Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
ulteq
a5523bc0c7
ATagMX - Allow one decimal place for the bullet mass (in grams) ( #6041 )
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Closes : #6040
2018-01-10 19:44:53 +01:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
ulteq
eca7657ffa
Removed a bunch of obsolete code:
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*Obsolete, as of: 6fdaf4c400
2015-04-25 13:34:47 +02:00
ulteq
5195271894
Fixes: https://github.com/acemod/ACE3/commit/4235163
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*The asterix needs to be shown on distances shown in meters not yards
2015-04-19 11:32:02 +02:00
ulteq
4235163801
Added asterix (*) prefix to distances in yards on the main page
2015-04-19 11:14:18 +02:00
ulteq
314b0d23d6
ATragMX Feature Expansion:
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*Added Gun and Ammo Data Screen
*Added Atomospheric and Environmental Data Screen
*Added Target Data Screen
*Added support for coriolis- and spin drift
*Added a second option (AT) to enter atmospheric data
*Target data is now saved/restored in/from the profileNamespace
*Atmosphere data is now saved/restored in/from the profileNamespace
*Selected gun profile is now saved/restored in/from the profileNamespace
*Fixed several bugs in the dual-/imperial unit systems
*Minor bug fixes in the target range assist screen
*Minor bug fix in the target speed assist screen
2015-04-18 00:11:53 +02:00
ulteq
e35d3dab49
Overworked the ATragMX target slot logic:
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*Added missing privates
*Solutions are now automatically calculated on target/gun selection
2015-04-16 18:14:32 +02:00
ulteq
ef0884c49d
Added comments to all ATragMX functions
2015-04-11 23:40:46 +02:00
ulteq
25ec665f45
Fixed the ATragMX 'AdvancedBallistics detection routine'
2015-04-10 15:17:16 +02:00
ulteq
15a594ccbc
Removed duplicate ATragMX_ prefix
2015-04-08 11:05:28 +02:00
ulteq
31b19a4ef3
Replaced tabs with spaces
2015-04-07 22:44:26 +02:00
ulteq
cab8603db6
Fixed several typos
2015-04-06 21:11:02 +02:00
ulteq
6578ff4559
*Replaced call compile preprocessFile with FUNC macro
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*Removed some unused files
*Fixed incorrect .paa filepath
*Fixed incorrect profileNamespace access
2015-04-06 20:46:33 +02:00
ulteq
1320176c12
Initial merge of the ATragMX - Ballistics calculator WIP)
2015-04-06 15:51:59 +02:00