PabstMirror
|
a3c50a6c76
|
Add dev macro to quickly recompile functions (#4699)
|
2016-11-23 13:35:25 -06:00 |
|
commy2
|
46a239f9f6
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
|
PabstMirror
|
649b0c28e2
|
Calculate hearing protection coefficient on events
|
2016-02-16 18:17:42 -06:00 |
|
PabstMirror
|
87b9ff9785
|
Hearing - Reset earplugs on respawn, addItem setting
Fix #2835 - readd item on respawn
Fix #2837 - setVariable false on respawn
|
2015-11-10 20:44:55 -06:00 |
|
PabstMirror
|
e747234443
|
Cleanup Spelling
|
2015-04-20 02:17:47 -05:00 |
|
PabstMirror
|
0edcf03e12
|
Handle Vehicle Attunation
|
2015-04-10 23:21:54 -05:00 |
|
Nicolás Badano
|
5b91996c69
|
Add hearing module and additional customization parameters:
- Enable/Disable combat deafness altogether (default on)
- Volume when using earbuds (default 50%)
- Volume when unconscious (default 40%)
|
2015-03-16 20:28:37 -03:00 |
|
PabstMirror
|
9631154926
|
Set ADDON variable in XEH_preInit
|
2015-01-29 01:38:46 -06:00 |
|
Nicolás Badano
|
5e4a78a1bc
|
hearing: replaced spawn by PFH
|
2015-01-13 23:16:55 -03:00 |
|
Nicolás Badano
|
5d6fd9ab3e
|
CBAfy AGM_Hearing
|
2015-01-13 01:17:52 -03:00 |
|