Merge branch 'master' into armake

This commit is contained in:
jonpas 2016-07-11 16:27:37 +02:00
commit fd39ee9e6b
77 changed files with 1990 additions and 185 deletions

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@ -1,7 +1,3 @@
class Single;
class Burst;
class FullAuto;
class Mode_SemiAuto;
class Mode_Burst;
class Mode_FullAuto;
@ -90,7 +86,10 @@ class CfgWeapons {
/* MX */
class arifle_MX_Base_F: Rifle_Base_F {};
class arifle_MX_Base_F: Rifle_Base_F {
class Single: Mode_SemiAuto {};
class FullAuto: Mode_FullAuto {};
};
class arifle_MX_SW_F: arifle_MX_Base_F {
magazines[] = {
"100Rnd_65x39_caseless_mag_Tracer",

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@ -0,0 +1,15 @@
class Extended_PreStart_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preStart));
};
};
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_postInit));
};
};

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@ -0,0 +1,43 @@
class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_Actions {
class ACE_MainActions {
class ACE_Dogtag {
displayName = CSTRING(itemName);
condition = "";
statement = "";
showDisabled = 0;
priority = 3;
icon = QPATHTOF(data\dogtag_icon_ca.paa);
class ACE_CheckDogtag {
displayName = CSTRING(checkDogtag);
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canCheckDogtag));
statement = QUOTE([ARR_2(_player,_target)] call FUNC(checkDogtag));
showDisabled = 0;
priority = 3;
icon = QPATHTOF(data\dogtag_icon_ca.paa);
};
class ACE_TakeDogtag {
displayName = CSTRING(takeDogtag);
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canTakeDogtag));
statement = QUOTE([ARR_2(_player,_target)] call FUNC(takeDogtag));
showDisabled = 0;
priority = 3;
icon = QPATHTOF(data\dogtag_icon_ca.paa);
};
};
};
};
class ACE_SelfActions {
class ACE_Equipment {
class ACE_CheckDogtags {
displayName = CSTRING(checkItem);
condition = "true";
statement = "";
insertChildren = QUOTE(_this call DFUNC(addDogtagActions));
};
};
};
};
};

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72
addons/dogtags/Dogtag.hpp Normal file
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@ -0,0 +1,72 @@
class RscPicture;
class RscStructuredText;
class RscTitles {
class GVAR(singleTag) {
idd = -1;
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(tag)),_this select 0)]);
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(tag)),nil)]);
movingEnable = false;
duration = 5;
fadeIn = 0.2;
fadeOut = 0.2;
class controls {
class background: RscPicture {
idc = 1000;
text = QUOTE(PATHTOF(data\dogtagSingle.paa));
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
colorText[] = {1, 1, 1, 1};
colorBackground[] = {0, 0, 0, 0};
x = ((safezoneX + safezoneW) - (10 * (((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 * (((safezoneW / safezoneH) min 1.2) / 40));
y = safeZoneY + 0.175 * safezoneH;
w = (8 * (((safezoneW / safezoneH) min 1.2) / 40));
h = (8 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25));
font = "EtelkaMonospacePro";
};
class nickname: RscStructuredText {
idc = 1001;
text = "";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
colorText[] = {1, 1, 1, 1};
colorBackground[] = {0, 0, 0, 0};
x = ((safezoneX + safezoneW) - (8.4 * (((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 * (((safezoneW / safezoneH) min 1.2) / 40));
y = safeZoneY + 0.24 * safezoneH;
w = (5.9 * (((safezoneW / safezoneH) min 1.2) / 40));
h = (3 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25));
font = "RobotoCondensed";
class Attributes {
font = "RobotoCondensed";
color = "#EEEEEE";
align = "left";
valign = "middle";
shadow = 2;
shadowColor = "#3f4345";
size = "0.80";
};
};
};
};
class GVAR(doubleTag): GVAR(singleTag) {
idd = -1;
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(tag)),_this select 0)]);
onUnload = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(tag)),nil)]);
class controls: controls {
class background: background {
text = QUOTE(PATHTOF(data\dogtagDouble.paa));
};
class nickname: nickname {
class Attributes: Attributes {
font = "RobotoCondensed";
color = "#EEEEEE";
align = "left";
valign = "middle";
shadow = 2;
shadowColor = "#3f4345";
size = "0.80";
};
};
};
};
};

11
addons/dogtags/README.md Normal file
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@ -0,0 +1,11 @@
ace_dogtags
==========
Adds options to check and take dog tag from dead or unconscious units
## Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [SzwedzikPL](https://github.com/SzwedzikPL)

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@ -0,0 +1,13 @@
PREP(addDogtagActions);
PREP(addDogtagItem);
PREP(bloodType);
PREP(canCheckDogtag);
PREP(canTakeDogtag);
PREP(checkDogtag);
PREP(checkDogtagItem);
PREP(getDogtagData);
PREP(getDogtagItem);
PREP(sendDogtagData);
PREP(showDogtag);
PREP(ssn);
PREP(takeDogtag);

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@ -0,0 +1,45 @@
#include "script_component.hpp"
[QGVAR(showDogtag), DFUNC(showDogtag)] call CBA_fnc_addEventHandler;
[QGVAR(sendDogtagData), DFUNC(sendDogtagData)] call CBA_fnc_addEventHandler;
[QGVAR(getDogtagItem), DFUNC(getDogtagItem)] call CBA_fnc_addEventHandler;
[QGVAR(addDogtagItem), DFUNC(addDogtagItem)] call CBA_fnc_addEventHandler;
//Add actions and event handlers only if ace_medical is loaded
// - Adding actions via config would create a dependency
if (["ACE_Medical"] call EFUNC(common,isModLoaded)) then {
if (hasInterface) then {
private _checkTagAction = [
"ACE_CheckDogtag",
format ["%1: %2", localize LSTRING(itemName), localize LSTRING(checkDogtag)],
QPATHTOF(data\dogtag_icon_ca.paa),
{[_player,_target] call FUNC(checkDogtag)},
{!isNil {_target getVariable QGVAR(dogtagData)}}
] call ace_interact_menu_fnc_createAction;
["ACE_bodyBagObject", 0, ["ACE_MainActions"], _checkTagAction] call EFUNC(interact_menu,addActionToClass);
private _takeTagAction = [
"ACE_TakeDogtag",
format ["%1: %2", localize LSTRING(itemName), localize LSTRING(takeDogtag)],
QPATHTOF(data\dogtag_icon_ca.paa),
{[_player,_target] call FUNC(takeDogtag)},
{(!isNil {_target getVariable QGVAR(dogtagData)}) && {((_target getVariable [QGVAR(dogtagTaken), objNull]) != _target)}}
] call ace_interact_menu_fnc_createAction;
["ACE_bodyBagObject", 0, ["ACE_MainActions"], _takeTagAction] call EFUNC(interact_menu,addActionToClass);
};
if (isServer) then {
["ace_placedInBodyBag", {
params ["_target", "_bodyBag"];
TRACE_2("ace_placedInBodyBag eh",_target,_bodyBag);
private _dogTagData = [_target] call FUNC(getDogtagData);
_bodyBag setVariable [QGVAR(dogtagData), _dogTagData, true];
if ((_target getVariable [QGVAR(dogtagTaken), objNull]) == _target) then {
_bodyBag setVariable [QGVAR(dogtagTaken), _bodyBag, true];
};
}] call CBA_fnc_addEventHandler;
};
};

