Commit Graph

11 Commits

Author SHA1 Message Date
Glowbal
ffbe9f0c71 Setting for getting rid of hitpoint damage after adv medical damage 2015-04-07 21:06:48 +02:00
Glowbal
dca75c5557 Implemented bandaged wounds setting (adv) 2015-04-05 19:26:33 +02:00
Glowbal
08e1949078 Improved patient unconscious animation 2015-04-04 18:08:41 +02:00
Glowbal
7252966a78 Replaced advanced wounds event sync by regular setvariable public 2015-04-01 20:03:44 +02:00
Glowbal
6b91cefb90 Minor fixes and added pain status 2015-03-09 22:23:37 +01:00
Glowbal
f6fbef980a Added support for bandaging a specific injury class on a selection 2015-03-09 20:03:17 +01:00
Glowbal
3fc29673bb More fixes and improvements for wounds 2015-03-03 23:26:54 +01:00
Glowbal
e4756efaa0 Optimization for new wound system 2015-03-03 22:13:22 +01:00
Glowbal
18998bb619 Split up the openWounds through the ACE event system
Based upon the suggestions from Jaynus
2015-02-28 20:48:34 +01:00
Glowbal
49e04ae7bb Added more treatment options and variables to init 2015-02-28 11:41:27 +01:00
Glowbal
ead5f2ee79 Added new injury and treatment systems for advanced medical 2015-02-21 21:10:57 +01:00