Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
...
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
PabstMirror
ed4cc42897
Cleanup Interaction Menu
2016-01-08 23:29:32 -06:00
Michael Braun
77e62946ae
Updated parameterization in Interact_menu module.
2015-08-05 00:47:18 +02:00
esteldunedain
fae10aa731
Replace dialog by display.
2015-05-02 01:33:28 -03:00
esteldunedain
fc02bb4e06
Stylistic changes
2015-05-01 00:32:16 -03:00
PabstMirror
d7d43ce3b1
#828 - Private Variables for Interact Menu
2015-04-29 01:26:13 -05:00
PabstMirror
9e8b13cd2b
Merge branch 'master' into altSelfInteract
...
Conflicts:
addons/interact_menu/functions/fnc_renderIcon.sqf
addons/interact_menu/functions/fnc_renderSelector.sqf
addons/interact_menu/stringtable.xml
2015-04-28 14:02:03 -05:00
esteldunedain
fc49814689
Use FUNC(ctrlSetParsedTextCached) for the selector too. Eliminates glitches
2015-04-25 10:52:52 -03:00
esteldunedain
630a2a0f7a
Make the list menu optional via a client setting
2015-04-12 01:15:38 -03:00
PabstMirror
03dbe8e6c5
Make it optional
2015-04-07 22:57:58 -05:00
PabstMirror
ce70c72cd6
wip1
2015-04-07 22:44:41 -05:00
esteldunedain
7617908ad3
Make menu open linearly to the right of the action point
2015-04-04 01:44:49 -03:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Nicolás Badano
17d0c0ae38
Various tweaks on interact_menu styling to improve usability
2015-03-24 00:15:22 -03:00
Nicolás Badano
50f5e2c858
Change the interact_menu selector to be a control. Makes it work reliably when surrendered
2015-03-23 19:16:10 -03:00
Nicolás Badano
eb557bf777
Make interac_menu work in real 2D:
...
- Children positions are calculated directly on screen space
- Saves a lot of worldToScreen, ATLtoASL, etc calls
- Selector is now a control instead of a 3D icon
2015-03-23 18:08:31 -03:00