commy2
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9a93dffc3b
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port A2 incendiary grenades
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2016-08-13 11:49:36 +02:00 |
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voiper
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3070b2ac6e
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Sounds are sourced from configs.
Used impactGroundSoft[] as shortcut.
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2016-06-15 18:16:28 -07:00 |
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voiper
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c0e412211e
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More realistic chemlight impact sounds.
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2016-06-13 18:07:46 -07:00 |
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voiper
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38b98802de
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Add grenade, chemlight, and handflare priming sounds.
Remove default clinking sounds.
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2016-06-07 17:22:48 -07:00 |
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jonpas
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85b4366368
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
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commy2
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6cc920dc34
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Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
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2015-09-26 22:39:12 +02:00 |
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commy2
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46d741281b
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Merge pull request #2358 from acemod/322flashbangexplosive
sort flashbang under explosive grenades, not misc grenades
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2015-09-05 13:40:24 +02:00 |
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commy2
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a187be7255
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sort flashbang under explosive grenades
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2015-09-03 13:23:15 +02:00 |
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commy2
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be56fd7d46
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scripted approach to hand flares, fix #1079
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2015-09-01 23:19:49 +02:00 |
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commy2
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b1fbbcc49f
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bouncing flashbangs, fix #1907
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2015-09-01 12:46:15 +02:00 |
|
Josuan Albin
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7bc7e51ad7
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flares modified
- all UGL flares have a 60s lifespan now
- handheld signals and 20mm flares have smaller flare sizes
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2015-06-02 14:02:46 +02:00 |
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PabstMirror
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7e0fa18ce7
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#770 - Hopefully fix LOS check on flashbang
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2015-04-27 16:07:31 -05:00 |
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PabstMirror
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1a61148053
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Grenades Cleanup
Shouldn't be any change to functionality
Headers
Formating
simplifying (waitAndExecute)
exceptions/canInteract for keybind
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2015-02-14 00:39:09 -06:00 |
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PabstMirror
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9224cd0c2a
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Work on removing spawned
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2015-01-14 05:07:53 -06:00 |
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PabstMirror
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77065afb02
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First Pass
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2015-01-14 03:06:47 -06:00 |
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