jonpas
|
0220b57609
|
Remove redundant getMagazineIndex compatibility function
|
2016-07-07 20:16:03 +02:00 |
|
esteldunedain
|
6cf9787fd1
|
Fix travis warning
|
2016-03-05 13:18:41 -03:00 |
|
esteldunedain
|
ebfd76107e
|
The function name was changed in CBA
|
2016-03-05 13:15:56 -03:00 |
|
esteldunedain
|
62f598b2a6
|
Use the correct CBA function name, defining it in ACE as long as it doesn't exist already.
|
2016-03-05 13:11:20 -03:00 |
|
esteldunedain
|
850a499c0e
|
Localize spare barrel's displayName
|
2016-03-01 19:26:20 -03:00 |
|
commy2
|
46a239f9f6
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
|
esteldunedain
|
9d13cc6f60
|
Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments.
|
2016-01-20 15:19:46 -03:00 |
|
esteldunedain
|
89106f6953
|
Replace addPerFrameHandler for waitAndExecute
|
2016-01-20 13:05:47 -03:00 |
|
PabstMirror
|
e587a6e6e3
|
Modernize code
|
2015-12-28 16:04:56 -06:00 |
|
Nicolás Badano
|
4264789631
|
Refactored code so the weapon temperature is correctly updated when checking it
|
2015-12-28 16:04:52 -06:00 |
|
Nicolás Badano
|
ac67e45098
|
overheating: sync weapon temperature across the net, deterministic pseudo-random bullet dispersion
|
2015-12-28 16:04:51 -06:00 |
|
PabstMirror
|
9631154926
|
Set ADDON variable in XEH_preInit
|
2015-01-29 01:38:46 -06:00 |
|
Nicolás Badano
|
a7e016fa8f
|
overheating: change addPerFrameHandler to waitAndExecute
|
2015-01-17 03:13:05 -03:00 |
|
Nicolás Badano
|
9bd5758e40
|
overheating: replace a spawn by a PFH
|
2015-01-15 22:00:01 -03:00 |
|
Nicolás Badano
|
1db298722b
|
CBAfy AGM_Overheating
|
2015-01-13 00:23:14 -03:00 |
|