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@ -0,0 +1,7 @@
#include "script_component.hpp"
ADDON = false;
#include "XEH_PREP.hpp"
ADDON = true;

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#include "script_component.hpp"
#include "XEH_PREP.hpp"

18
addons/dogtags/config.cpp Normal file
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@ -0,0 +1,18 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"SzwedzikPL"};
authorUrl = "https://github.com/SzwedzikPL/";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgWeapons.hpp"
#include "CfgVehicles.hpp"
#include "Dogtag.hpp"

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@ -0,0 +1,82 @@
class StageTI {
texture = "a3\data_f\default_glass_ti_ca.paa";
};
ambient[] = {1,1,1,1};
diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0};
emmisive[] = {0,0,0,1};
specular[] = {0.3,0.3,0.3,1};
specularPower = 50;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1 {
texture = "z\ace\addons\dogtags\data\dogtag_nohq.paa";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage2 {
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage3 {
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage4 {
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage5 {
texture = "#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage6 {
texture = "#(ai,32,128,1)fresnel(0.85,0.36)";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};
class Stage7 {
useWorldEnvMap = "true";
texture = "a3\data_f\env_interier_car_ca.paa";
uvSource = "tex";
class uvTransform {
aside[] = {1,0,0};
up[] = {0,1,0};
dir[] = {0,0,1};
pos[] = {0,0,0};
};
};

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@ -0,0 +1,16 @@
class CfgSkeletons {
class Default {
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
};
class CfgModels {
class Default {
sectionsInherit = "";
sections[] = {""};
skeletonName = "Default";
};
class ace_dogtag: Default {};
};

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@ -0,0 +1,40 @@
/*
* Author: SzwedzikPL
* Creates one action per dogtag.
*
* Arguments:
* 0: Target <OBJECT>
* 1: Player <OBJECT>
*
* Return Value:
* Children actions <ARRAY>
*
* Public: No
*/
#include "script_component.hpp"
params ["_target", "_player"];
//Get all dogtags and their ids
private _unitDogtags = [];
private _unitDogtagIDs = [];
{
private _id = getNumber (configFile >> "CfgWeapons" >> _x >> QGVAR(tagID));
if (_id > 0) then {
_unitDogtags pushBack _x;
_unitDogtagIDs pushBack _id;
};
} forEach items _player;
//Create action children for all dogtags
private _actions = [];
{
private _tagID = _unitDogtagIDs select _forEachIndex;
private _displayName = format ["%1 #%2", getText (configFile >> "CfgWeapons" >> _x >> "displayName"), _tagID];
private _picture = getText (configFile >> "CfgWeapons" >> _x >> "picture");
private _action = [_x, _displayName, _picture, {_this call FUNC(checkDogtagItem)}, {true}, {}, _x] call EFUNC(interact_menu,createAction);
_actions pushBack [_action, [], _player];
} forEach _unitDogtags;
_actions

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@ -0,0 +1,24 @@
/*
* Author: SzwedzikPL
* Adds dogtag item to unit (triggered by server)
*
* Arguments:
* 0: Item class <STRING>
* 1: Dogtag data <ARRAY>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_item", "_dogtagData"];
if (_item == "") exitWith {};
[ace_player, _item] call CBA_fnc_addItem;
_dogtagData params ["_nickName"];
private _displayText = format [localize LSTRING(takeDogtagSuccess), _nickName];
[_displayText] call EFUNC(common,displayText);

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@ -0,0 +1,24 @@
/*
* Author: commy2
* Reports a blood type depending on the units name.
*
* Arguments:
* 0: Name of a unit <STRING>
*
* Return Value:
* A random blood type <STRING>
*
* Public: No
*/
#include "script_component.hpp"
#define BLOOD_TYPES ["O POS", "O NEG", "A POS", "A NEG", "B POS", "B NEG", "AB POS", "AB NEG"]
params ["_name"];
private _num = 0;
private _count = {_num = _num + _x} count toArray _name;
_num = _num + _count;
BLOOD_TYPES select (_num % count BLOOD_TYPES)

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@ -0,0 +1,20 @@
/*
* Author: SzwedzikPL
* Checks if dogtag can be checked.
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* True if dogtag can be checked <BOOL>
*
* Public: No
*/
#include "script_component.hpp"
params ["_player", "_target"];
if (isNull _target) exitWith {false};
(!alive _target) || {_target getVariable ["ACE_isUnconscious", false]}

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@ -0,0 +1,20 @@
/*
* Author: SzwedzikPL
* Checks if dogtag can be taken.
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* True if dogtag can be taken <BOOL>
*
* Public: No
*/
#include "script_component.hpp"
params ["_player", "_target"];
if (isNull _target) exitWith {false};
(!alive _target) || {_target getVariable ["ACE_isUnconscious", false]}

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@ -0,0 +1,21 @@
/*
* Author: SzwedzikPL
* Checks unit dogtag
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_player", "_target"];
private _doubleTags = (_target getVariable [QGVAR(dogtagTaken), objNull]) != _target;
private _dogTagData = [_target] call FUNC(getDogTagData);
[QGVAR(showDogtag), [_dogTagData, _doubleTags]] call CBA_fnc_localEvent;

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@ -0,0 +1,19 @@
/*
* Author: SzwedzikPL
* Check dogtag self menu action
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
* 2: Item class <STRING>
*
* Return Value:
* Mone
*
* Public: No
*/
#include "script_component.hpp"
params ["_player", "_target", "_item"];
[QGVAR(sendDogtagData), [_player, _item]] call CBA_fnc_serverEvent;

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@ -0,0 +1,31 @@
/*
* Author: esteldunedain
* Get unit dogtag data
*
* Arguments:
* 0: Target <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_target"];
// Check if the data was already created
private _dogTagData = _target getVariable QGVAR(dogtagData);
if (!isNil "_dogTagData") exitWith {_dogTagData};
// Create dog tag data once for the unit: nickname, code (eg. 135-13-900) and blood type
private _targetName = [_target, false, true] call EFUNC(common,getName);
private _dogTagData = [
_targetName,
_targetName call FUNC(ssn),
_targetName call FUNC(bloodType)
];
// Store it
_target setVariable [QGVAR(dogtagData), _dogTagData, true];
_dogTagData

