PabstMirror
0b695be841
Laserpointer - Block switching to unsupported visible lasers ( #9416 )
2023-09-22 18:09:46 +02:00
Grim
b84a84c0ff
Laser Pointer - Use engine method for visible lasers ( #9411 )
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* initial commit
* tweak numbers
* nuke framework
* cleanup JR
2023-09-19 15:29:13 -04:00
PabstMirror
efe09682cc
Add SQFC support ( #8235 )
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* sqfc
compile_script
cba 3.15.5 and update make.py
* \n
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update make.py
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
jonpas
bc70571765
Use CBA Accessory Functions for Laser mode switching ( #4855 )
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* Use CBA Accessory Functions for Laser mode switching
* Use CBA ACC EH to prevent switching to unusable lzr (#4860 )
* Use CBA ACC EH to prevent switching to unusable lzr
* Re-call CBA_accessory_fnc_switchAttachment
* Require CBA 3.2.0
2017-02-25 17:16:40 +01:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
commy2
8683667d24
add day laser pointer
2015-01-17 23:38:13 +01:00