Commit Graph

249 Commits

Author SHA1 Message Date
lambdatiger
026e12b2f9 Added methods to retrieve impact surface type 2024-01-09 17:25:09 -06:00
lambdatiger
ed116f1b2b additional changes for spalling material consideration 2024-01-09 14:01:12 -06:00
lambdatiger
48d37a96e0 update caching access function names to align with each other and added some preliminary material consideration for spalling 2024-01-09 14:00:43 -06:00
lambdatiger
132dc6d4c8 Fixed author lists 2024-01-09 11:54:52 -06:00
lambdatiger
601083bce3 Increased readability to doSpallMomentum 2024-01-09 00:54:11 -06:00
lambdatiger
fc398ff042 Updated some stringtable entries 2024-01-09 00:27:13 -06:00
lambdatiger
3a088bb24c Returned some missing variable names. 2024-01-09 00:26:43 -06:00
lambdatiger
fe310760fc Fixed variable names and mislabeled inequalities 2024-01-09 00:25:58 -06:00
lambdatiger
af40eb1d5e Made larger spalls less lethal 2024-01-09 00:24:48 -06:00
lambdatiger
76c2c32493 Updated to use cached info 2024-01-08 23:59:06 -06:00
lambdatiger
55c7a233d1 removed duplicate setting 2024-01-08 23:58:11 -06:00
lambdatiger
02dd35f63f Reformatted for readability and optimized first if statement 2024-01-08 21:55:02 -06:00
lambdatiger
c3f04596c0 removed some redundant switch cases 2024-01-08 21:41:52 -06:00
lambdatiger
f852a3ab2d Added a config defined holdoff per vehicle fragmenting for performance 2024-01-08 21:41:31 -06:00
lambdatiger
1933ea4cfe reworked formatting and debug functions to increase readability 2024-01-08 21:41:05 -06:00
lambdatiger
fbb3c8ad93 removed some init eventhandlers to make debugging easier 2024-01-08 21:40:37 -06:00
lambdatiger
53976e39a3 fixed spelling errors 2024-01-08 21:40:12 -06:00
lambdatiger
990667b24b changed some WARNINGs to TRACEs 2024-01-08 21:38:55 -06:00
lambdatiger
596240a57d Added init event handlers instead of fired 2024-01-08 21:38:15 -06:00
lambdatiger
14e7ef7cba removed leftover script profiler calls 2024-01-08 18:07:15 -06:00
lambdatiger
bfb3fa851c added fnc_initRound 2024-01-08 18:06:57 -06:00
lambdatiger
c6ba93a26d Split configs and added init EH 2024-01-08 18:06:30 -06:00
lambdatiger
c95a8ca21b Fixed configname conflict after merging spall & frag cfgAmmos 2024-01-08 16:05:46 -06:00
lambdatiger
42832aa95c Clarified variable names 2024-01-08 15:38:26 -06:00
lambdatiger
370f1ce67f Added shot parents to spalling 2024-01-08 15:38:19 -06:00
lambdatiger
742304ec25 expanded TODOs 2024-01-08 15:33:45 -06:00
lambdatiger
51196804f9 Fixed accidental tab addition 2024-01-08 15:33:36 -06:00
lambdatiger
4e0e18a9c4 Added temporary todo list to ace frag README.md 2024-01-08 15:29:41 -06:00
lambdatiger
3c1e912787 Initial commit:
- Added new ammo cfg types
 - Added new caching functions
 - Added dev functions
 - Transfered core system to vanilla projectile EHs
 - Added stringtable sub categories
 - Reworked fragmenting and spalling to us submunitions
   - Frag
     - Implemented system around chance to hit
     - Switched from hitbox estimation to hitting specific HPs
     - Updated chance to miss method based on solid angle hit chance
     - Split random & targeted frag to their own subfunctions
   - Spall
     - Uses a system of estimated momentum changes to generate spall
2024-01-08 15:22:52 -06:00
lambdatiger
6c212ca377 Initial commit or frag & spall rewrite 2024-01-08 15:21:32 -06:00
Fabio Schick
d70fbd5765
Translations - Complete Italian + almost complete German translation (#9673)
* medical_gui italian translations

