* add grave digging to body bags
* move buryBodyBag action to config, change grave ui icon to headstone
* improvements from code review
* switch direction check to man instead of bodybag, nominally allowing anything to be buried
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Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code
- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality