Commit Graph

16 Commits

Author SHA1 Message Date
SilentSpike
5200fd6a02 Add new option to spectator unit filter setting
Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
63c034e348 Differentiate between staged and set spectators
Existing variable "ace_spectator_isSpectator" split into counterparts "ace_spectator_isSet" and "ace_spectator_isStaged" in order to better manage spectator events
2015-08-02 12:51:42 +01:00
SilentSpike
7107514b05 New function to precisely control spectatable sides 2015-07-25 13:24:49 +01:00
SilentSpike
e413cb3d91 Cache unit information 2015-07-24 17:17:00 +01:00
SilentSpike
8509646f88 Correct side usage 2015-07-20 18:37:07 +01:00
SilentSpike
e406a794f2 Add hostile sides filter 2015-07-19 22:14:08 +01:00
SilentSpike
8d6f167d97 Safer unit updates 2015-07-19 12:09:57 +01:00
SilentSpike
e4ba5aaf1b Camera mode cycling 2015-07-18 18:53:27 +01:00
SilentSpike
60b3c6c0f8 Improved camUnit handling 2015-07-18 16:50:11 +01:00
SilentSpike
2f8432699b Fix side filtering 2015-07-18 00:40:20 +01:00
SilentSpike
832fa1e832 Side filter 2015-07-17 20:51:04 +01:00
SilentSpike
cfcb9fedb6 Updating ace settings 2015-07-17 16:13:24 +01:00
SilentSpike
27d85180f1 Improve handling of unit tree 2015-07-17 02:38:42 +01:00
SilentSpike
81f87ee13c params for public functions 2015-07-17 02:05:24 +01:00
SilentSpike
d043a471b3 Improving unit list handling 2015-07-16 15:49:02 +01:00
SilentSpike
7f04164653 Handling the spectatable unit list 2015-07-15 14:58:38 +01:00