Glowbal
0a6b77b902
Removed more deprecated wound sync code
2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f
Removed another debug trace that should not be there
2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28
properly fixes unconscious weird behavior. Because it never registered any unconscious conditions.
2015-09-05 14:08:46 +02:00
ViperMaul
2bc20501bc
Adding more debug
2015-09-04 07:46:35 -07:00
Glowbal
1a4736e663
Clean up
2015-08-29 12:01:00 +02:00
Glowbal
1c9e88f213
fixes #1964
2015-08-29 11:58:28 +02:00
jokoho48
c2d94239a2
Code Cleanup Medical Module (Part 2).
2015-08-22 16:26:53 +02:00
SzwedzikPL
13999fdd31
finddisplay into curatorcamera
2015-07-02 19:36:34 +02:00
SzwedzikPL
c2e4ee431f
no pain effect in zeus camera
2015-07-02 13:56:56 +02:00
PabstMirror
e2890b0699
#1473 - Fix Medical Log Localization
...
also swap some common EFUNCs
2015-06-09 17:30:02 -05:00
IngoKauffmann
ede8d74c54
Disabled pain effect while unconscious
...
If the player is unconscious the pain effect is disabled.
2015-06-03 17:53:09 +02:00
IngoKauffmann
e60cfddc77
Limited strength of pain effect while unconscious
...
Limited _strength to 0.1 so a player does not have to watch a flashing
screen while he can't do anything about it. Otherwise we need to include
a serious epilepsy warning!
2015-06-03 17:17:35 +02:00
PabstMirror
537bba1382
Medical - Fix Unconscious Condition
2015-05-22 13:56:45 -05:00
jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00
Alessandro Foresi
67319b6808
Fixed: Removed § at the end of EH call
2015-05-20 22:04:19 +02:00
KoffeinFlummi
f16f282abd
Merge remote-tracking branch 'origin/release' into master-fix
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Conflicts:
addons/medical/functions/fnc_handleDamage.sqf
extensions/common/p3d/animation.cpp
extensions/common/p3d/compressed.cpp
extensions/common/p3d/compressed.hpp
extensions/common/pbo/archive.cpp
extensions/common/pbo/search.cpp
extensions/common/pbo/search.hpp
extensions/common/shared.hpp
extensions/common/simplepipe_win32.cpp
extensions/common/simplepipe_win32.hpp
extensions/common/simulation/object.cpp
extensions/common/simulation/object.hpp
extensions/common/targetver.h
extensions/common/vector.hpp
2015-05-20 19:31:55 +02:00
Glowbal
2b1468db24
Added pain suppression instead of removal
2015-05-20 17:15:22 +02:00
Glowbal
5b65d4117d
fixed wrong macro for addEventhandler
2015-05-18 23:02:46 +02:00
Glowbal
e674229dde
enabledFor > enableFor
2015-05-08 20:10:40 +02:00
KoffeinFlummi
53835605ea
Merge remote-tracking branch 'origin/master' into basic-med-options
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Conflicts:
addons/medical/functions/fnc_getBloodLoss.sqf
addons/medical/functions/fnc_handleDamage_basic.sqf
2015-05-01 01:25:16 +02:00
KoffeinFlummi
fd152c580b
Merge branch 'master' into basic-med-options
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Conflicts:
addons/medical/ACE_Settings.hpp
addons/medical/functions/fnc_setUnconscious.sqf
2015-04-30 18:39:33 +02:00
PabstMirror
eb5af0cd89
Medical Private Variables
2015-04-30 01:17:26 -05:00
Glowbal
c06caa7209
Only add JIP event for player clients
2015-04-28 20:33:01 +02:00
Glowbal
ebbb88deff
Join in progress players will now be initialized
2015-04-28 20:32:29 +02:00
KoffeinFlummi
74ca85cbd9
Change getBloodLoss to expect an array
2015-04-22 22:36:41 +02:00
KoffeinFlummi
f6eeb5e3ba
Add pain coefficient
2015-04-22 22:29:31 +02:00
Glowbal
b71ac1485d
Merge branch 'master' into medicalFixes
2015-04-19 12:06:54 +02:00
jaynus
ca74ce721d
Use cleanup settings, and force server TTL on the events.
2015-04-18 11:48:44 -07:00
jaynus
c438d9e790
Merge remote-tracking branch 'origin/master' into localMedicalGarbage
2015-04-18 11:12:22 -07:00
jaynus
f31e3c1fd4
litter simulation createVehicleLocal /w temporal network sync.
2015-04-18 08:31:03 -07:00
jaynus
c952a97de8
Revert "synced events implemented into litter."
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This reverts commit 32df4a2adc
.
2015-04-17 19:38:05 -07:00
jaynus
32df4a2adc
synced events implemented into litter.
2015-04-17 19:33:07 -07:00
Glowbal
111a350a84
Merge branch 'master' into advMedicalEventSync
2015-04-17 20:11:53 +02:00
PabstMirror
6e077de829
Medical - Use default value instead of 0 for getVar
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#683 - should prevent people getting knocked out from any damage source
if the variables are undefined
2015-04-17 12:13:23 -05:00
esteldunedain
ad750977e0
Fix ACRE volume on medical unconsciousness
2015-04-14 19:17:05 -03:00
Felix Wiegand
5d8dd701d2
Merge pull request #518 from acemod/basic-medical-tweaks
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Basic medical tweaks
2015-04-14 23:49:00 +02:00
jaynus
c6943fbdaf
fixes to ACRE volume, and this transform should really be in set/get global volume. Closes #588
2015-04-14 14:45:21 -07:00
KoffeinFlummi
f07949cf19
Remove some old todos
2015-04-14 22:57:18 +02:00
KoffeinFlummi
13d7649c4a
Buff colour flashing effect
2015-04-14 22:49:26 +02:00
KoffeinFlummi
684c36f8a5
Add pain effect option
2015-04-14 21:49:56 +02:00
KoffeinFlummi
e7807c009f
Use playerInventoryChanged instead of Take
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This makes sure to also fire when other mods, like TFAR (when adding
backpacks) add items via script.
2015-04-14 21:28:18 +02:00
Glowbal
af255604ac
Switched to event based sync system for open wounds
2015-04-14 21:17:36 +02:00
Glowbal
3702679ee4
fixed wrong value for radio disabled on waking up
2015-04-08 21:31:59 +02:00
Glowbal
3d82cb8eac
Removed deprecated onTreatmentCompleted event
2015-04-07 19:54:24 +02:00
Glowbal
12493f8595
Improved wounds configuration (missing maxDamage values added)
2015-04-07 00:57:05 +02:00
Glowbal
10a1108aae
Added support for customizable treatment location limitation
2015-04-06 14:11:10 +02:00
Glowbal
77d39877d2
Merge branch 'master' into medicalImprovements
2015-04-04 22:01:15 +02:00
Glowbal
93d9088410
fixed cardiac arrest
2015-04-04 21:20:03 +02:00
esteldunedain
d090b3328c
- Close interact_menu when the player falls unconscious
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- Prevent all types of interactions while unconscious
2015-04-04 12:25:49 -03:00
Glowbal
b399768798
Changed postInit wound sync to playerChanged eventhandler.
2015-04-03 00:04:41 +02:00