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f090c71126
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General - Fix Command Case (#10286)
* run 'hemtt utils sqf case'
* fix config as well
* fix event casing
* Update addons/towing/functions/fnc_attachRopePFH.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/refuel/functions/fnc_startNozzleInHandsPFH.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/rearm/functions/fnc_takeSuccess.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/rearm/functions/fnc_grabAmmo.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_treatment/initSettings.inc.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/captives/functions/fnc_setSurrendered.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/captives/functions/fnc_handleZeusDisplayChanged.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/captives/functions/fnc_handlePlayerChanged.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/captives/functions/fnc_handlePlayerChanged.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_onArsenalOpen.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_onArsenalClose.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/spectator/functions/fnc_ui.sqf
* Update addons/ui/XEH_clientInit.sqf
* Update addons/ui/functions/fnc_setElements.sqf
* Update addons/fcs/functions/fnc_getAngle.sqf
* Update addons/fcs/functions/fnc_getAngle.sqf
* Update addons/fcs/functions/fnc_getAngle.sqf
* Update addons/captives/functions/fnc_handleZeusDisplayChanged.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/captives/functions/fnc_setHandcuffed.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/captives/functions/fnc_setHandcuffed.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/captives/functions/fnc_setSurrendered.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/common/functions/fnc_displayTextStructured.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_treatment/initSettings.inc.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_treatment/initSettings.inc.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_treatment/initSettings.inc.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
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2024-09-03 11:52:33 -05:00 |
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33602df517
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Vector - New reticle using CBA scripted optics (#6981)
* vector IV updates
* vector IV updates
* compat cba optics and vector scripts
* hide periphery
* reticle texture for 7x magnification
* vector display config
* idc macros, fix illum mode
* add radblur effect when using optic
* hide zeroing control
* delete a broken config entry
* fix horizontal and vertical distance mode
* set REQUIRED_CBA_VERSION to 3.11.2
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2019-05-27 10:46:07 -05:00 |
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2b9518bf81
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use precompiled function for vector display
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2016-02-21 22:41:11 +01:00 |
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efb761a14c
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vector settings
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2015-01-21 22:52:39 +01:00 |
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bc43ee5136
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get the vector to work, wip
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2015-01-15 07:18:57 +01:00 |
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5636721717
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try to port that vector
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2015-01-14 07:24:17 +01:00 |
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