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Add IR beam to visible laser mode
* Adds an IR beam to a visible laser mode for vanilla laser pointers
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@ -36,7 +36,11 @@ class CfgWeapons {
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class ItemInfo: InventoryFlashLightItem_Base_F {
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mass = 6;
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class Pointer {};
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class Pointer {
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irLaserPos = "laser pos";
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irLaserEnd = "laser dir";
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irDistance = 5;
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};
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class FlashLight {
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color[] = {0,0,0};
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