* csw italian translations

* interact_menu italian translations

* switchunits italian translations

* trenches italian translations

* parachute italian translations

* vehicles italian translations

* viewdistance italian translations

* common italian translations

* magazinerepack italian translations

* vehiclelock italian translations

* overpressure italian translations

* ui italian translations

* medical_treatment italian translations

* medical_treatment german translations

* nametags italian translations

* overheating italian translations

* viewrestriction italian translations

* grenades italian translations

* ai italian translations

* aircraft italian translations

* arsenal italian translations

* arsenal german translations

* hellfire italian translations

* reload italian translations

* nightvision italian translations

* medical_damage italian translations

* towing italian translations

* fortify italian translations

* finger italian translations

* dragging italian translations

* viewports italian translations

* explosives italian translations

* killtracker italian translations

* killtracker german correction

* gforces italian translations

* noradio italian translations

* reloadlaunchers italian translations

* cargo italian translations

* medical_engine italian translations

* field_rations italian translations

* maverick italian translations

* slideshow italian translations

* medical_ai italian translations

* advanced_fatigue italian translations

* marker_flags italian translations

* tagging italian translations

* fastroping italian translations

* markers italian translations

* medical_statemachine italian translations

* microdagr italian translations

* novehicleclanlogo italian translations

* realisticnames italian translations

* irlight italian translations

* laser italian translations

* ballistics italian translations

* interaction italian translations

* medical_status italian translations

* medical_feedback italian translations

* medical italian translations

* map_gestures italian translations

* casings italian translations

* logistics_rope italian translations

* repair italian translations

* fieldmanual italian translations

* refuel italian translations

* refuel german translations

* intelitems italian translations

* gunbag italian translations

* fire italian translations

* cookoff italian translations

* smallarms italian translations

* zeus italian translations

* zeus german translations

* vehicle_damage italian translations

* advanced_ballistics italian translations

* advanced_throwing italian translations

* artillerytables italian translations

* captives italian translations

* chemlights italian translations

* compat_sog italian translations

* compat_rhs_usf3 italian translations

* compat_ws italian translations

* compat_ws german translations

* concertina_wire italian translations

* dogtags italian translations

* dragon italian translations

* fcs italian translations

* flashlights italian translations

* flashsuppressors italian translations

* frag italian translations

* gestures italian translations

* hitreactions italian translations

* hot italian translations

* huntir italian translations

* kestrel4500 italian translations

* laserpointer italian translations

* logistics_uavbattery italian translations

* logistics_wirecutter italian translations

* main italian translations

* map italian translations

* maptools italian translations

* medical_blood italian translations

* missileguidance italian translations

* missionmodules italian translations

* mk6mortar italian translations

* nlaw italian translations

* optionsmenu italian translations

* pylons italian translations

* quickmount italian translations

* rearm italian translations

* respawn italian translations

* sandbag italian translations

* scopes italian translations

* spectator italian translations

* spectator german translations

* tripod italian translations

* volume italian translations

* weaponselect italian translations

* weather italian translations

* winddeflection italian translations

* dagr italian translations

* headless italian translations

* hearing italian translations

* towing italian translations

* yardage450 italian translations

* Grammar Suggestion

* Fix Error from merge conflict resolution
2023-12-11 19:31:02 -06:00
BrettMayson
464ab0cefb
Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-12-07 03:20:47 +00:00
Apricot
aa48e87323
Translations - Improve and overhaul Japanese localization. (#9657)
* More Japanese

* bit tweak

* cargo missing

* little bit better wording

* update medicaly

* more medical

* Grenade Things and more

* common and csw

* minor tweaks

* even more tweaks

* I want this to be the final update

* overhaul not over yet

* Finaly finaly it's over. maybe.

* zeus med module update addition

* range things

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* progress bar

* revert and feedbackicon

feedback is still used??? i can't check that

* Captive fix and Specialist things

* Training level required

* time things

* Zeus_ModuleUnloadFromCargo

* error fix

* revert field manual cause conflict with portuguese

* reattempt field manual

* advanced wording

* magazine name and chemlight name

* space

* I forgot change that

* Jam and cookoff meaning

* space is important

* Pointing
2023-12-01 17:50:58 -06:00
PabstMirror
6bc5193a79
Tools - Check example funcs in document_functions.py (#9630) 2023-11-08 12:00:05 -06:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Grim
34c5988333
Frag/Medical Damage - Treat shrapnel as grenade damage (#9218)
* treat shrapnel as grenades

* switch to frag
2023-06-22 04:06:52 -03:00
BrettMayson
a40b0d48f2
HEMTT v10 Compatibility (#9105)
* HEMTT v10 Compatibility

* Update addons/field_rations/CfgUIGrids.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix PabstMirror review

* optionals

* End empty macro definitions with semi-colon (HEMTT v0.10)

* Adapt to HEMTT v0.10.0-a14

* Revert End empty macro definitions with semi-colon

* Disable old HEMTT build step in CI

* Add missing include and fix macro usage and include casings

* End empty macro definitions with semi-colon (HEMTT v0.10)

* Update addons/disarming/functions/fnc_showItemsInListbox.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* cleanup test code

