||||
_ctrlDigit1 ctrlSetText (_digits select 0);
|
||||
_ctrlDigit2 ctrlSetText (_digits select 1);
|
||||
_ctrlDigit3 ctrlSetText (_digits select 2);
|
||||
_ctrlDigit4 ctrlSetText (_digits select 3);
|
||||
|
||||
_digits = _lenght call AGM_Vector_fnc_convertDistance;
|
||||
_ctrlDigit5 ctrlSetText (_digits select 0);
|
||||
_ctrlDigit6 ctrlSetText (_digits select 1);
|
||||
_ctrlDigit7 ctrlSetText (_digits select 2);
|
||||
_ctrlDigit8 ctrlSetText (_digits select 3);
|
||||
|
||||
_ctrlVectorCenter ctrlShow false;
|
||||
|
||||
_ctrlDigitE1 ctrlShow false;
|
||||
_ctrlDigitE2 ctrlShow false;
|
||||
_ctrlDigitE3 ctrlShow false;
|
||||
|
||||
AGM_isVectorReady = true;
|
@ -41,7 +41,12 @@ switch (_this select 0) do {
|
||||
"azimuth" call _fnc_setPFH;
|
||||
};
|
||||
} else {
|
||||
if (GETGVAR(isKeyDownDistance,false)) then {
|
||||
"azimuth+distance" call _fnc_setPFH;
|
||||
} else {
|
||||
["distance"] call FUNC(clearDisplay);
|
||||
"azimuth" call _fnc_setPFH;
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
@ -51,6 +56,11 @@ switch (_this select 0) do {
|
||||
// prevent additinal modifier input if advanced mode it set, spaghetti
|
||||
if (GETGVAR(isKeyDownAzimuth,false) && {GETGVAR(currentMode,"") in ["relative_azimuth+distance", "fall_of_short"]}) exitWith {};
|
||||
|
||||
// toggle fos values
|
||||
if (GETGVAR(currentMode,"") == "fall_of_short") exitWith {
|
||||
[!(GETGVAR(FOSState,true))] call FUNC(showFallOfShort);
|
||||
};
|
||||
|
||||
["distance"] call FUNC(clearDisplay);
|
||||
|
||||
GVAR(isKeyDownDistance) = true;
|
||||
@ -68,7 +78,12 @@ switch (_this select 0) do {
|
||||
"distance" call _fnc_setPFH;
|
||||
};
|
||||
} else {
|
||||
if (GETGVAR(isKeyDownAzimuth,false)) then {
|
||||
"azimuth+distance" call _fnc_setPFH;
|
||||
} else {
|
||||
["azimuth"] call FUNC(clearDisplay);
|
||||
"distance" call _fnc_setPFH;
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
|
@ -10,9 +10,14 @@ PFH executed while holding a vector key down.
|
||||
switch (_this select 0) do {
|
||||
case ("azimuth"): {
|
||||
|
||||
private "_isReady";
|
||||
_isReady = diag_tickTime > GVAR(keyDownTimeAzimuth) + 0.2;
|
||||
|
||||
[false] call FUNC(showCenter);
|
||||
|
||||
if (_isReady) then {
|
||||
call FUNC(showAzimuth);
|
||||
};
|
||||
|
||||
if (!GVAR(isKeyDownAzimuth)) then {
|
||||
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
||||
@ -186,7 +191,8 @@ switch (_this select 0) do {
|
||||
|
||||
if (!GVAR(isKeyDownAzimuth) && {!GVAR(isKeyDownDistance)}) then {
|
||||
if (_isReady) then {
|
||||
call FUNC(showFallOfShort);
|
||||
GVAR(FOSData) = call FUNC(getFallOfShort);//
|
||||
[false] call FUNC(showFallOfShort);
|
||||
};
|
||||
[false] call FUNC(showCenter);
|
||||
[false] call FUNC(showP1);
|
||||
@ -202,4 +208,4 @@ switch (_this select 0) do {
|
||||
|
||||
};
|
||||
|
||||
systemChat str (_this select 0);//
|
||||
//systemChat str (_this select 0);
|
||||
|
@ -53,6 +53,7 @@ switch (_this select 0) do {
|
||||
|
||||
switch (GVAR(currentMode)) do {
|
||||
case ("azimuth"): {
|
||||
["azimuth"] call FUNC(clearDisplay);
|
||||
["distance"] call FUNC(clearDisplay);
|
||||
[true] call FUNC(showP1);
|
||||
GVAR(pData) = [call FUNC(getDistance), call FUNC(getDirection)];
|
||||
@ -60,6 +61,7 @@ switch (_this select 0) do {
|
||||
};
|
||||
|
||||
case ("azimuth+inclination"): {
