Commit Graph

7 Commits

Author SHA1 Message Date
ca01f31b52 Improve zeus auto-add XEH behaviour
The XEH InitPost event only needs to be added if the `GVAR(autoAddObjects)` setting is enabled. This change will save on overhead when the setting is disabled and also removes some complexity from the function that runs in response to the event.
2016-06-18 15:41:13 +01:00
4d028be876 Cleanup zeus display modules
Replaces display size and position defines with macros for readability and compactness.

Changes naming convention of functions and displays to distinguish categories and make more readable.

Converts the global set skill module to use display events rather than waiting in a loop for the module to be set and confirmed.
2016-05-15 18:08:54 +01:00
7fc1c87bc4 Global Ai Set Skill Example 2016-02-26 00:57:18 -06:00
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
1417429782 Switched to serverInit instead of init as per suggestion from @SilentSpike 2015-08-15 20:39:22 +02:00
ed66255b19 Add objects to all curators 2015-08-15 18:39:43 +02:00
f685ec2257 added zeus changes module 2015-05-09 20:24:39 +01:00