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@ -0,0 +1,36 @@
/*
* Author: SzwedzikPL
* Server: creates new dogtag item and send it to client
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
if(!isServer) exitWith {};
params ["_player", "_target"];
TRACE_2("getDogtagItem",_player,_target);
private _allDogtags = missionNamespace getVariable [QGVAR(allDogtags), []];
private _allDogtagDatas = missionNamespace getVariable [QGVAR(allDogtagDatas), []];
private _nextID = count _allDogtags + 1;
if (_nextID > 999) exitWith {ACE_LOGERROR("Ran out of IDs");};
private _dogTagData = [_target] call FUNC(getDogTagData);
private _item = format ["ACE_dogtag_%1", _nextID];
_allDogtags pushBack _item;
_allDogtagDatas pushBack _dogTagData;
missionNamespace setVariable [QGVAR(allDogtags), _allDogtags];
missionNamespace setVariable [QGVAR(allDogtagDatas), _allDogtagDatas];
[QGVAR(addDogtagItem), [_item, _dogTagData], [_player]] call CBA_fnc_targetEvent;

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@ -0,0 +1,30 @@
/*
* Author: SzwedzikPL
* Server: returns to client data on given dogtag
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
if(!isServer) exitWith {};
params ["_target", "_item"];
TRACE_2("sendDogtagData",_target,_item);
private _allDogtags = missionNameSpace getVariable [QGVAR(allDogtags), []];
private _allDogtagDatas = missionNameSpace getVariable [QGVAR(allDogtagDatas), []];
private _dogtagData = [];
private _index = _allDogtags find _item;
if (_index >= 0) then {
_dogtagData = _allDogtagDatas select _index;
};
[QGVAR(showDogtag), [_dogtagData], [_target]] call CBA_fnc_targetEvent;

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@ -0,0 +1,32 @@
/*
* Author: SzwedzikPL
* Shows dogtag
*
* Arguments:
* 0: Dog tag data <ARRAY>
* 1: Display as double tag <BOOLEAN>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
disableSerialization;
params ["_dogtagData", ["_doubleTags", false, [false]]];
if (!hasInterface || {_dogtagData isEqualTo []}) exitWith {};
if (_doubleTags) then {
(QGVAR(tag) call BIS_fnc_rscLayer) cutRsc [QGVAR(doubleTag), "PLAIN", 1, true];
} else {
(QGVAR(tag) call BIS_fnc_rscLayer) cutRsc [QGVAR(singleTag), "PLAIN", 1, true];
};
private _display = uiNamespace getvariable [QGVAR(tag), displayNull];
if(isNull _display) exitWith {};
private _control = _display displayCtrl 1001;
_dogtagData params ["_nickName", "_code", "_bloodType"];
_control ctrlSetStructuredText parseText format ["%1<br/>%2<br/>%3", toUpper _nickName, _code, _bloodType];

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@ -0,0 +1,31 @@
/*
* Author: SilentSpike
* Reports a social security number generated from the units name.
*
* Arguments:
* 0: Name of a unit <STRING>
*
* Return Value:
* A random three/two/four format social security number <STRING>
*
* Public: No
*/
#include "script_component.hpp"
params ["_name"];
private _length = count _name;
private _chars = toArray _name;
// For short names, reuse characters
if (_length < 9) then {
// Iterates every second character, swapping odd/even with each loop
for [{_i = 0},{_i < 2*(9 - _length)},{_i = _i + 2}] do {
_chars pushBack (_chars select floor((_i + (_i/_length % 2)) % _length));
};
};
// Offset array slice for long names to make generation more unique
private _slice = [0, _length % 9] select (_length > 9);
private _nums = (_chars select [_slice, 9]) apply { _x % 10 };
([_nums select [0,3],_nums select [3,2], _nums select [5,4]] apply { _x joinString "" }) joinString "-"

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@ -0,0 +1,24 @@
/*
* Author: SzwedzikPL
* If dogtag is not already taken triggers event on server
* If dogtag already taken displays info about it
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_player", "_target"];
if ((_target getVariable [QGVAR(dogtagTaken), objNull]) == _target) then {
[localize LSTRING(dogtagAlreadyTaken)] call EFUNC(common,displayText);
} else {
_target setVariable [QGVAR(dogtagTaken), _target, true];
[QGVAR(getDogtagItem), [_player, _target]] call CBA_fnc_serverEvent;
};

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@ -0,0 +1 @@
#include "\z\ace\addons\dogtags\script_component.hpp"

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@ -0,0 +1,17 @@
#define COMPONENT dogtags
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define CBA_DEBUG_SYNCHRONOUS
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_DOGTAGS
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_DOGTAGS
#define DEBUG_SETTINGS DEBUG_SETTINGS_DOGTAGS
#endif
#include "\z\ace\addons\main\script_macros.hpp"

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@ -0,0 +1,29 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Dogtags">
<Key ID="STR_ACE_Dogtags_itemName">
<English>Dog Tag</English>
<Polish>Nieśmiertelnik</Polish>
</Key>
<Key ID="STR_ACE_Dogtags_checkItem">
<English>Check Dog Tag</English>
<Polish>Sprawdź nieśmiertelnik</Polish>
</Key>
<Key ID="STR_ACE_Dogtags_checkDogtag">
<English>Check</English>
<Polish>Sprawdź</Polish>
</Key>
<Key ID="STR_ACE_Dogtags_takeDogtag">
<English>Take</English>
<Polish>Zabierz</Polish>
</Key>
<Key ID="STR_ACE_Dogtags_takeDogtagSuccess">
<English>Dogtag taken from %1...</English>
<Polish>Zabrałeś nieśmiertelnik %1...</Polish>
</Key>
<Key ID="STR_ACE_Dogtags_dogtagAlreadyTaken">
<English>Somebody else has already taken the dogtag...</English>
<Polish>Ktoś już zabrał ten nieśmiertelnik...</Polish>
</Key>
</Package>
</Project>

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@ -28,3 +28,30 @@ if (isNil "ACE_maxWeightCarry") then {
["ace_unconscious", {_this call FUNC(handleUnconscious)}] call CBA_fnc_addEventHandler;
//@todo Captivity?
//Add Keybind:
["ACE3 Common", QGVAR(drag), (localize LSTRING(DragKeybind)),
{
if (!alive ACE_player) exitWith {false};
if !([ACE_player, objNull, ["isNotDragging", "isNotCarrying"]] call EFUNC(common,canInteractWith)) exitWith {false};
// If we are drag/carrying something right now then just drop it:
if (ACE_player getVariable [QGVAR(isDragging), false]) exitWith {
[ACE_player, ACE_player getVariable [QGVAR(draggedObject), objNull]] call FUNC(dropObject);
false
};
if (ACE_player getVariable [QGVAR(isCarrying), false]) exitWith {
[ACE_player, ACE_player getVariable [QGVAR(carriedObject), objNull]] call FUNC(dropObject_carry);
false
};
private _cursor = cursorObject;
if ((isNull _cursor) || {(_cursor distance ACE_player) > 2.6}) exitWith {false};
if (!([ACE_player, _cursor] call FUNC(canDrag))) exitWith {false};
[ACE_player, _cursor] call FUNC(startDrag);
false
},
{false},
[-1, [false, false, false]]] call CBA_fnc_addKeybind; // UNBOUND

