Commit Graph

23 Commits

Author SHA1 Message Date
Laid3acK
2f9c4b6b41
Ballistics - Add a 5.8mm magazine with the CMR-76 (QBU-88) (#7820)
* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag

* 58x42_qbu_mag
2020-08-18 12:44:58 -05:00
PabstMirror
40a66f0bde
Add some editor previews (#7254) 2019-10-29 17:10:40 -05:00
ulteq
ba097e719f Ballistics - AmmoBox update (Apex magazines) (#4675)
* Added 20Rnd 6.5mm Lapua Scenar / Creedmor magazines
2016-11-16 10:49:48 +01:00
ulteq
2e81f7c104 Ballistics - Overworked .408 CheyTac based on new JBM Ballistics data
* Added 419gr and 305gr variants (vanilla ammo == 419gr)
* Muzzle velocities from http://www.cheytac.com
* G7 BCs from http://www.jbmballistics.com/
2016-11-14 21:01:04 +01:00
PabstMirror
2c64abb816 #1704 - Add missing AnimationSources 2015-06-20 20:17:27 -05:00
jonpas
0b0f7274d7 Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
Grzegorz Sikora
6a821715a0 Stringtable modules
Conflicts:
	addons/missionmodules/CfgVehicles.hpp
	addons/respawn/CfgVehicles.hpp
2015-05-12 18:25:40 +02:00
ulteq
a80e11d025 Fixed some 7.62 tracer magazines:
*Made use of the ACE_20Rnd_762x51_Mag_Tracer magazine
*Fixed ACE_10Rnd_762x54_Tracer_mag (inheritance, stringtable, tracersEvery)
2015-04-29 01:33:26 +02:00
commy2
d6f2ac95dd fix ace ammo box doesn't show up in zeus 2015-04-26 17:04:49 +02:00
ulteq
b1521345c2 Added magazines for the new AP rounds:
*Fixed some stringtable inconsistencies
*Removed some obsolete stringtable entries
2015-04-23 13:35:57 +02:00
ulteq
1d108f42a7 Added a magazine for the new 6.5 Creedmor cartridge
*Fixed the 65x47mm short name
2015-04-22 11:53:22 +02:00
ulteq
a886afb7d0 Added a model for the ACE_Box_Ammo 2015-04-21 23:26:38 +02:00
ulteq
ca3293aa1a Added ACE_Box_Ammo (WIP):
*TODO: Define a model
2015-04-16 13:43:41 +02:00
ulteq
3cff85e85d Added Mk319 Mod 0 ammo and magazines 2015-04-15 19:51:34 +02:00
ulteq
396bd3954e Fixed a typo 2015-04-15 19:04:41 +02:00
ulteq
f8061922f7 Added ACE_10Rnd_338_API526_Mag, ACE_5Rnd_127x99_Mag, ACE_5Rnd_127x99_AMAX_Mag 2015-04-15 18:59:41 +02:00
ulteq
42dbd8f5d2 Continued work on the magazine classes:
*Fixed Katiba using the wrong magazine
*Added ACE_30Rnd_65x39_caseless_green_mag_Tracer_Dim
*Added ACE_10Rnd_338_300gr_HPBT_Mag
*Changed some of the .338 magazine initSpeeds to match the new Mar-10 barrel length
*Added the new caseless green ir dim magazine to the ammo crates
*Allowed the Mar-10 to shoot .300 Win Mag
2015-04-15 12:30:48 +02:00
ulteq
1d64b8c36e Added the new magazines into various ammo boxes 2015-04-14 22:22:36 +02:00
commy2
b9551f6ad8 split mags from ballistic 2015-01-20 22:40:15 +01:00
commy2
7071f34131 split flashhiders and uniform/vest nerfs from ballistics 2015-01-20 19:55:17 +01:00
commy2
5636721717 try to port that vector 2015-01-14 07:24:17 +01:00
commy2
9c99eee461 port ballistics 2015-01-14 04:02:48 +01:00