jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00
jaynus
58a55313cd
Changed: Entire frag system re-optimized to a single tracking/GC index-based PFH.
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Changed: Spalling calculations now throttled across frames and limited; accurate but performant
Changed: All lookups are now index-based on a global projectiles array. This reduced runtime dramatically for all fragmentation.
2015-05-13 17:06:10 -07:00
jaynus
aef896cc21
Merge remote-tracking branch 'origin/explosive_reflection' into fragSpallOptimization
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Conflicts:
addons/frag/XEH_preInit.sqf
2015-05-13 15:52:18 -07:00
jaynus
553942bbc7
Initial commit of frag/spalling optimization rewrite. Now tracks in single PFH, with index-based referencing instead of searches. TODO: Break spall calculation up to multiple frames. Needs testing.
2015-05-13 14:33:14 -07:00
PabstMirror
4185874a9a
Frag Privates
2015-05-12 23:19:31 -05:00
jaynus
b7b6cb6086
Fixed: Adds an enabler config to ace_frag, disabling the PFH for any round not enabled.
2015-05-08 11:27:17 -07:00
ulteq
50a8a89b28
Added missing privates
2015-04-30 10:50:49 +02:00
ulteq
416a914253
More vector math replacements
2015-04-27 22:14:08 +02:00
ulteq
0d6d96e76c
Cleanup++:
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* Added missing privates
* Removed unused privates
* Replaced some old vector calculations with new vector commands
2015-04-27 22:04:35 +02:00
ulteq
3c92cab7af
Reverted the addBlackList function
2015-04-27 14:02:59 +02:00
ulteq
1fc044dfa9
Cleanup++:
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*Moved GVAR(enabled) into ACE_Settings.hpp
*Replaced BIS_fnc_magnitude with vectorMagnitude
*Renamed Nou_GBU12
*Added G_40mm_HE config data
2015-04-26 23:14:54 +02:00
ulteq
6170ef0d50
Code cleanup
2015-04-26 23:05:58 +02:00
KoffeinFlummi
59bdc23a95
Merge branch 'master' into curatorFragmentation
2015-04-25 23:55:29 +02:00
KoffeinFlummi
24efbf731d
Convert frag config entry names to lowercase
2015-04-23 15:46:50 +02:00
Glowbal
fb93e9e9bc
wrapped track in debug define
2015-04-20 23:38:50 +02:00
Glowbal
24c32d8e3f
added configuration
2015-04-20 23:18:53 +02:00
Glowbal
7b790ffb1a
staged work
2015-04-20 22:48:11 +02:00
Nou
15ac5ec7b8
Two explosions processed per-frame.
2015-04-14 16:33:47 -07:00
Nou
114d66af7e
Do it every frame, no need for delay.
2015-04-14 13:00:57 -07:00
Nou
14579fb90e
Explosive reflection, enabled on all frag rounds.
2015-04-14 00:41:19 -07:00
jaynus
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
Nou
12cadc603f
Fragmentation enabled.
2015-03-21 21:22:16 -07:00
jaynus
3fb2a8e245
big code clean up
2015-01-12 21:14:27 -08:00