View File

@ -25,6 +25,18 @@
<Italian>Lascia</Italian>
<Hungarian>Elengedés</Hungarian>
</Key>
<Key ID="STR_ACE_Dragging_DragKeybind">
<English>Drag/Release Object</English>
<Russian>Тащить/Отпустить Объекты</Russian>
<Spanish>Arrastrar/Soltar Objeto</Spanish>
<Polish>Ciągnij/Puść Obiekt</Polish>
<Czech>Táhnout/Položit Objekt</Czech>
<French>Trainer/Lâcher Objets</French>
<German>Objekt ziehen/loslassen</German>
<Portuguese>Arrastar/Soltar Objeto</Portuguese>
<Italian>Trascina/Lascia Oggetto</Italian>
<Hungarian>Húzás/Elengedés Objektum</Hungarian>
</Key>
<Key ID="STR_ACE_Dragging_UnableToDrag">
<English>Item too heavy</English>
<German>Gegenstand ist zu schwer</German>

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@ -286,7 +286,7 @@ class CfgVehicles {
class B_Soldier_03_f; class B_engineer_F:B_Soldier_03_f {MACRO_ADDMINEKIT};
class B_Soldier_diver_base_F; class B_diver_exp_F:B_Soldier_diver_base_F {MACRO_ADDMINEKIT};
class B_Soldier_recon_base; class B_recon_exp_F:B_Soldier_recon_base {MACRO_ADDMINEKIT};
class B_CTRG_soldier_engineer_exp_F:B_Soldier_base_F {MACRO_ADDMINEKIT};
class B_Soldier_02_f; class B_CTRG_soldier_engineer_exp_F:B_Soldier_02_f {MACRO_ADDMINEKIT};
class I_G_Soldier_base_F; class I_G_engineer_F:I_G_Soldier_base_F {MACRO_ADDMINEKIT};
class I_G_Soldier_exp_F:I_G_Soldier_base_F {MACRO_ADDMINEKIT};
class B_G_engineer_F:I_G_engineer_F {MACRO_ADDMINEKIT};

View File

@ -1,7 +1,7 @@
class ACE_UI {
class gunnerZeroing {
class conditions {
ADDON = "false";
ADDON = "(false)";
};
};
};

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@ -19,11 +19,6 @@ class CfgWeapons {
class UGL_F: GrenadeLauncher {
magazines[] += {"ACE_HuntIR_M203"};
};
class GL_3GL_F: UGL_F {
//magazines[] += {"ACE_HuntIR_M203"};
magazines[] = {"1Rnd_HE_Grenade_shell","UGL_FlareWhite_F","UGL_FlareGreen_F","UGL_FlareRed_F","UGL_FlareYellow_F","UGL_FlareCIR_F","1Rnd_Smoke_Grenade_shell","1Rnd_SmokeRed_Grenade_shell","1Rnd_SmokeGreen_Grenade_shell","1Rnd_SmokeYellow_Grenade_shell","1Rnd_SmokePurple_Grenade_shell","1Rnd_SmokeBlue_Grenade_shell","1Rnd_SmokeOrange_Grenade_shell","3Rnd_HE_Grenade_shell","3Rnd_UGL_FlareWhite_F","3Rnd_UGL_FlareGreen_F","3Rnd_UGL_FlareRed_F","3Rnd_UGL_FlareYellow_F","3Rnd_UGL_FlareCIR_F","3Rnd_Smoke_Grenade_shell","3Rnd_SmokeRed_Grenade_shell","3Rnd_SmokeGreen_Grenade_shell","3Rnd_SmokeYellow_Grenade_shell","3Rnd_SmokePurple_Grenade_shell","3Rnd_SmokeBlue_Grenade_shell","3Rnd_SmokeOrange_Grenade_shell","ACE_HuntIR_M203"};
};
class Rifle_Base_F;
class arifle_MX_Base_F: Rifle_Base_F {
class GL_3GL_F: UGL_F {

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@ -159,7 +159,7 @@ if (count GVAR(collectedActionPoints) > 1) then {
private _delta = vectorNormalized ((GVAR(collectedActionPoints) select _i select 1) vectorDiff (GVAR(collectedActionPoints) select _j select 1));
// If _i is inside a cone with 20º half angle with origin on _j
if (_delta select 2 > 0.94) exitWith {
if ((_delta select 2 > 0.94) && {((GVAR(collectedActionPoints) select _i select 1) distance2d (GVAR(collectedActionPoints) select _j select 1)) < 0.1}) exitWith {
GVAR(collectedActionPoints) deleteAt _i;
};
};

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@ -38,6 +38,9 @@ class CfgWeapons {
lockingTargetSound[] = {"",0,1};
lockedTargetSound[] = {"",0,1};
};
class launch_B_Titan_short_tna_F: launch_B_Titan_short_F {
GVAR(enabled) = 1;
};
class launch_I_Titan_short_F: launch_Titan_short_base {
GVAR(enabled) = 1;
weaponInfoType = "ACE_RscOptics_javelin";
@ -59,6 +62,9 @@ class CfgWeapons {
lockingTargetSound[] = {"",0,1};
lockedTargetSound[] = {"",0,1};
};
class launch_O_Titan_short_ghex_F: launch_O_Titan_short_F {
GVAR(enabled) = 1;
};
class launch_Titan_short_F: launch_Titan_short_base {
GVAR(enabled) = 1;
weaponInfoType = "ACE_RscOptics_javelin";

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@ -2,12 +2,12 @@
#include "script_component.hpp"
TRACE_1("enter", _this);
private["_player", "_currentFireMode"];
private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
private _currentFireMode = _currentShooter getVariable["ace_missileguidance_attackProfile", "JAV_TOP"];
_currentFireMode = ACE_player getVariable["ace_missileguidance_attackProfile", "JAV_TOP"];
if(_currentFireMode == "JAV_DIR") then {
_currentFireMode = "JAV_TOP";
} else {
_currentFireMode = "JAV_DIR";
};
ACE_player setVariable["ace_missileguidance_attackProfile", _currentFireMode, false];
_currentShooter setVariable["ace_missileguidance_attackProfile", _currentFireMode, false];

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@ -11,7 +11,7 @@ private["_firedEH", "_fov", "_lastTick", "_lockTime", "_maxX", "_maxY", "_minX",
private["_offsetX", "_offsetY", "_pos", "_randomLockInterval", "_randomPosWithinBounds", "_range"];
private["_runTime", "_soundTime", "_targetArray", "_zamerny", "_currentShooter"];
_currentShooter = (vehicle ACE_player);
_currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
#define __OffsetX ((ctrlPosition __JavelinIGUITargetingLineV) select 0) - 0.5
#define __OffsetY ((ctrlPosition __JavelinIGUITargetingLineH) select 1) - 0.5

