commy2
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4ea6b91e47
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use eventhandlers instead of PFH
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2015-03-18 15:42:33 +01:00 |
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commy2
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ec6496ed2f
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fix authors, add weight checks
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2015-03-18 14:14:16 +01:00 |
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commy2
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c23c0788f6
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tweaks, carry static weapons
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2015-03-18 13:36:22 +01:00 |
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commy2
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ab39608e4d
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change height when carrying, fix most cases of floating objects
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2015-03-18 01:36:56 +01:00 |
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commy2
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dc7cfab06f
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change default carry position
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2015-03-17 15:45:34 +01:00 |
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commy2
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75548e21d9
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add carry objects
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2015-03-17 15:42:25 +01:00 |
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commy2
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5f39cf213b
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some fixes for MP
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2015-03-17 12:20:46 +01:00 |
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commy2
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6d868d1bd1
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fix collisions when releasing, fix crate fliping in buildings
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2015-03-17 11:44:41 +01:00 |
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commy2
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fef150cff2
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attempt to fix collisions
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2015-03-17 00:24:25 +01:00 |
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commy2
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2aaef08c1d
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can drag / drop functions, localization
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2015-03-16 20:39:49 +01:00 |
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commy2
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2da0eee1e2
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add drop dragged object action
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2015-03-16 20:09:54 +01:00 |
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commy2
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27404fed1b
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function to drop object, fix position event
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2015-03-16 19:25:29 +01:00 |
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commy2
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ad181de578
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main me
nu for reammo_box
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2015-03-16 15:41:55 +01:00 |
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commy2
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efb3657da3
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drag boxes
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2015-03-16 14:31:16 +01:00 |
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commy2
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b79978116d
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some functions
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2015-03-14 18:38:44 +01:00 |
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commy2
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f3f20439c8
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config stuff, functions to make objects dragable
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2015-03-14 13:51:23 +01:00 |
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commy2
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58212f5ce0
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add PBO to drag objects
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2015-03-14 12:05:43 +01:00 |
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