Commit Graph

16 Commits

Author SHA1 Message Date
commy2
1f6b10c4cb convert laser to cba hashes (#4186) 2016-07-30 17:16:29 +02:00
jonpas
816da2aef1 Normalize to LF line endings 2016-05-30 18:37:03 +02:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
jaynus
dfbfb4ace2 Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
jaynus
8361ec3812 ace_lasers 2015-04-18 10:57:11 -07:00
jaynus
2ec74a6a3e align correctly, create event, remove FCS from laserDesignator. 2015-04-14 16:20:03 -07:00
jaynus
509b5e1a05 Integration of lasers for vanilla laser designation as well. Remove debug. 2015-04-12 14:12:21 -07:00
jaynus
2317a3c988 Visually hide laser targets. 2015-04-12 14:03:15 -07:00
jaynus
5251de8447 break out seeker angle check. more laser code cleanup. 2015-04-12 12:16:26 -07:00
jaynus
9273a32d23 code cleanup, default laser parameters, getVariable self designation specifics. 2015-04-12 11:38:07 -07:00
jaynus
01797fd3b9 Integarate laser code into SALH guidance + self_designate. Note todo items. 2015-04-12 11:01:22 -07:00
Nou
8386c0e22a Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
jaynus
64724737cd Code passing cleanup. 2015-04-08 08:35:24 -07:00
jaynus
2ea7ecdbf7 Working save. 2015-04-07 12:11:28 -07:00
jaynus
ec64a1b0ca Changed: Laser functionality tweaking
Changed: DAGR deflection refinement
Clean up of tabs
2015-04-02 09:35:36 -07:00
jaynus
1e29509b45 Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00