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@ -2,13 +2,15 @@
#include "script_component.hpp"
TRACE_1("enter", _this);
#define __LOCKONTIMERANDOM 2 // Deviation in lock on time
#define __LOCKONTIMERANDOM 1 // Deviation in lock on time
if((count _this) > 0) then {
uiNameSpace setVariable ['ACE_RscOptics_javelin',_this select 0];
};
ACE_player setVariable ["ace_missileguidance_target",nil, false];
private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
TRACE_2("shooter",_currentShooter,typeOf _currentShooter);
_currentShooter setVariable ["ace_missileguidance_target", nil, false];
__JavelinIGUISeek ctrlSetTextColor __ColorGray;
__JavelinIGUINFOV ctrlSetTextColor __ColorGray;

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@ -2,13 +2,13 @@
#include "script_component.hpp"
TRACE_1("enter", _this);
private["_player", "_currentFireMode"];
private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
private _currentFireMode = _currentShooter getVariable ["ace_missileguidance_attackProfile", "JAV_TOP"];
_currentFireMode = ACE_player getVariable["ace_missileguidance_attackProfile", "JAV_TOP"];
if(_currentFireMode == "JAV_TOP") then {
__JavelinIGUITop ctrlSetTextColor __ColorGreen;
__JavelinIGUIDir ctrlSetTextColor __ColorGray;
} else {
__JavelinIGUITop ctrlSetTextColor __ColorGray;
__JavelinIGUIDir ctrlSetTextColor __ColorGreen;
};
};

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@ -84,6 +84,7 @@
#define TYPE_BACKPACK 901
#ifdef DISABLE_COMPILE_CACHE
#undef PREP
#define PREP(fncName) DFUNC(fncName) = compile preprocessFileLineNumbers QPATHTOF(functions\DOUBLES(fnc,fncName).sqf)
#else
#undef PREP

View File

@ -129,7 +129,7 @@ if (_show) then {
};
} foreach _bandagedwounds;
} else {
private _damaged = [true, true, true, true, true, true];
_damaged = [true, true, true, true, true, true];
{
private _hitPoint = [_target, _x, true] call FUNC(translateSelections);
_selectionBloodLoss set [_forEachIndex, _target getHitPointDamage _hitPoint];

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@ -21,13 +21,6 @@ if (!local _unit) exitWith {};
private _startTime = _unit getVariable [QGVAR(reviveStartTime), 0];
// Remove heartbeat
if (GVAR(level) >= 2) then {
if (_unit getVariable [QGVAR(heartRate), 60] > 0) then {
_unit setVariable [QGVAR(heartRate), 0];
};
};
// If we are in revive state in a blown up vehicle, try to unload so that people can access the body
if ((alive _unit) && {(vehicle _unit) != _unit} && {!alive (vehicle _unit)}) then {
TRACE_2("Unloading", _unit, vehicle _unit);
@ -52,5 +45,12 @@ if !(_unit getVariable [QGVAR(inReviveState), false]) exitwith {
_unit setVariable [QGVAR(reviveStartTime), nil];
};
// Remove heartbeat
if (GVAR(level) >= 2) then {
if (_unit getVariable [QGVAR(heartRate), 60] > 0) then {
_unit setVariable [QGVAR(heartRate), 0];
};
};
// Schedule the loop to be executed again 1 sec later
[DFUNC(reviveStateLoop), [_unit], 1] call CBA_fnc_waitAndExecute;

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@ -27,7 +27,7 @@ if (isNil QGVAR(bodiesToDelete)) then {GVAR(bodiesToDelete) = [];};
GVAR(bodiesToDelete) pushBack _target;
// Start up a loop to wait for bodies to be free to delete
if ((count GVAR(bodiesToDelete)) > 0) then {
if ((count GVAR(bodiesToDelete)) == 1) then {
[] call FUNC(bodyCleanupLoop);
};

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@ -14,6 +14,8 @@ private["_seeker", "_seekerPos", "_target", "_targetPos", "_return", "_vectorTo"
_seeker = _this select 0;
_target = _this select 1;
if ((isNil "_seeker") || {isNil "_target"}) exitWith {false};
_targetPos = getPosASL _target;
_seekerPos = getPosASL _seeker;
_return = true;

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@ -37,7 +37,7 @@ _fnc_parameters = {
_size = 1;
} else {
if (_drawRank && {rank _target != ""}) then {
_icon = GVAR(factionRanks) getVariable faction _target;
_icon = GVAR(factionRanks) getVariable (_target getVariable [QGVAR(faction), faction _target]);
if (!isNil "_icon") then {
_icon = _icon param [ALL_RANKS find rank _target, ""];
} else {

Binary file not shown.

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@ -12,6 +12,11 @@ class RscHTML;
class RscText;
class RscControlsGroupNoHScrollbars;
class RscPicture;
class RscButtonMenu;
#ifndef ACE_DEFINE_H
#define ACE_DEFINE_H