* arty - keep style same as before

* fix fire screams

* Update script_component.hpp

* Keep old hemtt/workflow/sqfc

* Update arma.yml

* Update arma.yml

* Update CfgUIGrids.hpp

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-02-01 23:28:55 -06:00
Psycool
61f74831a1
Korean Translation 100% done (#8899)
* Korean Translation 100% done

fixed typos, changing the Korean transliteration of proper nouns, and changing the meaning of the original to a more understandable interpretation without compromising the transmission of the original

* Something Edited

edit incorrect translation and add typo correction
2022-05-09 20:28:28 -05:00
RcINS
7197be2f49
Localization - Improve Simplified Chinese (#8781)
* Improve Chinese translation

* Optional Compat SOG and Tracers Simplified Chinese

* Fix settings string not correctly localized

* Fix mode of heli minigun have no realistic name

* Fix Regex replace flaw

* fix merge

* Various improvements

* Translate CSW, fix short name not short

* Trim

* Magazines naming

* Minor tweak

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-02-14 15:57:50 -06:00
jtj5283449
4d53d9ce44
Translation - Korean v2.0 (#8768)
* Add files via upload

* Add files via upload

* Delete stringtable.xml

* Delete advanced_ballistics directory

* Add files via upload

* Add files via upload

* Add files via upload

* Normalize line endings

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-12 14:41:09 -06:00
GhostIsSpooky
76524f7c26
Frag - Fix fuse-arming distance calculation (#8628) 2021-11-08 00:20:57 +01:00
PabstMirror
916346ae59
General - Format config class defines to coding guidelines (+tool) (#8520)
* General - Format config class defines to coding guidelines (+tool)

* Update tools/config_style_checker.py

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update tools/config_style_checker.py

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-15 13:47:05 -05:00
Brandon Danyluk
c4156a6888
Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565)
* Initital port of ACE2 Vehicle Damage

* Add fire damage and burning people

* Migrate vehicle damge stuff from cookoff. Change cookoff function to enhance effect.

* Minor tweaks

* Add incendiary values to all applicable ammunition. Add engine fire/smoke if hit enough

* Handle car damage more elegantly.

* Added ability to create fire sources arbitrarily

* tweaks

* Add chance to detonate after cookoff

* disable compile cache

* Move blown-off turret config to vehicle damage. Add settings inititalized EH for initializing off settings

* tabs->spaces

* Various code improvements

* Change to count loop for deleting effects

* update addon requirements

* remove vanilla config requirements

* Add RHS compatability

* RHS compat. Various QOL fixes/changes

* Various tweaks to compats and code.

* High-Explosive damage tweak

* Change how penetration is calculated for parts

* Fix RHS compat

* Create setting for flare effect

* increase burning scream sounds

* swap out file name for snake_case

* move incendiary values out of vehicle damage. remove medical dependency

* vehicle_dammage - update all refs to snake

* sqf fixes

* fix fire string package caps

* fix pboprefix

* Default setting to on

* Add variables to enable/disable ring fire to avoid goofy looking vehicles. Enhance how particles are cleaned up. Remove advanced penetration simulation. Change how fire intensity is calculated. Add setting to "disable" vehicle after cookoff

* Fix bug where event handler wasn't giving the damage last.

* change to snake

* fix build errors

* Fix UBC

* Fix Order of Operations

* avoid O^2 events

* Make sure that no damage processing happens on dead units

* Change some if statements

* Keep track of player's death to stop various things

* add quotes to right middle wheen

* Add VD documentation

* fire docs

* Code quality fixes

* Clarify documentation

* define IDD

* switch global -> server

* Add newline between header and first code statement

* stop the dead from suffering

Its hard to tell when a unit is dead or in spectator, so check the config of the unit to determine it.

* Add settings to disable cook-off effects

* Delete effects if vehicle is deleted before cookoff occurs. Don't cookoff player ammo. Throw weapon better

* Move fire into own PR

* fix tabs and macro

* Shuffle crew indices so that a random person is first on the list to be injured each time

* fix effects not clearing

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:49:27 -05:00
GhostIsSpooky
998f86f034
General - Move to CBA Settings (#8461)
* first pass

* second pass

* third pass

* final pass

* missing commas

* newlines

* switch to cba eventhandler

* newlines, formatting

* laser - movedToSQF

* add logging to ace_common_fnc_cbaSettings_loadFromConfig

* Update initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:48:30 -05:00
Ozan Eğitmen
2a7eb07803
Use modelToWorldVisualWorld (#8489)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-10 15:37:05 +02:00
PabstMirror
efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
Kyle Mckay
56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
Neviothr
75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
Neviothr
6278b67370
Frag - Add frag values to R_MRAAWS_HE_F (#7927)
* Add frag values to R_MRAAWS_HE_F

* damn tabs

* Use GVAR() macro
2020-10-03 18:32:21 -05:00
PabstMirror
270a5a930f
Frag - Fix spallTrack (#7492) 2020-01-28 19:12:11 -06:00