Walthzer
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fad7f84625
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Explosives - Add exclusion from dynamic defuse action (#8171)
* Add GVAR(noDefusalAction)
* add changes
* Prep functions
* Update addons/explosives/functions/fnc_excludeMine.sqf
Uhm, strange. Its clearly allMines, yet Allmines didn't only build it also worked properly. Undocumented variable?
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
* Update addons/explosives/functions/fnc_stopExcludingMine.sqf
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
* Header Fixes
Fix information in the function headers
Co-authored-by: jonpas <jonpas33@gmail.com>
* Remove Individual Functions
* Compacter Functions
* Event
* remove tab (facepalm)
* Jonpass' Review Fixes
Co-authored-by: jonpas <jonpas33@gmail.com>
* Fix exitWith mistake
* Refractor of allowDefuse
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update addons/explosives/functions/fnc_allowDefuse.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
* Update Documentation
* Rephrase documentation
* Another rephrase
* Relabel Locality
* Update addons/explosives/functions/fnc_allowDefuse.sqf
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2021-10-11 15:49:27 -05:00 |
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Unknown
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bbbfabec03
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Add new explosive timer UI
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2018-06-22 15:41:43 -04:00 |
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PabstMirror
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08217f460e
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Explosives - Add code handler for detonation (#5115)
* Explosives - Add code handler for detonation
* Add info to wiki
* Fix cellphone in demo code, move example to wiki
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2017-05-10 11:28:44 -05:00 |
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PabstMirror
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f354bab3c2
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Add Tripflare (#4152)
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2016-08-13 11:29:01 +02:00 |
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jonpas
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ef95e278f9
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Fix Cancel Action by moving it to MouseButtonDown display EH
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2016-03-03 17:35:43 +01:00 |
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commy2
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46a239f9f6
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
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