View File

@ -108,62 +108,90 @@ class RscDisplayMain: RscStandardDisplay {
idc = 80085;
};
class ACE_news: RscControlsGroupNoScrollbars {
idc = 80086;
x = "safezoneX + safezoneW - (16 *(((safezoneW / safezoneH) min 1.2) / 40))";
y = "safezoneY + (18.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))";
w = "15 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "4.95 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
class controls {
class ACE_NewsTitle: RscText {
text = CSTRING(aceNews);
colorBackground[] = {(162/255),(28/255),(28/255),0.8};
idc = -1;
x = "0 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "15 *(((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
};
class ACE_VersionInfo: RscText {
idc = 68;
x = "0 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "1.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "15 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0,0,0,0.5};
};
class ACE_NewsBackground: RscText {
idc = -1;
x = "0 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "2.2 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "15 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "5.75 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0,0,0,0.5};
};
class ACE_NewsText: RscHTML {
idc = 69;
x = "0.5 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "2.2 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "14 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "2.75 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
class ACE_news_apex: RscControlsGroupNoHScrollbars {
idc = 80090;
x = "safezoneX + safezoneW - 10 * (pixelW * pixelGrid * 2) - (4 * pixelH)";
y = "safezoneY + safezoneH - (3 * 2 + 1) * (pixelH * pixelGrid * 2) - 3 * (4 * pixelH)";
w = "10 * (pixelW * pixelGrid * 2)";
h = "2 * (pixelH * pixelGrid * 2)";
class Controls {
class Background: RscPicture {
idc = 80091;
text = "\a3\Ui_f\data\GUI\Rsc\RscDisplayMain\gradientMods_ca.paa";
colorText[] = {0,0,0,0.75};
x = "(10 - 4 * 2) * (pixelW * pixelGrid * 2)";
y = 0;
w = "4 * 2 * (pixelW * pixelGrid * 2)";
h = "2 * (pixelH * pixelGrid * 2)";
angle = 180;
};
class BackgroundIcon: RscPicture {
idc = 80092;
text = "\a3\Ui_f\data\GUI\Rsc\RscDisplayMain\backgroundModsIcon_ca.paa";
colorText[] = {0,0,0,0.75};
x = "(10 - 2 * 2) * (pixelW * pixelGrid * 2)";
y = 0;
w = "2 * 2 * (pixelW * pixelGrid * 2)";
h = "2 * (pixelH * pixelGrid * 2)";
angle = 180;
};
class Icon: RscPicture {
idc = 80093;
text = QPATHTOF(gui\aceMenuIcon_ca.paa);
colorText[] = {1,1,1,0.5};
x = "(10 - 2) * (pixelW * pixelGrid * 2)";
y = 0;
w = "2 * (pixelW * pixelGrid * 2)";
h = "2 * (pixelH * pixelGrid * 2)";
};
class CurrentVersionInfo: RscText {
idc = 80094;
style = 1;
text = "";
sizeEx = "(pixelH * pixelGrid * 1.5)";
font = "RobotoCondensedLight";
shadow = 1;
colorBackground[] = {0,0,0,0};
x = 0;
y = 0;
w = "(10 - 1.25 * 2) * (pixelW * pixelGrid * 2)";
h = "2 * (pixelH * pixelGrid * 1)";
onLoad = "(_this select 0) ctrlenable false;";
};
class HTTPVersionInfo: RscHTML {
idc = 80095;
shadow = 0;
class H1 {
font = "RobotoCondensed";
sizeEx = "(pixelH * pixelGrid * 1.5)";
font = "RobotoCondensedLight";
fontBold = "RobotoCondensedLight";
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.4)";
align = "right";
};
class H2: H1 {
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
font = "RobotoCondensedLight";
sizeEx = "(pixelH * pixelGrid * 1.5)";
};
class P: H1 {
sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
fontBold = "RobotoCondensedLight";
sizeEx = "(pixelH * pixelGrid * 1.5)";
};
colorBold[] = {0.6,0.6,0.6,1};
colorLink[] = {"(profilenamespace getVariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getVariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getVariable ['GUI_BCG_RGB_B',0.5])",1};
colorLinkActive[] = {"(profilenamespace getVariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getVariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getVariable ['GUI_BCG_RGB_B',0.5])",1};
x = 0;
y = "2 * (pixelH * pixelGrid * 1)";
w = "(10 - 1.25 * 2) * (pixelW * pixelGrid * 2)";
h = "2 * (pixelH * pixelGrid * 1)";
onLoad = "(_this select 0) ctrlenable false;";
};
class Button: RscButtonMenu {
idc = 80096;
colorBackground[] = {0,0,0,0};
colorBackgroundFocused[] = {0,0,0,0};
colorBackground2[] = {0,0,0,0};
x = 0;
y = 0;
w = "10 * (pixelW * pixelGrid * 2)";
h = "2 * (pixelH * pixelGrid * 2)";
tooltip = "Download latest and report issues:";
url = "https://github.com/acemod/ACE3";
};
};
};

View File

@ -15,17 +15,18 @@
*/
#include "script_component.hpp"
if (missionNamespace getVariable [QGVAR(newsLoaded), false]) exitWith {};
GVAR(newsLoaded) = true;
//Need to load from profileNamespace because ace_settings might not be init if world = empty
if (profileNamespace getVariable [QGVAR(showNewsOnMainMenu), true]) then {
((_this select 0) displayCtrl 80086) ctrlShow true;
((_this select 0) displayCtrl 80090) ctrlShow true;
private ["_version"];
_version = getText (configFile >> "CfgPatches" >> "ace_main" >> "versionStr");
((_this select 0) displayCtrl 68) ctrlSetText format ["Installed Version: %1", _version];
((_this select 0) displayCtrl 69) htmlLoad "http://ace3mod.com/version.html";
private _ace3VersionStr = (getText (configFile >> "CfgPatches" >> "ace_main" >> "versionStr")) select [0,5];
((_this select 0) displayCtrl 80094) ctrlSetText format ["Version: %1", _ace3VersionStr];
((_this select 0) displayCtrl 80095) htmlLoad "http://ace3mod.com/version.html";
} else {
((_this select 0) displayCtrl 80086) ctrlShow false;
((_this select 0) displayCtrl 80090) ctrlShow false;
};
/*
Note: switch version.html to simpler format and right align
<h1 align="right">Latest: {{site.ace.version.major}}.{{site.ace.version.minor}}.{{site.ace.version.patch}}</h1>
*/

View File

@ -2,17 +2,6 @@ class CfgWeapons {
class ACE_ItemCore;
class InventoryItem_Base_F;
class ACE_SpareBarrel: ACE_ItemCore {
displayname = CSTRING(SpareBarrelName);
descriptionshort = CSTRING(SpareBarrelDescription);
//model = "";
picture = QPATHTOF(UI\spare_barrel_ca.paa);
scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 30;
};
};
class RifleCore;
class Rifle: RifleCore {
//Mean Rounds Between Stoppages (this will be scaled based on the barrel temp)

View File

@ -4,16 +4,4 @@ ADDON = false;
#include "XEH_PREP.hpp"
if (isNil "CBA_fnc_getMagazineIndex") then {
CBA_fnc_getMagazineIndex = {
params [["_unit", objNull, [objNull]], ["_magazine", "", [""]]];
private _displayName = getText (configFile >> "CfgMagazines" >> _magazine >> "displayName");
if (_displayName isEqualTo "") exitWith {[]};
(magazinesDetail _unit select {_x find _displayName == 0}) apply {_x = _x splitString "[:]"; _x select (count _x - 1)};
};
};
ADDON = true;

View File

@ -3,7 +3,7 @@
* Displays the weapon temperature
*
* Arguments:
* 0: Player <OBJECT>
* 0: Unit <OBJECT>
* 1: Weapon <STRING>
*
* Return Values:
@ -16,11 +16,13 @@
*/
#include "script_component.hpp"
params ["_player", "_weapon"];
TRACE_2("params",_player,_weapon);
params ["_unit", "_weapon"];
TRACE_2("params",_unit,_weapon);
// Get unit's weapon's temperature:
private _tempVarName = format [QGVAR(%1_temp), _weapon];
private _temperature = _unit getVariable [_tempVarName, 0];
// Calculate cool down of weapon since last shot
private _temperature = [_player, _weapon, 0] call FUNC(updateTemperature);
private _scaledTemperature = (_temperature / 1000) min 1;
private _color = [
@ -41,6 +43,8 @@ for "_a" from (_count + 1) to 12 do {
_string = _string + "|";
};
TRACE_3("",_temperature,_color,_string);
_text = composeText [_text, [_string, [0.5, 0.5, 0.5]] call EFUNC(common,stringToColoredText)];
private _picture = getText (configFile >> "CfgWeapons" >> _weapon >> "picture");