|
||||
["azimuth"] call FUNC(clearDisplay);
|
||||
["distance"] call FUNC(clearDisplay);
|
||||
[true] call FUNC(showP1);
|
||||
GVAR(pData) = [call FUNC(getDistance), call FUNC(getDirection)];
|
||||
|
@ -1,106 +1,55 @@
|
||||
// by commy2
|
||||
#include "script_component.hpp"
|
||||
|
||||
if (true) exitWith {};
|
||||
GVAR(FOSState) = _this select 0;
|
||||
|
||||
private["_dlgVector", "_ctrlVectorCenter", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8", "_ctrlDigit9", "_ctrlDigitE1", "_ctrlDigitE2", "_ctrlDigitE3", "_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_directionP2", "_azimuthP2", "_abscissa", "_ordinate", "_applicate", "_distanceP2", "_digits", "_inclinationP2", "_height", "_lenght", "_digits0", "_digits1", "_digits2"];
|
||||
private "_dlgVector";
|
||||
|
||||
disableSerialization;
|
||||
_dlgVector = uiNamespace getVariable "AGM_dlgVector";
|
||||
_ctrlVectorCenter = _dlgVector displayCtrl 1;
|
||||
_ctrlDigit0 = _dlgVector displayCtrl 10;
|
||||
_ctrlDigit1 = _dlgVector displayCtrl 11;
|
||||
_ctrlDigit2 = _dlgVector displayCtrl 12;
|
||||
_ctrlDigit3 = _dlgVector displayCtrl 13;
|
||||
_ctrlDigit4 = _dlgVector displayCtrl 14;
|
||||
_ctrlDigit5 = _dlgVector displayCtrl 15;
|
||||
_ctrlDigit6 = _dlgVector displayCtrl 16;
|
||||
_ctrlDigit7 = _dlgVector displayCtrl 17;
|
||||
_ctrlDigit8 = _dlgVector displayCtrl 18;
|
||||
_ctrlDigit9 = _dlgVector displayCtrl 19;
|
||||
_ctrlDigitE1 = _dlgVector displayCtrl 21;
|
||||
_ctrlDigitE2 = _dlgVector displayCtrl 22;
|
||||
_ctrlDigitE3 = _dlgVector displayCtrl 23;
|
||||
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
||||
|
||||
_ctrlVectorCenter ctrlSetText "\AGM_Vector\rsc\Vector_Center.paa";
|
||||
private "_fosData";
|
||||
|
||||
_distanceP1 = call AGM_Vector_fnc_getDistance;
|
||||
_directionP1 = call AGM_Vector_fnc_getDirection;
|
||||
_azimuthP1 = _directionP1 select 0;
|
||||
_inclinationP1 = _directionP1 select 1;
|
||||
_fosData = GVAR(FOSData);
|
||||
|
||||
_ctrlDigitE1 ctrlSetText "\AGM_Vector\rsc\d1.paa";
|
||||
_ctrlDigitE2 ctrlSetText "\AGM_Vector\rsc\d-.paa";
|
||||
_ctrlDigitE3 ctrlSetText "\AGM_Vector\rsc\dP.paa";
|
||||
if !(_this select 0) then {
|
||||
private "_digits";
|
||||
|
||||
waitUntil {!(AGM_vectorKey select 0)};
|
||||
// of abscissa
|
||||
_digits = [_fosData, 0] call FUNC(convertToTexturesFOS);
|
||||
|
||||
_distanceP2 = call AGM_Vector_fnc_getDistance;
|
||||
_directionP2 = call AGM_Vector_fnc_getDirection;
|
||||
_azimuthP2 = _directionP2 select 0;
|
||||
_inclinationP2 = _directionP2 select 1;
|
||||
(_dlgVector displayCtrl 1310) ctrlSetText (_digits select 0);
|
||||
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 1);
|
||||
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 2);
|
||||
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 3);
|
||||
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 4);
|
||||
|
||||
// of ordinate
|
||||
_digits = [_fosData, 1] call FUNC(convertToTexturesFOS);
|
||||
|
||||
(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
|
||||
(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
|
||||
(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
|
||||
(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
|
||||
(_dlgVector displayCtrl 1319) ctrlSetText (_digits select 4);
|
||||
|
||||
} else {
|
||||
private "_digits";
|
