From fe2fedd1e82fdfcf7484b182d1497b2eb370ff04 Mon Sep 17 00:00:00 2001 From: Brandon Danyluk Date: Tue, 13 Apr 2021 23:14:34 -0600 Subject: [PATCH] more tweaks --- addons/aim9/CfgAmmo.hpp | 4 ++-- addons/missileguidance/functions/fnc_seekerType_IR.sqf | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/addons/aim9/CfgAmmo.hpp b/addons/aim9/CfgAmmo.hpp index db7461ef29..1fdbc683b7 100644 --- a/addons/aim9/CfgAmmo.hpp +++ b/addons/aim9/CfgAmmo.hpp @@ -26,7 +26,7 @@ class CfgAmmo { navigationTypes[] = { "AugmentedProportionalNavigation" }; seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] - seekerAngle = 30; // Angle from the shooter's view that can track the missile + seekerAngle = 45; // Angle from the shooter's view that can track the missile seekerAccuracy = 0.8; // seeker accuracy multiplier seekerMinRange = 75; @@ -65,7 +65,7 @@ class CfgAmmo { navigationTypes[] = { "AugmentedProportionalNavigation" }; seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] - seekerAngle = 60; // Angle from the shooter's view that can track the missile + seekerAngle = 120; // Angle from the shooter's view that can track the missile seekerAccuracy = 0.95; // seeker accuracy multiplier seekerMinRange = 75; diff --git a/addons/missileguidance/functions/fnc_seekerType_IR.sqf b/addons/missileguidance/functions/fnc_seekerType_IR.sqf index 55d3a45db0..a3020798f8 100644 --- a/addons/missileguidance/functions/fnc_seekerType_IR.sqf +++ b/addons/missileguidance/functions/fnc_seekerType_IR.sqf @@ -63,7 +63,7 @@ if (isNull _trackingTarget) then { if (TRACK_ON_PAUSE || {accTime > 0 && !isGamePaused}) then { // If there are flares nearby, check if they will confuse missile - private _nearby = _trackingTarget nearObjects 50; + private _nearby = _trackingTarget nearObjects _flareDistanceFilter; _nearby = _nearby select { // 2 = IR blocking private _blocking = configOf _x >> "weaponLockSystem";