Broström.A | Evul
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0dfee34a56
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Added additional cargo and dragging for crates (#4129)
* Added Cargo and Dragging for `Land_WoodenBox_F` and `Land_WoodenCrate_01_F`.
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2016-08-13 11:33:41 +02:00 |
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ColdEvul
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43c1c89cc1
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Made new APEX crates draggable
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2016-07-14 15:12:54 +02:00 |
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PabstMirror
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598c3dc181
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Fix 1.60 UBC (slingloads)
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2016-05-30 17:11:06 -05:00 |
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BaerMitUmlaut
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7fcbe93b71
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Cleaned up excessive whitespace
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2016-05-03 02:32:44 +02:00 |
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jonpas
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357045a0ed
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Merge pull request #3518 from ColdEvul/CargoAndInteractionCase
Carry, drag and load metal and plastic cases
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2016-04-03 11:43:11 +00:00 |
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commy2
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4ceb1b34b8
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Merge pull request #3566 from acemod/removeDragCarryFromCannons
Disable drag and carry for StaticCannon
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2016-03-08 19:05:04 +01:00 |
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PabstMirror
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1a77b0fcd4
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Disable drag and carry for StaticCannon
#3528
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2016-03-08 11:43:35 -06:00 |
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Thomas Kooi
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60af0d3162
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Merge pull request #3456 from acemod/StandardizeConfigArrayGVAR
Standardize GVAR array brackets in configs.
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2016-03-08 18:19:50 +01:00 |
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ColdEvul
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80bada0365
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Fixed carrying rotation.
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2016-03-02 22:27:29 +01:00 |
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ColdEvul
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b91897de3b
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Added comment
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2016-03-02 16:41:45 +01:00 |
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ColdEvul
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e7ec87d284
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Added carry and interaction for case.
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2016-03-02 16:38:23 +01:00 |
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commy2
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fa3913752b
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replace XEH_ENABLED macro with actual class, fix #3482, fix #3483
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2016-03-01 17:05:00 +01:00 |
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VKing
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8bb7b072d4
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Standardize grammar of GVAR arrays in configs to place the square brackets outside the GVAR macro.
This prevents any possible confusion when the GVARs are used in code.
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2016-02-28 15:18:15 +01:00 |
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Thomas Kooi
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27c6934ff2
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Merge pull request #2230 from SzwedzikPL/interactions_lamps
Interaction with portable lamps
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2016-02-20 16:47:28 +01:00 |
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SzwedzikPL
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5f0a2b1945
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use event system, polish translation
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2016-02-05 04:26:54 +01:00 |
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SzwedzikPL
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7b8be590b4
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Merge branch 'acemod/master' into interactions_lamps
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2016-02-05 01:43:06 +01:00 |
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PabstMirror
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276aea04c1
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Changes for CBA 2.3
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2016-01-24 11:41:10 -06:00 |
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commy2
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427628045c
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fix ThingX capitalization, fix #3076
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2016-01-03 15:21:38 +01:00 |
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ColdEvul
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03b82e5859
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Adjusted interaction nod, changed carrying height for he barrier.
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2015-11-01 22:38:55 +01:00 |
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Broström.A | Evul
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100c20fc83
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Fixed missing strings
XEH_ENABLED
carryPosition
carryDirection
dragPosition
dragDirection
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2015-11-01 20:33:18 +01:00 |
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ColdEvul
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b82350baa2
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Made ``RoadCone_F ` and its inhered `RoadBarrier_F `` dragable, carryable and storeable.
I remade it and removed comments and unnecessary strings. I also removed the unworking one from the last version.
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2015-10-28 21:33:00 +01:00 |
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SzwedzikPL
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3e19b33493
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interaction with portable lamps
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2015-08-22 20:00:26 +02:00 |
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commy2
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f231b2b14c
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removing wheels logic, carryable wheels
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2015-03-29 03:35:55 +02:00 |
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commy2
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c23c0788f6
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tweaks, carry static weapons
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2015-03-18 13:36:22 +01:00 |
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commy2
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75548e21d9
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add carry objects
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2015-03-17 15:42:25 +01:00 |
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commy2
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27404fed1b
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function to drop object, fix position event
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2015-03-16 19:25:29 +01:00 |
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commy2
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efb3657da3
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drag boxes
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2015-03-16 14:31:16 +01:00 |
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commy2
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f3f20439c8
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config stuff, functions to make objects dragable
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2015-03-14 13:51:23 +01:00 |
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