* Add grenade rolling
* Added some safeguards
* Use `setVectorDirAndUp` instead of rotation
* Don't allow players to roll grenades when in vehicles
* Grenades - Rolling only add PFEH when needed (#10015)
* Grenades - Rolling only add PFEH when needed
* Corrected minor typo, moved variable init in preInit, fixed bugs
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Don't switch modes if grenade can't be thrown
* Minor tweaks
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Wiki update
- Updated class-names.md entries for chemlights, incendiary grenade and spraypaint.
Added chemlights feature with usage info.
Added spraypaint feature with usage info.
* correct version of spray paint in class-names.md
* Correction
removed spraypaint.md since tagging.md was already present
updated chemlights with removal of 1.1 (adding throw possibilities)
* Reworked chemlights.md
removed usage => already referred to advanced grenades
Changed description
* removed tagging addition from class-names.md
* added |
* Update documentation guidelines
* Add version info part 1
* Add version info part 2
* Add removed in version to frontmatter and tag testmissions as removed
* Add version info part 3