SilentSpike
5200fd6a02
Add new option to spectator unit filter setting
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Adds an option to use playableUnits for scenarios where AI playable units are enabled.
2015-08-05 14:55:02 +01:00
SilentSpike
63c034e348
Differentiate between staged and set spectators
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Existing variable "ace_spectator_isSpectator" split into counterparts "ace_spectator_isSet" and "ace_spectator_isStaged" in order to better manage spectator events
2015-08-02 12:51:42 +01:00
SilentSpike
7107514b05
New function to precisely control spectatable sides
2015-07-25 13:24:49 +01:00
SilentSpike
e413cb3d91
Cache unit information
2015-07-24 17:17:00 +01:00
SilentSpike
8509646f88
Correct side usage
2015-07-20 18:37:07 +01:00
SilentSpike
e406a794f2
Add hostile sides filter
2015-07-19 22:14:08 +01:00
SilentSpike
8d6f167d97
Safer unit updates
2015-07-19 12:09:57 +01:00
SilentSpike
e4ba5aaf1b
Camera mode cycling
2015-07-18 18:53:27 +01:00
SilentSpike
60b3c6c0f8
Improved camUnit handling
2015-07-18 16:50:11 +01:00
SilentSpike
2f8432699b
Fix side filtering
2015-07-18 00:40:20 +01:00
SilentSpike
832fa1e832
Side filter
2015-07-17 20:51:04 +01:00
SilentSpike
cfcb9fedb6
Updating ace settings
2015-07-17 16:13:24 +01:00
SilentSpike
27d85180f1
Improve handling of unit tree
2015-07-17 02:38:42 +01:00
SilentSpike
81f87ee13c
params for public functions
2015-07-17 02:05:24 +01:00
SilentSpike
d043a471b3
Improving unit list handling
2015-07-16 15:49:02 +01:00
SilentSpike
7f04164653
Handling the spectatable unit list
2015-07-15 14:58:38 +01:00