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@ -50,4 +50,4 @@ _gunner setVariable [format [QGVAR(%1_temp), _weapon], _coolestTemp, true];
[GVAR(storedSpareBarrels), _coolestMag, [_weaponTemp, CBA_missionTime, _barrelMass]] call CBA_fnc_hashSet;
// Send an event so the machines of the assistant and gunner can show the hint
[QGVAR(showWeaponTemperature), _gunner], [_gunner, _weapon], [_assistant] call CBA_fnc_targetEvent;
[QGVAR(showWeaponTemperature), [_gunner, _weapon], [_assistant, _gunner]] call CBA_fnc_targetEvent;

View File

@ -17,11 +17,21 @@
private ["_turretPath", "_magazines", "_magazine", "_currentMagazines", "_maxMagazines", "_maxRounds", "_currentRounds"];
params [["_vehicle", objNull, [objNull]]];
TRACE_1("params",_vehicle);
//ToDo: Cleanup with CBA_fnc_ownerEvent in CBA 2.4.2
{
[QGVAR(rearmEntireVehicleSuccessLocalEH), [_vehicle, _x]] call CBA_fnc_globalEvent;
} forEach REARM_TURRET_PATHS;
/*
if (isServer) then {
{
_turretOwnerID = _vehicle turretOwner _x;
if (_turretOwnerID == 0) then {
//wtf is _truck from???
[QGVAR(rearmEntireVehicleSuccessLocalEH), [_truck, _vehicle, _x], _truck] call CBA_fnc_targetEvent;
} else {
[QGVAR(rearmEntireVehicleSuccessLocalEH), [_truck, _vehicle, _x], _turretOwnerID] call CBA_fnc_targetEvent;
@ -30,3 +40,4 @@ if (isServer) then {
} else {
[QGVAR(rearmEntireVehicleSuccessLocalEH), _this] call CBA_fnc_serverEvent;
};
*/

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@ -18,6 +18,10 @@
private ["_magazines", "_magazine", "_currentMagazines", "_maxMagazines", "_maxRounds", "_currentRounds"];
params [["_vehicle", objNull, [objNull]], ["_turretPath", [], [[]]]];
TRACE_2("params",_vehicle,_turretPath);
//ToDo: Cleanup with CBA_fnc_ownerEvent in CBA 2.4.2
if (!(_vehicle turretLocal _turretPath)) exitWith {TRACE_1("not local turret",_turretPath);};
_magazines = [_vehicle, _turretPath] call FUNC(getConfigMagazines);
{

View File

@ -24,6 +24,7 @@
private ["_dummy", "_weaponSelect", "_turretOwnerID"];
params [["_args", [objNull, objNull, [], 0, "", 0], [[]], [6]]];
_args params ["_target", "_unit", "_turretPath", "_numMagazines", "_magazineClass", "_numRounds"];
TRACE_6("params",_target,_unit,_turretPath,_numMagazines,_magazineClass,_numRounds);
//hint format ["Target: %1\nTurretPath: %2\nNumMagazines: %3\nMagazine: %4\nNumRounds: %5", _target, _turretPath, _numMagazines, _magazineClass, _numRounds];
@ -31,6 +32,10 @@ if (local _unit) then {
[_unit, true, true] call FUNC(dropAmmo);
};
//ToDo: Cleanup with CBA_fnc_ownerEvent in CBA 2.4.2
[QGVAR(rearmSuccessLocalEH), _this] call CBA_fnc_globalEvent;
/*
if (isServer) then {
_turretOwnerID = _target turretOwner _turretPath;
if (_turretOwnerID == 0) then {
@ -41,3 +46,4 @@ if (isServer) then {
} else {
[QGVAR(rearmSuccessLocalEH), _this] call CBA_fnc_serverEvent;
};
*/

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@ -24,6 +24,10 @@
private ["_rounds", "_currentRounds", "_maxMagazines", "_currentMagazines", "_dummy", "_weaponSelect"];
params [["_args", [objNull, objNull, [], 0, "", 0], [[]], [6]]];
_args params ["_target", "_unit", "_turretPath", "_numMagazines", "_magazineClass", "_numRounds"];
TRACE_6("params",_target,_unit,_turretPath,_numMagazines,_magazineClass,_numRounds);
//ToDo: Cleanup with CBA_fnc_ownerEvent in CBA 2.4.2
if (!(_target turretLocal _turretPath)) exitWith {TRACE_1("not local turret",_turretPath);};
//hint format ["Target: %1\nTurretPath: %2\nNumMagazines: %3\nMagazine: %4\nNumRounds: %5\nUnit: %6", _target, _turretPath, _numMagazines, _magazineClass, _numRounds, _unit];

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@ -52,21 +52,13 @@
#define MACRO_CONNECT_ACTIONS \
class ACE_Actions { \
class ACE_MainActions { \
class GVAR(Refuel) { \
displayName = CSTRING(Refuel); \
class GVAR(Connect) { \
displayName = CSTRING(Connect); \
distance = REFUEL_ACTION_DISTANCE; \
condition = "true"; \
statement = ""; \
showDisabled = 0; \
priority = 2; \
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canConnectNozzle)); \
statement = QUOTE([ARR_2(_player,_target)] call DFUNC(connectNozzle)); \
icon = QPATHTOF(ui\icon_refuel_interact.paa); \
class GVAR(Connect) { \
displayName = CSTRING(Connect); \
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canConnectNozzle)); \
statement = QUOTE([ARR_2(_player,_target)] call DFUNC(connectNozzle)); \
exceptions[] = {"isNotInside"}; \
icon = QPATHTOF(ui\icon_refuel_interact.paa); \
}; \
exceptions[] = {"isNotInside"}; \
}; \
}; \
};
@ -76,6 +68,7 @@
class ACE_MainActions { \
displayName = CSTRING(Refuel); \
distance = REFUEL_ACTION_DISTANCE; \
position = "[0,-0.025,0.125]"; \
condition = "true"; \
statement = ""; \
showDisabled = 0; \
@ -319,12 +312,17 @@ class CfgVehicles {
};
class Van_01_fuel_base_F: Van_01_base_F {
transportFuel = 0; //1k
MACRO_REFUEL_ACTIONS
GVAR(hooks)[] = {{0.38,-3.17,-.7},{-0.41,-3.17,-.7}};
GVAR(fuelCargo) = 2000;
};
class C_Van_01_fuel_F: Van_01_fuel_base_F {
transportFuel = 0; //1k
};
class I_G_Van_01_fuel_F: Van_01_fuel_base_F {
transportFuel = 0; //1k
};
class Tank_F: Tank {
GVAR(fuelCapacity) = 1200;
};