||||
|
||||
// applicate
|
||||
_digits = [_fosData, 2] call FUNC(convertToTexturesFOS);
|
||||
|
||||
(_dlgVector displayCtrl 1310) ctrlSetText (_digits select 0);
|
||||
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 1);
|
||||
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 2);
|
||||
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 3);
|
||||
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 4);
|
||||
|
||||
// nothing
|
||||
(_dlgVector displayCtrl 1315) ctrlSetText "";
|
||||
(_dlgVector displayCtrl 1316) ctrlSetText "";
|
||||
(_dlgVector displayCtrl 1317) ctrlSetText "";
|
||||
(_dlgVector displayCtrl 1318) ctrlSetText "";
|
||||
(_dlgVector displayCtrl 1319) ctrlSetText "";
|
||||
|
||||
_abscissa = _distanceP1 * sin (_azimuthP1 - _azimuthP2);
|
||||
_ordinate = _distanceP1 * cos (_inclinationP1 - _inclinationP2) - _distanceP2 * cos (_azimuthP1 - _azimuthP2);
|
||||
_applicate = (sin _inclinationP2 * _distanceP2) - (sin _inclinationP1 * _distanceP1);
|
||||
if (_distanceP1 == -9999 || {_distanceP2 == -9999}) then {
|
||||
_abscissa = -9999;
|
||||
_ordinate = -9999;
|
||||
_applicate = -9999;
|
||||
};
|
||||
|
||||
_digits0 = [_ordinate, 0] call AGM_Vector_fnc_convertFOS;
|
||||
_digits1 = [_abscissa, 1] call AGM_Vector_fnc_convertFOS;
|
||||
_digits2 = [_applicate, 2] call AGM_Vector_fnc_convertFOS;
|
||||
|
||||
_ctrlVectorCenter ctrlShow false;
|
||||
|
||||
_ctrlDigitE1 ctrlShow false;
|
||||
_ctrlDigitE2 ctrlShow false;
|
||||
_ctrlDigitE3 ctrlShow false;
|
||||
|
||||
waitUntil {
|
||||
_ctrlDigit0 ctrlSetText (_digits0 select 0);
|
||||
_ctrlDigit1 ctrlSetText (_digits0 select 1);
|
||||
_ctrlDigit2 ctrlSetText (_digits0 select 2);
|
||||
_ctrlDigit3 ctrlSetText (_digits0 select 3);
|
||||
_ctrlDigit4 ctrlSetText (_digits0 select 4);
|
||||
_ctrlDigit5 ctrlSetText (_digits1 select 0);
|
||||
_ctrlDigit6 ctrlSetText (_digits1 select 1);
|
||||
_ctrlDigit7 ctrlSetText (_digits1 select 2);
|
||||
_ctrlDigit8 ctrlSetText (_digits1 select 3);
|
||||
_ctrlDigit9 ctrlSetText (_digits1 select 4);
|
||||
|
||||
waitUntil {!(AGM_vectorKey select 1) || {AGM_vectorKey select 0}};
|
||||
waitUntil {AGM_vectorKey select 1 || {AGM_vectorKey select 0}};
|
||||
|
||||
if !(AGM_vectorKey select 0) then {
|
||||
_ctrlDigit0 ctrlSetText (_digits2 select 0);
|
||||
_ctrlDigit1 ctrlSetText (_digits2 select 1);
|
||||
_ctrlDigit2 ctrlSetText (_digits2 select 2);
|
||||
_ctrlDigit3 ctrlSetText (_digits2 select 3);
|
||||
_ctrlDigit4 ctrlSetText (_digits2 select 4);
|
||||
_ctrlDigit5 ctrlSetText "";
|
||||
_ctrlDigit6 ctrlSetText "";
|
||||
_ctrlDigit7 ctrlSetText "";
|
||||
_ctrlDigit8 ctrlSetText "";
|
||||
_ctrlDigit9 ctrlSetText "";
|
||||
};
|
||||
|
||||
waitUntil {!(AGM_vectorKey select 1) || {AGM_vectorKey select 0}};
|
||||
waitUntil {AGM_vectorKey select 1 || {AGM_vectorKey select 0}};
|
||||
|
||||
AGM_vectorKey select 0
|
||||
};
|
||||
_ctrlDigit0 ctrlSetText "";
|
||||
_ctrlDigit1 ctrlSetText "";
|
||||
_ctrlDigit2 ctrlSetText "";
|
||||
_ctrlDigit3 ctrlSetText "";
|
||||
_ctrlDigit4 ctrlSetText "";
|
||||
_ctrlDigit5 ctrlSetText "";
|
||||
_ctrlDigit6 ctrlSetText "";
|
||||
_ctrlDigit7 ctrlSetText "";
|
||||
_ctrlDigit8 ctrlSetText "";
|
||||
_ctrlDigit9 ctrlSetText "";
|
||||
|
||||
AGM_isVectorReady = true;
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user