10Dozen
d3ee39d8e4
Markers - Add direction/scale reset on Right Mouse Button ( #8319 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:06:31 +02:00
frankplow
6843a221ad
Markers - Add scale slider ( #8059 )
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Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-04-21 22:36:08 +02:00
commy2
50578a2463
Fix Multiple Issues With Timestamps ( #8034 )
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* Fix Multiple Issues With Timestamps
* simplify
* improve parsing of timestamps
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 00:17:00 +01:00
Freddo
afb3dad22b
Markers - Add timestamps ( #7947 )
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* Add timestamps to markers
* Tiny tweaks
* Update addons/markers/functions/fnc_canTimestamp.sqf
Co-authored-by: Brett <brett@bmandesigns.com>
* Update addons/markers/functions/fnc_initInsertMarker.sqf
Co-authored-by: Brett <brett@bmandesigns.com>
* Add timestamp format setting
* Script cleanup, move checkbox under desc
* Fix stringtable validation
* Tweaks
* Remove styling from stringtable
* Edit timestamps instead of append
Credits to @PabstMirror
Co-authored-by: Brett <brett@bmandesigns.com>
2020-10-29 11:36:59 -05:00
commy2
3c41d37417
overhaul movable markers ( #5922 )
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* overhaul movable markers
* moving markers setting
* disable debug
* fix conflict with map gestures
2018-01-05 18:55:00 +01:00
Christian Klemm
22b4788891
added movable markers option ( #5397 )
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* added movable markers option
* added restrictions
* added local events
* formatting + small fixes
* Events for start and end modified + small adjusts
* minor fixes
* lazy eval
* Alt as modifier key
* Update XEH_postInit.sqf
* Skip UI EH on headless
2017-09-07 19:26:32 +02:00
PabstMirror
b6aaba7f90
Integrate 1.60 marker shape color map interface ( #3860 )
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1.60 adds ability to set color and marker type from the map interface
Luckily they use the same values and indexes as ACE,
This PR connects the two systems,
Selecting a color from the 1.60 map display will set the color in the
ace marker display and vice versa
2016-06-02 09:28:52 -05:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00