Commit Graph

17 Commits

Author SHA1 Message Date
PabstMirror
efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
SilentSpike
4466f9e785
Strip medical component (#6442)
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code
2018-07-18 19:13:25 +01:00
Zakant
bdea0fcdba [Medical Rewrite] Adding respawn compatibility (#5020)
* Added respawn transition

* Removed respawn transition from statemachine and added manual transition comment

* Changed transiton to manual. Added easy way to get current status as well

* Updated event reference

* Fixed manualTransition call

* Minor headers changes
2017-06-17 18:28:16 -05:00
Glowbal
1c1e47c039 Enable treatmnet actions 2016-09-18 19:48:49 +02:00
Glowbal
3aa88c80bf Add first step in medical rewrite
Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
KoffeinFlummi
e7807c009f Use playerInventoryChanged instead of Take
This makes sure to also fire when other mods, like TFAR (when adding
backpacks) add items via script.
2015-04-14 21:28:18 +02:00
Glowbal
ce4cdd3722 staged bodybag fixes 2015-04-06 15:11:54 +02:00
Glowbal
661d93e82c Working commit 2015-04-06 14:51:17 +02:00
KoffeinFlummi
f6f910fb8a Replace vanilla items with ours. 2015-03-21 21:59:08 +01:00
Glowbal
85cbe5eb5f Added support for locality switch and killed units 2015-03-08 17:50:06 +01:00
Glowbal
0a161319d2 Added initial draft of setUnconscious 2015-02-08 10:25:03 +01:00
KoffeinFlummi
a2ee41f01d First draft of basic damage handling. 2015-02-06 13:47:17 +01:00
KoffeinFlummi
930fb51a20 Medical: First Draft 2015-02-03 20:09:25 +01:00
Thomas Kooi
8137080bbc Minor code clean up 2015-01-22 22:00:37 +01:00
Thomas Kooi
9a0b73bf3a Changed drag/carry to event driven architecture 2015-01-20 18:57:33 +01:00
Thomas Kooi
e468832324 Added initial port of CSE medical (CMS) 2015-01-18 22:16:35 +01:00