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Arma3_Epoch/ACE3
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mirror of https://github.com/acemod/ACE3.git synced 2025-07-25 12:52:41 +00:00
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9,542 Commits 61 Branches 105 Tags
experimentalVehicleInteraction
Commit Graph

8 Commits

Author SHA1 Message Date
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
jonpas
670d23e14c Fixed Black Cellphone Display after 1.46 2015-06-13 22:12:32 +02:00
PabstMirror
32ce0aa6fd Macroize all stringtables 2015-06-05 21:02:24 -05:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
Garth L-H de Wet
9d7d71b1b1 Changed the tabs to 4 spaces. Hopefully. 2015-04-06 22:20:11 +02:00
Garth L-H de Wet
44c597f7c5 Explosives, 2 spaces to 4 space tab. 2015-04-06 22:10:00 +02:00
Garth L-H de Wet
749d068d2d Added IED handling (for the player and support for AI). Can dial an IED and it will ring before exploding. 2015-02-04 02:16:47 +02:00
Garth L-H de Wet
5e67de4d66 Ported AGM_Explosives to ace.
Marked locations where Scheduled Delay Execution will probably need to be used.
2015-01-12 11:48:26 +02:00
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