* change 7.62x67 to .300 WM
* initial commit
* stringtables, add LM suffix to .338 magazines, strings for 12.7x99 10Rnd mags
* use correct strings for .50 BMG 10rnd mags
* Remove 6.5C mags from inappropriate side boxes
* remove duplicate stringtable entrys
* add MX 6.5C color variants, add MSBS 6.5C mags, move 6.5C to marksman rifles only, add new mags to boxes, switch DMR_03 to sr25 magwell
* Fix UBC
* fix stupid
* add space before 'mm' in strings
* add missing 762x51 10Rnd mags
* Revert "add space before 'mm' in strings"
This reverts commit fca5fa9f14.
* redo add space before mm in strings
* Add multiple projectile types for shotguns
* remove extra blank line
* fix classname whitepace issue
* reduce trigger time
* Verbose names and No4 Bird
- Change classnames and string keys to be more verbose
- Change No7 Birdshot to No4 Birdshot
While No7 is one of the most common loads for target shooting and hunting small birds the extreme number of pellets is just too hard on FPS.
No4 is not typically used in target shooting, but it is a common load for hunting various birds so I think it's realistic to have it for civlian purposes and the number of pellets is substatially less so the FPS hit isn't so bad.
If someone else could test the No4 to see how it feels to them I'd appreciate it.
* add/change penetration
* fix indentation
* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
*Fixed Katiba using the wrong magazine
*Added ACE_30Rnd_65x39_caseless_green_mag_Tracer_Dim
*Added ACE_10Rnd_338_300gr_HPBT_Mag
*Changed some of the .338 magazine initSpeeds to match the new Mar-10 barrel length
*Added the new caseless green ir dim magazine to the ammo crates
*Allowed the Mar-10 to shoot .300 Win Mag