removed some init eventhandlers to make debugging easier

This commit is contained in:
lambdatiger 2024-01-08 21:40:37 -06:00
parent 53976e39a3
commit fbb3c8ad93
3 changed files with 12 additions and 6 deletions

View File

@ -1,6 +1,9 @@
#define BASE_DRAG -0.01
#define HD_MULT 5
#define BASE_DRAG_HD (BASE_DRAG * HD_MULT)
#define ACE_FRAG_RM_EH class EventHandlers {\
delete ADDON;\
}
class CfgAmmo {
class B_65x39_Caseless;
@ -16,6 +19,7 @@ class CfgAmmo {
typicalSpeed = 800;
maxSpeed = 1500;
deflecting = 65;
ACE_FRAG_RM_EH;
};
class GVAR(tiny): GVAR(base) {

View File

@ -13,6 +13,7 @@ class GVAR(spawnbase) : B_65x39_Caseless {
submunitionParentSpeedCoef = 1;
triggerSpeedCoef[] = {0.75, 1.5};
triggerTime = 0;
ACE_FRAG_RM_EH;
};
/********************* ***************************/

View File

@ -1,7 +1,7 @@
class GVAR(spallBase) : B_65x39_Caseless
{
access = 3;
submunitionAmmo[] = {"ace_frag_small_c",4,"ace_frag_medium_c",3,"ace_frag_large_c",2,"ace_frag_huge_c",1};
submunitionAmmo[] = {QGVAR(small),4,QGVAR(medium),3,QGVAR(large),2,QGVAR(huge),1};
submunitionConeType[] = {"random", 20};
submunitionConeAngle = 40;
submunitionDirectionType = "SubmunitionModelDirection";
@ -11,39 +11,40 @@ class GVAR(spallBase) : B_65x39_Caseless
triggerSpeedCoef[] = {0.75,1.25};
deleteParentWhenTriggered = 1;
submunitionParentSpeedCoef = 1;
ACE_FRAG_RM_EH;
};
class GVAR(spall_tiny) : GVAR(spallBase)
{
submunitionAmmo[] = {"ace_frag_small_c", 4, "ace_frag_medium_c", 1};
submunitionAmmo[] = {QGVAR(small), 4, QGVAR(medium), 1};
submunitionConeType[] = {"poissondisccenter", 5};
submunitionConeAngle = 40;
};
class GVAR(spall_small) : GVAR(spallBase)
{
submunitionAmmo[] = {"ace_frag_small_c", 4,"ace_frag_medium_c", 1};
submunitionAmmo[] = {QGVAR(small), 4,QGVAR(medium), 1};
submunitionConeType[] = {"poissondisccenter", 10};
submunitionConeAngle = 40;
};
class GVAR(spall_medium) : GVAR(spallBase)
{
submunitionAmmo[] = {"ace_frag_small_c", 2, "ace_frag_small_HD_c", 1,"ace_frag_medium_c", 3, "ace_frag_medium_HD_c", 1, "ace_frag_large_c", 2};
submunitionAmmo[] = {QGVAR(small), 2, QGVAR(small_HD), 1,QGVAR(medium), 3, QGVAR(medium_HD), 1, QGVAR(large), 2};
submunitionConeType[] = {"poissondisccenter", 15};
submunitionConeAngle = 40;
};
class GVAR(spall_large) : GVAR(spallBase)
{
submunitionAmmo[] = {"ace_frag_tiny_c", 3, "ace_frag_tiny_HD_c", 3, "ace_frag_small_c", 4, "ace_frag_small_HD_c", 4, "ace_frag_medium_HD_c", 5, "ace_frag_large_c", 2, "ace_frag_large_HD_c", 2, "ace_frag_huge_c",1};
submunitionAmmo[] = {QGVAR(tiny), 3, QGVAR(tiny_HD), 3, QGVAR(small), 4, QGVAR(small_HD), 4, QGVAR(medium_HD), 5, QGVAR(large), 2, QGVAR(large_HD), 2, QGVAR(huge),1};
submunitionConeType[] = {"poissondisccenter", 15};
submunitionConeAngle = 40;
};
class GVAR(spall_huge) : GVAR(spallBase)
{
submunitionAmmo[] = {"ace_frag_tiny_c", 3, "ace_frag_tiny_HD_c", 3, "ace_frag_small_c", 4, "ace_frag_small_HD_c", 4, "ace_frag_medium_HD_c", 5, "ace_frag_large_c", 2, "ace_frag_large_HD_c", 2, "ace_frag_huge_c",1};
submunitionAmmo[] = {QGVAR(tiny), 3, QGVAR(tiny_HD), 3, QGVAR(small), 4, QGVAR(small_HD), 4, QGVAR(medium_HD), 5, QGVAR(large), 2, QGVAR(large_HD), 2, QGVAR(huge),1};
submunitionConeType[] = {"poissondisccenter", 20};
submunitionConeAngle = 40;
};