Commit Graph

11 Commits

Author SHA1 Message Date
PabstMirror
f59e8920f9 Fix Mortar Display 2016-02-25 13:59:00 -06:00
commy2
72fe155cda manual merge 2016-02-22 16:11:10 +01:00
commy2
c45523475f manual merge 2016-02-22 16:06:30 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
commy2
9ac1f8fc47 use DisplayLoad for turretDisplayLoaded event 2016-02-21 23:13:26 +01:00
VKing
560c509a3a Changed to using playerVehicleChanged. 2016-02-14 13:51:44 +01:00
VKing
b4cb5c2ba7 Changed mortar initialization to getIn; Zeus-controlled AI will not trigger the init. 2015-12-19 19:54:45 +01:00
VKing
2c4a25a6c0 Mortar init functions 2015-12-19 02:18:35 +01:00
VKing
3e6fc52733 First working iteration.
Todo:
Implement in module (Choose new or old/don't break old missions)
Magazine UI+model
Add preparing delay
Fix function readmes
Cleanup in functions?
Credits
MP Testing
2015-12-16 20:22:18 +01:00
PabstMirror
d295ee6980 Localization / Headers 2015-04-06 01:05:28 -05:00
PabstMirror
e6c7758d3f Prototype - Show Mils on mk6 2015-04-05 01:57:24 -05:00