Commit Graph

4 Commits

Author SHA1 Message Date
SilentSpike
4466f9e785
Strip medical component (#6442)
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code
2018-07-18 19:13:25 +01:00
commy2
e9586ebccc use common header file for medical components 2016-10-06 22:40:36 +02:00
commy2
5e35204811 woundHandler(SQF), fixes, improvements, more consistent variable naming 2016-09-27 17:29:49 +02:00
commy2
f793a0d8d1 merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00