Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
ulteq
dcc934202b
Weather - Major Cleanup ( #5710 )
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* Single global on/off switch (that really turns everything off properly)
* Less coupling between code that runs on the client / server
* Simpler update routines
* More cohesive code
* Less module options
* Less network traffic
2017-11-10 15:44:15 +01:00
ulteq
cda060d3e0
Weather - Properly sync overcast value ( #5688 )
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* Makes sure that all clients share the same (numeric) overcast value
* Only affects the barometric pressure calculation
* Does not affect the actual weather on the clients
2017-10-27 12:39:48 +02:00
BaerMitUmlaut
7388892dac
Fixed weather for inherited CfgWorlds ( #4360 )
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* Fixed weather for inherited CfgWorlds
* toLower for inArray - check all configs exist
2016-09-18 22:00:27 +02:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
PabstMirror
e2c08d2c26
Privates, Headers, Merge 4 PFEH into one
2016-01-05 01:39:29 -06:00
PabstMirror
c1dd2df57a
Move grid funcs and map long,lat,altitude to common
2015-06-30 12:26:51 -05:00
PabstMirror
4733818e9b
Fix weather array for zargabad
2015-05-09 15:10:01 -05:00
ulteq
4f44bcdf46
Added wind data for Chernarus (Prag)
2015-05-05 10:36:12 +02:00
ulteq
f81e53bb33
Added wind data for Takistan (Kabul)
2015-05-04 22:17:26 +02:00
ulteq
be7391bf47
Added wind data for F.A.T.A
2015-05-04 21:28:12 +02:00
ulteq
76eaa5ded1
Added wind data for Bornholm
2015-05-04 20:35:39 +02:00
ulteq
30c27bf689
Added weather data for kunduz map
2015-05-03 23:21:56 +02:00
ulteq
ac5d593271
Switched to an improved version of the old getWind function
2015-04-22 12:56:07 +02:00
ulteq
af4fdda477
Continued work on the new wind system:
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* Moved the wind data into CfgWorlds.hpp
* Modified the contents of ACE_WIND_PARAMS
* new getWind function for the clients
* new wind init based on the real world weather data
2015-04-21 20:20:05 +02:00
ulteq
89e33dc177
Refactored the weather module:
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* No changes in functionality
2015-04-20 13:54:22 +02:00
esteldunedain
54daa02aa4
Weather: headers + privates
2015-04-17 01:44:38 -03:00
ulteq
2a458f2e3d
Removed Altitude and Latitude negation
2015-04-07 21:03:17 +02:00
ulteq
5443d46f7b
Default Altitude and Latitude are now read from the config
2015-04-07 20:59:05 +02:00
esteldunedain
7a1e905c79
Move Latitude and Altitude parameters to weather
2015-04-06 00:19:48 -03:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Nicolás Badano
3a57b477de
weather: replace agm's seasonal by cse's monthly temperatures
2015-01-21 02:12:57 -03:00