commy2
|
1f6b10c4cb
|
convert laser to cba hashes (#4186)
|
2016-07-30 17:16:29 +02:00 |
|
jonpas
|
816da2aef1
|
Normalize to LF line endings
|
2016-05-30 18:37:03 +02:00 |
|
commy2
|
46a239f9f6
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
|
jaynus
|
dfbfb4ace2
|
Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751
|
2015-05-01 11:31:37 -07:00 |
|
jaynus
|
8361ec3812
|
ace_lasers
|
2015-04-18 10:57:11 -07:00 |
|
jaynus
|
2ec74a6a3e
|
align correctly, create event, remove FCS from laserDesignator.
|
2015-04-14 16:20:03 -07:00 |
|
jaynus
|
509b5e1a05
|
Integration of lasers for vanilla laser designation as well. Remove debug.
|
2015-04-12 14:12:21 -07:00 |
|
jaynus
|
2317a3c988
|
Visually hide laser targets.
|
2015-04-12 14:03:15 -07:00 |
|
jaynus
|
5251de8447
|
break out seeker angle check. more laser code cleanup.
|
2015-04-12 12:16:26 -07:00 |
|
jaynus
|
9273a32d23
|
code cleanup, default laser parameters, getVariable self designation specifics.
|
2015-04-12 11:38:07 -07:00 |
|
jaynus
|
01797fd3b9
|
Integarate laser code into SALH guidance + self_designate. Note todo items.
|
2015-04-12 11:01:22 -07:00 |
|
Nou
|
8386c0e22a
|
Seeker system and network enabled laser simulation.
|
2015-04-11 18:36:10 -07:00 |
|
jaynus
|
64724737cd
|
Code passing cleanup.
|
2015-04-08 08:35:24 -07:00 |
|
jaynus
|
2ea7ecdbf7
|
Working save.
|
2015-04-07 12:11:28 -07:00 |
|
jaynus
|
ec64a1b0ca
|
Changed: Laser functionality tweaking
Changed: DAGR deflection refinement
Clean up of tabs
|
2015-04-02 09:35:36 -07:00 |
|
jaynus
|
1e29509b45
|
Dragon, lasers, air_hud and javelin code.
|
2015-01-11 10:24:19 -08:00 |
|