Commit Graph

11 Commits

Author SHA1 Message Date
KoffeinFlummi
e7807c009f Use playerInventoryChanged instead of Take
This makes sure to also fire when other mods, like TFAR (when adding
backpacks) add items via script.
2015-04-14 21:28:18 +02:00
Glowbal
ce4cdd3722 staged bodybag fixes 2015-04-06 15:11:54 +02:00
Glowbal
661d93e82c Working commit 2015-04-06 14:51:17 +02:00
KoffeinFlummi
f6f910fb8a Replace vanilla items with ours. 2015-03-21 21:59:08 +01:00
Glowbal
85cbe5eb5f Added support for locality switch and killed units 2015-03-08 17:50:06 +01:00
Glowbal
0a161319d2 Added initial draft of setUnconscious 2015-02-08 10:25:03 +01:00
KoffeinFlummi
a2ee41f01d First draft of basic damage handling. 2015-02-06 13:47:17 +01:00
KoffeinFlummi
930fb51a20 Medical: First Draft 2015-02-03 20:09:25 +01:00
Thomas Kooi
8137080bbc Minor code clean up 2015-01-22 22:00:37 +01:00
Thomas Kooi
9a0b73bf3a Changed drag/carry to event driven architecture 2015-01-20 18:57:33 +01:00
Thomas Kooi
e468832324 Added initial port of CSE medical (CMS) 2015-01-18 22:16:35 +01:00