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@ -9,3 +9,16 @@ if (isServer) then {
[QGVAR(resetLocal), {
_this call FUNC(resetLocal);
}] call CBA_fnc_addEventHandler;
#ifdef DEBUG_MODE_FULL
diag_log text format ["[ACE-refuel] Showing CfgVehicles with vanilla transportFuel"];
private _fuelTrucks = configProperties [configFile >> "CfgVehicles", "(isClass _x) && {(getNumber (_x >> 'transportFuel')) > 0}", true];
{
if ((configName _x) isKindOf "Car") then {
diag_log text format ["Car [%1] needs config [fuel: %2]", configName _x, getNumber (_x >> 'transportFuel')];
} else {
diag_log text format ["Non-car? [%1] needs config [fuel: %2]", configName _x, getNumber (_x >> 'transportFuel')];
};
} forEach _fuelTrucks;
#endif

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@ -1,7 +1,7 @@
class ACE_UI {
class ammoCount {
class conditions {
ADDON = "false";
ADDON = "(false)";
};
};
};

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@ -25,5 +25,5 @@ class ACE_newEvents {
setWheelHitPointDamage = QGVAR(setWheelHitPointDamage);
setVehicleHitPointDamage = QGVAR(setVehicleHitPointDamage);
setVehicleDamage = QGVAR(setVehicleDamage);
AddCargoByClass = "ace_addCargoByClass";
AddCargoByClass = "ace_addCargo";
};

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@ -33,4 +33,4 @@ if (!EGVAR(common,settingsInitFinished)) exitWith {
if (!_force && !GVAR(addSpareParts)) exitWith {};
// Load
["ace_addCargoByClass", [_part, _vehicle, _amount]] call CBA_fnc_localEvent;
["ace_addCargo", [_part, _vehicle, _amount]] call CBA_fnc_localEvent;

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@ -1,49 +1,10 @@
class Mode_SemiAuto;
class Mode_Burst;
class Mode_FullAuto;
class MuzzleSlot;
// config inheritance of weapon slot info v1.32
class SlotInfo;
class CowsSlot: SlotInfo {};
class PointerSlot: SlotInfo {
//compatibleItems[] = {"acc_flashlight","acc_pointer_IR", "ACE_acc_flashlight_tls"};
};
class CfgWeapons {
// config inheritance of weapon slot info v1.32 for launchers
class Launcher;
class Launcher_Base_F: Launcher {
class WeaponSlotsInfo {};
};
// config inheritance of weapon slot info v1.32 for assault rifles
class RifleCore;
class Rifle: RifleCore {
class WeaponSlotsInfo {
class MuzzleSlot: MuzzleSlot {};
class CowsSlot: CowsSlot {};
class PointerSlot: PointerSlot {};
};
};
class Rifle_Base_F: Rifle {};
class Rifle_Long_Base_F: Rifle_Base_F {
class WeaponSlotsInfo: WeaponSlotsInfo {};
};
// config inheritance of weapon slot info v1.32 for handguns
class PistolCore;
class Pistol: PistolCore {
class WeaponSlotsInfo {
class CowsSlot: SlotInfo {};
};
};
class Pistol_Base_F: Pistol {
class WeaponSlotsInfo: WeaponSlotsInfo {
class MuzzleSlot: SlotInfo {};
};
};
class Rifle_Base_F;
class Rifle_Long_Base_F;
///////////////////////////////////////////////////////////////////////////////
//////////// SMALL ARMS WEAPONS ///////////////////////////////////////////////

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@ -70,8 +70,8 @@ class CfgVehicles {
model = QPATHTOF(data\ace_spottingscope.p3d);
mapSize = 0.5;
transportSoldier = 0;
getInAction = "GetInLow";
getOutAction = "GetOutLow";
getInAction = "PlayerProne";
getOutAction = "PlayerProne";
editorSubcategory = "EdSubcat_Turrets";
class Turrets: Turrets {
@ -115,8 +115,8 @@ class CfgVehicles {
gunnerOutOpticsShowCursor = 0;
gunnerOpticsShowCursor = 0;
gunnerAction = "ACE_SpottingScope";
gunnerGetInAction = "GetInLow";
gunnerGetOutAction = "GetOutLow";
gunnerGetInAction = "PlayerProne";
gunnerGetOutAction = "PlayerProne";
gunnerForceOptics = 0;
ejectDeadGunner = 0;
turretInfoType = QGVAR(RscUnitInfo);

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@ -83,7 +83,7 @@ class ACE_Settings {
displayName = CSTRING(AmmoCount);
description = CSTRING(RequiresSoldierVehicleWeaponInfo);
typeName = "BOOL";
value = 1;
value = 0;
isClientSettable = 1;
};
class GVAR(magCount) {

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@ -73,7 +73,7 @@ class CfgVehicles {
displayName = CSTRING(AmmoCount);
description = CSTRING(RequiresSoldierVehicleWeaponInfo);
typeName = "BOOL";
defaultValue = 1;
defaultValue = 0;
};
class magCount {
displayName = CSTRING(MagCount);

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@ -58,5 +58,5 @@ class ACE_newEvents {
zeusUnitAssigned = QGVAR(zeusUnitAssigned);
SetSurrendered = QEGVAR(captives,setSurrendered);
SetHandcuffed = QEGVAR(captives,setHandcuffed);
AddCargoByClass = "ace_addCargoByClass";
AddCargoByClass = "ace_addCargo";
};

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@ -32,7 +32,7 @@ if !(["ace_cargo"] call EFUNC(common,isModLoaded) && ["ace_repair"] call EFUNC(c
if (getNumber (configFile >> "CfgVehicles" >> "ACE_Track" >> QEGVAR(cargo,size)) > [_mouseOverUnit] call EFUNC(cargo,getCargoSpaceLeft)) then {
[LSTRING(OnlyEnoughCargoSpace)] call EFUNC(common,displayTextStructured);
} else {
["ace_addCargoByClass", ["ACE_Track", _mouseOverUnit, 1, true]] call CBA_fnc_localEvent;
["ace_addCargo", ["ACE_Track", _mouseOverUnit, 1, true]] call CBA_fnc_localEvent;
};
};
};

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@ -32,7 +32,7 @@ if !(["ace_cargo"] call EFUNC(common,isModLoaded) && ["ace_repair"] call EFUNC(c
if (getNumber (configFile >> "CfgVehicles" >> "ACE_Wheel" >> QEGVAR(cargo,size)) > [_mouseOverUnit] call EFUNC(cargo,getCargoSpaceLeft)) then {
[LSTRING(OnlyEnoughCargoSpace)] call EFUNC(common,displayTextStructured);
} else {
["ace_addCargoByClass", ["ACE_Wheel", _mouseOverUnit, 1, true]] call CBA_fnc_localEvent;
["ace_addCargo", ["ACE_Wheel", _mouseOverUnit, 1, true]] call CBA_fnc_localEvent;
};
};
};