KoffeinFlummi
614afa8537
Merge https://github.com/Kllrt/ACE3 into czech-merge
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Conflicts:
addons/attach/stringtable.xml
addons/captives/stringtable.xml
addons/common/stringtable.xml
addons/dragging/stringtable.xml
addons/explosives/stringtable.xml
addons/goggles/stringtable.xml
addons/grenades/stringtable.xml
addons/hearing/stringtable.xml
addons/interact_menu/stringtable.xml
addons/interaction/stringtable.xml
addons/inventory/stringtable.xml
addons/kestrel/stringtable.xml
addons/laser_selfdesignate/stringtable.xml
addons/laserpointer/stringtable.xml
addons/logistics_uavbattery/stringtable.xml
addons/logistics_wirecutter/stringtable.xml
addons/magazinerepack/stringtable.xml
addons/maptools/stringtable.xml
addons/medical/stringtable.xml
addons/microdagr/stringtable.xml
addons/nametags/stringtable.xml
addons/optionsmenu/stringtable.xml
addons/overheating/stringtable.xml
addons/realisticnames/stringtable.xml
addons/reload/stringtable.xml
addons/reloadlaunchers/stringtable.xml
addons/weaponselect/stringtable.xml
addons/wep_javelin/stringtable.xml
addons/winddeflection/stringtable.xml
2015-04-12 14:27:59 +02:00
EpMAK
21abff3713
Revert "Revert "Russian Translation""
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This reverts commit ea04f4ab3e
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2015-04-11 21:33:34 +03:00
EpMAK
ea04f4ab3e
Revert "Russian Translation"
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This reverts commit 17a552bb80
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2015-04-11 21:33:07 +03:00
Kllrt
38adfbcb70
Added missing CZ strings and made little revision
2015-04-11 16:33:00 +02:00
EpMAK
17a552bb80
Russian Translation
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Russian translation of stringtables: new lines + old lines fixed a bit,
realistic names for armory are not yet filled.
2015-04-10 19:55:57 +03:00
EpMAK
68d08b8c7b
Revert "Translation"
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This reverts commit fab5605ad5
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2015-04-10 19:46:18 +03:00
EpMAK
fab5605ad5
Translation
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Russian translation of the texts
2015-04-10 17:51:48 +03:00
Nicolás Badano
a823fb2dca
Tweaks on action names to:
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- Remove >> for submenus
- Split long action names in two lines
2015-03-24 00:16:32 -03:00
Nicolás Badano
518010be36
Reordered the map, mapfx and pbos:
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- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools
Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00