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Removed HuntIR explosion sound
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665fa55adf
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@ -9,26 +9,37 @@ class CfgAmmo {
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class ShellBase;
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class ACE_HuntIR_Propell: ShellBase {
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supersonicCrackNear[] = {"",0.316228,1,50};
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supersonicCrackFar[] = {"",0.223872,1,150};
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CraterEffects = "";
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CraterWaterEffects = "";
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ExplosionEffects = "ACE_HuntIR_Propell_Fx";
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visibleFire = 1;
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audibleFire = 1;
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dangerRadiusHit = -1;
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suppressionRadiusHit = 0;
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soundHit1[] = {"",3.16228,1,2000};
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soundHit2[] = {"",3.16228,1,2000};
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soundHit3[] = {"",3.16228,1,2000};
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soundHit4[] = {"",3.16228,1,2000};
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soundHit5[] = {"",3.16228,1,2000};
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soundHit6[] = {"",3.16228,1,2000};
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soundHit7[] = {"",3.16228,1,2000};
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soundHit8[] = {"",3.16228,1,2000};
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multiSoundHit[] = {};
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class HitEffects {};
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soundFakeFall0[] = {"",3.16228,1,1000};
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soundFakeFall1[] = {"",3.16228,1,1000};
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soundFakeFall2[] = {"",3.16228,1,1000};
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soundFakeFall3[] = {"",3.16228,1,1000};
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soundFakeFall[] = {};
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hit = 0;
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indirectHit = 0;
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indirectHitRange = 0;
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explosive = 1;
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typicalSpeed = 100;
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cost = 300;
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model = "\A3\weapons_f\empty";
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airFriction = 0;
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timeToLive = 1;
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explosionTime = 0.001;
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soundHit[] = { "A3\Sounds_F\weapons\Rockets\rocket_fly_1", 3.16228, 3, 250 };
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soundDefault1[] = { "A3\Sounds_F\weapons\Rockets\rocket_fly_1", 3.16228, 3, 250 };
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soundDefault2[] = { "A3\Sounds_F\weapons\Rockets\rocket_fly_1", 3.16228, 3, 250 };
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soundDefault3[] = { "A3\Sounds_F\weapons\Rockets\rocket_fly_1", 3.16228, 3, 250 };
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supersonicCrackNear[] ={ "",1,1,100};
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supersonicCrackFar[] = { "",1,1,150};
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soundFly[] = {"",1,1};
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soundEngine[] ={"",1,4};
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CraterEffects = "NoCrater";
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explosionEffects = "ACE_HuntIR_Propell_Fx";
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class HitEffects {};
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};
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};
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