KoffeinFlummi
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e7807c009f
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Use playerInventoryChanged instead of Take
This makes sure to also fire when other mods, like TFAR (when adding
backpacks) add items via script.
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2015-04-14 21:28:18 +02:00 |
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Glowbal
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ce4cdd3722
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staged bodybag fixes
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2015-04-06 15:11:54 +02:00 |
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Glowbal
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661d93e82c
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Working commit
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2015-04-06 14:51:17 +02:00 |
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KoffeinFlummi
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f6f910fb8a
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Replace vanilla items with ours.
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2015-03-21 21:59:08 +01:00 |
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Glowbal
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85cbe5eb5f
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Added support for locality switch and killed units
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2015-03-08 17:50:06 +01:00 |
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Glowbal
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0a161319d2
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Added initial draft of setUnconscious
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2015-02-08 10:25:03 +01:00 |
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KoffeinFlummi
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a2ee41f01d
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First draft of basic damage handling.
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2015-02-06 13:47:17 +01:00 |
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KoffeinFlummi
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930fb51a20
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Medical: First Draft
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2015-02-03 20:09:25 +01:00 |
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Thomas Kooi
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8137080bbc
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Minor code clean up
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2015-01-22 22:00:37 +01:00 |
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Thomas Kooi
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9a0b73bf3a
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Changed drag/carry to event driven architecture
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2015-01-20 18:57:33 +01:00 |
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Thomas Kooi
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e468832324
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Added initial port of CSE medical (CMS)
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2015-01-18 22:16:35 +01:00 |
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