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corrected some small point
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@ -5,7 +5,7 @@ if (!hasInterface) exitWith {};
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["inventoryDisplayLoaded", {[ACE_player, _this select 0] call FUNC(updateInventoryDisplay)}] call EFUNC(common,addEventHandler);
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["playerInventoryChanged", {
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params ["_unit"];
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[_unit, _this select 1 select 11] call FUNC(takeLoadedATWeapon);
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params ["_unit", "_items"];
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[_unit, _items select 11] call FUNC(takeLoadedATWeapon);
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[_unit] call FUNC(updateInventoryDisplay);
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}] call EFUNC(common,addEventHandler);
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@ -16,7 +16,7 @@
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#include "script_component.hpp"
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disableSerialization;
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params ["_player",["_display",(findDisplay 602),[(findDisplay 602)]]]
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params ["_player", ["_display",(findDisplay 602),[(findDisplay 602)]]]
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_player removeMagazines "ACE_PreloadedMissileDummy";
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_player removeMagazines "ACE_FiredMissileDummy";
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